Author Topic: Lord of Avernus - Abbadon  (Read 1780 times)

Offline Dead_Shoot

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Lord of Avernus - Abbadon
« on: June 17, 2010, 14:45 »
     

                                        1. Basic hero informations
                                       
                                                      Abaddon, Lord of Avernus


                                                           STR 23 + 2.7
                                                           AGI 17 + 1.5
                                                           INT 21 + 2
Affiliation: Scourge
Damage: 55 - 65
Armor: 4.4
Movespeed: 300
Attack Range: 100 (melee)
Attack Animation: 0.56 / 0.41
Casting Animation: 0.452 / 1.008
Base Attack Time: 1.7
Missile Speed: Instant
Sight Range: 1800 / 800

2. Pros & cons
  • Durable
  • Multi-lateral skills
  • Can aid teammates (heal+damage block)
  • Slows enemies, additionally hastens allies
  • Stats gain fits his role
  • Fairly effective even without items
  • Nice starting damage and armor, comfortable animation for lasthitting
  • [-]Useless ultimate unless Abaddon is being targeted
    [-]Somewhat low AGI+AGI gain
    [-]Melee

3. Skill overview and spell combos
               Death Coil
               

Now with increased range, Abaddon is capable of killing escaping heroes with low HP and healing his allies from greater distance. Note that this skill at lv4 heals 250 HP, while Aphotic Shield absorbs only 200.
I think it was a nice trade-off to increase DC's range while decreasing AS's when it comes to saving your teammates, even if it damages you half the amount you healed, since it has a much lower - and constant - mana cost.
Also be aware, if you use this skill as a nuke, the damage will be reduced by magic resistance, but you'll recieve the full, pure damage. You can deny yourself with this spell and max. range is 800.

               Aphotic Shield
         
Heals you the amount of damage you would take.
Another good and annoying spell, optionally it can be upgraded by Aghanim's Scepter (+2 seconds at all levels). This spell has a decent cooldown for an ultimate - one minute -, which mostly ensures that you can have it on in every major clash.
A bit of mechanics: can dodge projectiles upon casting, casting removes negative buffs, but Axe's Culling blade kills you instantly if you have 300 HP or less, no matter what.
Can be activated manually, but if you reach below 400 HP and it's not on cooldown, it's going to activate itself automatically.
Make sure your enemies attack you, otherwise this is a pretty useless ultimate.
Don't forget that this skill can't save you from getting instagibbed by a Mortred who crits over 9000, so don't be overconfident if the enemy heroes are all beefed up hardcarries after 90 minutes of farming and their worst item is something like Divine Raper Rapier.
Anyway, you are unlikely to get killed by neutrals.


Frostmourne
Great skill, but not that good early game. Still, it can be worthy to level it once, as it slows and helps you and your allies to outrun your opponents. Frostmourne not only slows your targeted enemy, but also makes your allies who are attacking the same target as you, recieve bonus attack and movement speed.
Combined with disables, this can lead to a fast end for the pinned down opponent. Note that this skill if a buff placer, and the buff if applied before Abaddon attacks, thus, upon the first hit, the effect is already active.
Buff placers don't stack.


Borrowed Time
Heals you the amount of damage you would take.
Another good and annoying spell, optionally it can be upgraded by Aghanim's Scepter (+2 seconds at all levels). This spell has a decent cooldown for an ultimate - one minute -, which mostly ensures that you can have it on in every major clash.
A bit of mechanics: can dodge projectiles upon casting, casting removes negative buffs, but Axe's Culling blade kills you instantly if you have 300 HP or less, no matter what.
Can be activated manually, but if you reach below 400 HP and it's not on cooldown, it's going to activate itself automatically.
Make sure your enemies attack you, otherwise this is a pretty useless ultimate.
Don't forget that this skill can't save you from getting instagibbed by a Mortred who crits over 9000, so don't be overconfident if the enemy heroes are all beefed up hardcarries after 90 minutes of farming and their worst item is something like Divine Raper Rapier.
Anyway, you are unlikely to get killed by neutrals.

4. Skill builds
1. Aphotic Shield
2. Death Coil
3. Aphotic Shield
4. Death Coil / Frostmourne
5. Aphotic Shield
6. Borrowed Time
7. Aphotic Shield
8. Death Coil
9. Death Coil
10. Frostmourne / Death Coil - if taken Frostmourne at lv4
11. Borrowed Time
12. Frostmourne
13. Frostmourne
14. Frostmourne
15. Stats
16. Borrowed Time
17-25. Stats

Item Builds

Starting items

Wards,courier(then upgrade it),ironwood branch,heal salve,tango and magic stick

Core items
Magic wand,boots of speed,teleport,observer wards and wards for invisible and sobi mask.

Extension items
Eul's,mekansm,vladmirs,pipe,PT (or BoT) and Necronomicon.

Luxury Items
Radiance,aghanim,assault,guinsoo and HoT.

6. Foes & allies
Foes: Nerubian Assassin , Nortrom , Krobelus , Lion , Atropos , Rhasta

Allies: Leoric and Dazzle
HF!
« Last Edit: June 17, 2010, 14:47 by Dead_Shoot »

Offline ramb.O

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Re: Lord of Avernus - Abbadon
« Reply #1 on: July 20, 2010, 08:37 »
I like very much this hero :D, but dont like your itembuild. I prefer make it like a tank.

Courier (Later u dont need come back to base)
PT (STR, if u want hp) / Phase (if need more speed)
Vanguard and/or Hood
Linken
HoT
Damage: Radiance / Buriza
Cuirass

Vlad too is good.

*I liked Shield before: more range
« Last Edit: July 20, 2010, 13:51 by ramb.O »
BB

Offline castiele

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Re: Lord of Avernus - Abbadon
« Reply #2 on: July 20, 2010, 13:28 »
He is already best tank;)

Offline theNoobie

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Re: Lord of Avernus - Abbadon
« Reply #3 on: July 21, 2010, 01:50 »
1 Sobi mask as a core?
And vlads is horrible on him, 12% lifesteal with no dps

Abaddon IS NOT a dps, unless you only play -em games. Building him as a support and a tank is the way to go. Rad is good only if rushed at about 18 minutes, otherwise get guinsoo, AC, heart, and situationally blademail.