As discussed in
this topic, I think guides by the players can be created.
So I will start posting topics like this one. Every week I will post a new topic with a new hero. Every member can suggest item build, skill build, gameplay... (and other). I will edit the first post with the best suggestions.
The next hero will be Rhasta.
Shadow Shaman - Rhasta
Stats | At level 1 | At level 25 | Gain per level | Strength | 19 | 57.4 | 1.6 | Agility | 16 | 54.4 | 1.6 | Intelligence | 21 | 93 | 3 | Damage | 42 - 49 | 114 - 121 | | Armor | 1.3 | 7 | |
| Location | Intelligence Neutral Twilight Tavern | Movespeed | 285 | Attack range | 500 | Sight Range | 1800 / 800 |
|
Hero introductionRhasta is one of best heroes for disabling enemies, with two strong spells of this type. However, he is a fragile hero who tends to get focused in battle. Teamwork and communication are essential if the Shadow Shaman is to make full use of his potent spell arsenal. Forked Lightning is a useful ability, good for harassing foes, killing creeps, and finishing off wounded enemies who escape Rhasta's snares. Voodoo is a straightforward polymorph skill, transforming the target into a critter and knocking them out of the fight for a few seconds. Shackles is an interesting ability which disables both the target and Rhasta while he channels the spell. However, this is not much of a disadvantage to Rhasta, since his Mass Serpent Ward ability gives him a deadly source of alternate damage to destroy his target while he holds them in place. The wards are a powerful sieging tool as well, able to level buildings very quickly. Since towers can only attack one ward at a time, they stand little chance against this skill.
Background StoryOnce a gifted troll witch doctor, young Rhasta was well versed with the secrets of voodoo magic. When the war between the Sentinel and the Scourge began, Rhasta, then a Shadow Hunter, offered his allegiance to the Sentinels to vanquish the Scourge once and for all. While he was gifted as a witch doctor, Rhasta is a genius as a shadow hunter, exceeding his master by mastering the art of summoning multiple serpent wards, binding enemies for a short time and casting elemental lightning to several units.
Skills Ether Shock Type: Active
Calls forth a cone of lightning, hitting multiple enemy units for damage. Cooldown: 10. Casting range: 600. Area of Effect: 200.
Level | Mana cost | Damage | Units | 1 | 95 | 75 | 3 | 2 | 105 | 150 | 4 | 3 | 135 | 225 | 6 | 4 | 160 | 300 | 7 | Deals magic damage. | Voodoo Type: Active
Transforms an enemy unit into a random critter, disabling special abilities. Cooldown: 13. Casting range: 500.
Level | Mana cost | Duration | 1 | 110 | 1.25 | 2 | 140 | 2 | 3 | 170 | 2.75 | 4 | 200 | 3.5 | Illusions will be destroyed. |
Shackles Type: Active (Channeling)
Magically binds a target enemy, so that it cannot move or attack. Cooldown: 16. Casting range: 400.
Level | Mana cost | Duration | 1 | 110 | 2.5 | 2 | 130 | 3.25 | 3 | 155 | 4 | 4 | 185 | 4.75 | Disables the target. The target takes 40 magic damage per second. | Mass Serpent Ward Type: Active
Summons 8 immobile serpentine wards to attack enemies. The wards are immune to magic. Cooldown: 110 Casting range: 550 Duration: 45
Level | Mana Cost | Damage (each Serpent Ward) | Damage with Aghanim's Scepter | 1 | 200 | 39 - 43 | 53 - 59 | 2 | 350 | 54 - 58 | 74 - 79 | 3 | 600 | 69 - 73 | 94 - 100 | Serpent Wards have splash piercing attacks. |
When to...When to pick RhastaNothing written, yet!When to repick RhastaNothing written, yet!When to ban RhastaNothing written, yet!
Skills buildLevel 1 - Shackles / Voodoo
Level 2 - Voodoo / Shackles
Level 3 - Shackles / Voodoo
Level 4 - Voodoo / Shackles
Level 5 - Shackles / Voodoo
Level 6 - Mass Serpent Ward
Level 7 - Shackles / Voodoo
Level 8 - Voodoo / Shackles
Level 9 - Voodoo / Shackles
Level 10 - Ether Shock
Level 11 - Mass Serpent Ward
Level 12 - Ether Shock
Level 13 - Ether Shock
Level 14 - Ether Shock
Level 15 - Attribute Bonus
Level 16 - Mass Serpent Ward
Level 17+ - Attribute Bonus
Item build Eul's Scepter of Divinity is a great item to start.
While building Eul's, you will need boots.
Boots of Speed (for late game
Boots of Travel) or
Power Treads (Intelligence).
Optionally, you can choose
Phase Boots.
Your next item can be
Force Staff or
Necronomicon (Level 3).
If you think you can skip Force Staff and/or Necronomicon, you can buy
Aghanim's Scepter and/or
Refresher Orb.
Lastly, when the game is ending, you need
Guinsoo's Scythe of Vyse or
Shiva's Guard.
Gameplay (5 vs 5)From level 1 to level 5Nothing written, yet!From level 6 to level 10Nothing written, yet!From level 11 to level 15Nothing written, yet!From level 16 to level 25Nothing written, yet!
Cgangelog:2010-06-11: The first post.
2010-07-03: Added a skill build.
2010-07-03: Added an item build.
2010-07-03: Released.
Some pictures are from the
Official DotA Website.