Changes are the following..If player's rating (PSR) is lower than his team's average:- in case of victory player gains more PSR- in case of defeat player loses less PSRIf player's rating (PSR) is higher than his team's average:- in case of victory player gains less PSR- in case of defeat player loses more PSRIn equally balanced games you gain same amount as PSR as you lose.Positive and negative feedback is welcome. Also let us know if you see any anomalies in PSR gain/lose and !rall anomalies.
Also, you could code in some imaginary currency that's tiding to one's account. Per each win you get 5 PSR + 5 *currency name*. After you collect 100 *currency name* you can trade it for some priviliges like the name color in the channel, in the game or something like that, people seem to like that shit. This way you can add more value to accounts.
Also, you could code in some imaginary currency that's tiding to one's account. Per each win you get 5 PSR + 5 *currency name*. before you collect 100 *currency name* you can trade it for some priviliges like the name color in the channel, in the game or something like that, people seem to like that shit. This way you can add more value to accounts.
Quote from: Happy.. on October 11, 2019, 21:29Also, you could code in some imaginary currency that's tiding to one's account. Per each win you get 5 PSR + 5 *currency name*. before you collect 100 *currency name* you can trade it for some priviliges like the name color in the channel, in the game or something like that, people seem to like that shit. This way you can add more value to accounts.give fairy that colour name already, so he can stop crying today..