Poll

Should LagAbuse switch to DracoLich's DotA Allstars 6.85k as the ladder map?

Yes
40 (48.8%)
No
42 (51.2%)

Total Members Voted: 82

Author Topic: Why aren't we using DracoLich's DotA 6.85k?  (Read 35624 times)

Offline Hagarath

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #105 on: April 29, 2016, 21:11 »
I agree we should use it.
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Offline ClaraSchuman

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #106 on: April 30, 2016, 09:24 »
Just new update will be enough.. ;)
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Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #107 on: May 01, 2016, 13:36 »
I found another weird bug tho, sometimes blinking closer to your base might give you the fountain buff which gives you a fountain heal (mana & health). This happens rarely, I will try to find out how it happens, clearly it involves not teleporting to a lane.
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline Hagarath

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #108 on: May 01, 2016, 18:26 »
I found another weird bug tho, sometimes blinking closer to your base might give you the fountain buff which gives you a fountain heal (mana & health). This happens rarely, I will try to find out how it happens, clearly it involves not teleporting to a lane.

Woah. That is a good find, I appreciate the time you spend on findings bugs !
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Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #109 on: May 05, 2016, 22:15 »
I found another weird bug tho, sometimes blinking closer to your base might give you the fountain buff which gives you a fountain heal (mana & health). This happens rarely, I will try to find out how it happens, clearly it involves not teleporting to a lane.

Woah. That is a good find, I appreciate the time you spend on findings bugs !

I really wonder who are you, not sure if jeandarc or common1337 but we shall see. I think none of them are muted tho XD

༼つ ◕_◕ ༽つ GIFF 6.85K ON LA
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline Bart

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #110 on: May 06, 2016, 20:50 »
its on ss, we are testing it. if its good and we say yes, map will be everywhere

Offline mrNiceguy

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #111 on: May 06, 2016, 22:00 »
Answer on the topic is:

Because copy is not original.

Peace
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Offline ClaraSchuman

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #112 on: May 07, 2016, 00:42 »
like i say dota rlly need new update or fix little mistake and make game better.. i think when kurir bring items and if u are full u need to drop items to make what u wanna than u need to empty botle to take new runa at last fix lyca (if he is not fix) .. and more more mistake..  :)
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Offline cen

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #113 on: May 13, 2016, 00:23 »
It seems that we will most probably switch the map. DOes anyone know if it's possible to disable the zoom out command? Someone reported this to me.

Offline CoMMoN1337

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #114 on: May 13, 2016, 00:26 »
It seems that we will most probably switch the map. DOes anyone know if it's possible to disable the zoom out command? Someone reported this to me.
if there is option to zoom out while playing the map, you should definitely not change it ...

in dota 2 the zoomout is considered a huge hack and is rewarded with a permanent dota2 account ban as far as i know

Offline Astaroth

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #115 on: May 13, 2016, 01:03 »
Because the zooming out gives you great advantage.

Try playing with 21:9 screen.

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Offline cen

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #116 on: May 13, 2016, 09:57 »
Their justification does not really give me much confidence in this map...

http://d1stats.ru/faq/
Quote
    Camera distance is hack!

Changing camera distance allows to play comfortable for any player. Currently you can find dozen of hacks which allows to move camera freely. None of them can be detected anyhow - it's just player's perspective. This option put everybody in the same boat, not to speak of reducing hack's rarity (most of camera hack tools have maphack included).

We block all mh so... doesnt make any sense for xpam. If we are to use the map zoom must be disabled. If it can't be done with a game mode I'll have to block it at the bot level but that could be exploitable and would need code changes on the bot which I really don't like.
« Last Edit: May 13, 2016, 10:11 by cen »

Offline CoMMoN1337

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #117 on: May 13, 2016, 10:10 »
Their justification does not really give me much confidence in this map...

http://d1stats.ru/faq/
Quote
    Camera distance is hack!

Changing camera distance allows to play comfortable for any player. Currently you can find dozen of hacks which allows to move camera freely. None of them can be detected anyhow - it's just player's perspective. This option put everybody in the same boat, not to speak of reducing hack's rarity (most of camera hack tools have maphack included).

We block all mh so... If we are to use the map zoom must be disabled. If it can't be done with a game mode I'll have to block it at the bot level but that could be exploitable and would need code changes on the bot which I really don't like.
Yeah that paragraph says it all :D better to not put it for the ladder.

Offline cen

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #118 on: May 13, 2016, 10:15 »
I opened a suggestion on their forum to make it optional, let's see how it goes. I don't have high hopes.

Offline UltimateTroll

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #119 on: May 13, 2016, 11:07 »
I dont understand why is the zoom thing so much of a problem,since there is 500-1000 people active here,and 90% would probably never even know about the zoom,and even those who do would have to make a habit of zooming it out every single game they play,and probably people will just forget.Anyway,we got this map on safelist,its got some bugs,but they arent as important as the ones in 6.83,and most of us agree to keep this map after 1-2 weeks of playing it,so,whats the holdup? :D
Zoom really isnt an issue in my opinion.