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Messages - pastmistake
31
« on: April 06, 2020, 20:19 »
I`m sorrry but lobbies names "123" are the worst. You don't know PSR, mode etc. No hard feelings, fuck those owners.
32
« on: April 06, 2020, 20:15 »
1. Your friend will easily see what's your lobby, since your nickname is in the lobby name ?  2. There's literally now way now, for 2 lobbies to have indentical names, since owners are different so that makes a different lobby "prefix". 3. Maybe You didn;t understood the example. The owner has control only on the <lobby name> part. Example: I create a game, set mode AP and min 1550psr. Then, I type "!pub free for all" P/AP/1550+/pastmistake | free for all
33
« on: April 06, 2020, 20:10 »
He can simply add the jQuery and CSS , provided in my tutorial, directly in the GAMELOG page .php file. No need for access or anything. He simply injects/includes the scripts, so we don;t have to.
Also, this way, there's literally 0 server changes or extra-load. It all happens clientside. WIN/WIN.
34
« on: April 06, 2020, 20:04 »
NO. I didn't said to remove them, I simply added a TOGGLE. Some times you want to see only the chat (for mod-usage mostly).
Yes. If it's hard to remove duplicates PRE, u can remove them POST [as proven by the JS injection]. Also removing POST means you don;t have to hustle with core-changes and/or you can do them on client-side.
But since I can remove them POST, clearly means they could as easily be removed PRE. But for the end-user, doesn't really matter how it's done. If you check my code, I simply do a 2s delay check to see if message should be considerated a "duplicate" and kept only once (the rest of the occurances are removed)
The provided solution covers only the surface and needed fixes. But I can tell you I can easily parse the already given logs and add a lot more comprehensiveness and features to it.
From the top of my head: 1) detect rampage, ultrakills, triplekills, doublekills .. 2) color nicknames accordingly in "x killed y" game-events messages 3) add another column before the player's name, that contains the hero-icon, OR 4) add hero icons before nicknames, in "x killed y" game-events messages 5) Chat Toggle to select what users to see chat for. Ex: when you want to fast see the conversation of only 2 players. You simply hide all the other messages.
35
« on: April 06, 2020, 18:44 »
Kind of weird u have to put game mode in title, and sometimes it changes, but title doesn't. Or you don;t know who owner is..
So. How about adding a name prefix if some of the stuff are specified: Mode, Ownerm, Min / Max psr? by default before "whatever the owner chooses to name the game"
A simple format like:
P/pastmistake | <lobby name> P/AP/pastmistake | <lobby name> P/ARSHOM/1500+/pastmistake | <lobby name> C/RD/-1450/pastmitake | <lobby name>
P - public C - custom , unranked
36
« on: April 06, 2020, 17:56 »
It can be easy fixed with CSS/JS injections. Works only on CHROME.RESULT: https://prnt.sc/ru5vyuFeatures: - removed duplicate kill-events - easy button to toggle game/kill-events ON/OFF so you see only the chat - removed the "player name suffix" from before kill/game-events. TUTORIAL Step 1: Install this CHROME JS injection extension: https://chrome.google.com/webstore/detail/user-javascript-and-css/nbhcbdghjpllgmfilhnhkllmkecfmpld Step 2: Click on the extension icon > ADD NEW Step 3: Complete the top Address with http://dota.eurobattle.net/la/forum , like in the picture: https://prnt.sc/ru5z7uStep 4: Add this JS (left panel): $(document).ready(function(){ //add buttons $('.chatLog').append(`<div class="btn btn-success btn-toggle-chat-events">Game Events</div>`); $('.chatLog').eq(0).css('max-height', '200px'); $('.chatLog').eq(1).css('max-height', '600px');
var events = []; $('.chatLog tr').each(function(){ var isLog; if ($(this).find('td').eq(1).find('span').length){ isLog = $(this).find('td').eq(1).find('span').html() ? false : true; }else{ isLog = $(this).find('td').eq(1).html() ? false : true; }
var t = $(this).find('td').eq(0).html().split(':'); var time = (+t[0]) * 60 + (+t[1]); $(this).attr({ 'data-line': $(this).index() + 1, 'data-log': isLog, 'data-time': time }); if (isLog){ var text = $(this).find('td').eq(3).text();
if (text[0] == "["){ var _o = 0; var _c = 0; var _n = ""; for(i = 0; i < text.length; i++){ _o += text[i] == "[" ? 1 : 0; _c += text[i] == "]" ? 1 : 0; _n += text[i]; if (_o == _c){ break; } } text = text.replace(_n, "");
var found = $.grep(events, (e) => { return (text == e.text && time < e.time + 2) ? true : false; }) if(found.length){ $(this).remove(); }else{ $(this).find('td').eq(3).text(text); events.push({ text: text, time: time }); } } } })
$('.btn-toggle-chat-events').on('click', function(){ $(this).toggleClass('off'); $(this).closest('.chatLog').find('tr[data-log="true"]').toggle(); }); })
Step 5: Add this CSS (right panel): .chatLog{ position: relative; }
.btn-toggle-chat-events{ position: sticky; bottom: 10px; left: calc(100% - 100px); font-size: 10px; word-break: break-word; width: 75px; background: #471; color: #000; padding: 6px 6px; border-radius: 3px; box-shadow: inset 0px 0px 0px 1px #FFF2; text-align: center; text-transform: uppercase; cursor: pointer; }
.btn-toggle-chat-events:after{ content: "ON"; color: #FFF; font-size: 14px; font-weight: bold; display: inline-block; width: 100%; }
.btn-toggle-chat-events.off{ background: #900; }
.btn-toggle-chat-events.off:after{ content: "OFF" }
.btn-toggle-chat-events:active{ transform: scale(0.96); }
Step 6: Click options, and make sure only "Enabled" Checkbox is selected. Step 7: Save (or CTRL-S) Step 8: Go to any game-log page on lagabuse
37
« on: April 06, 2020, 16:16 »
1. How come nobody fixed the doubling of hero-kills log in chatlogs ?Read somewhere it's how it comes from the observer/bot. But that's bullshit. Even if you can't change the bot code, you can still change/remove the doubling right when you render the HTML/chat. It's so fucking easy I can even do it with my own injected JS code, locally. 2. Make a toggle to remove "game-events / kills" from chat80% of chat is currently game-events/kills. Make a simple JS/Jquery toggle to hide/show the game-events.
39
« on: March 30, 2020, 14:16 »
40
« on: March 21, 2020, 13:59 »
1.) ihavedumbteam 2.) ryokytakuma 3.) http://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=62625334.) Heavy National intolerance 11:13 RyokyTakuma [All] i like pwn gipsy ppl 11:21 RyokyTakuma [All] cigos down 11:24 RyokyTakuma [All] cigo 11:49 RyokyTakuma [All] did u see how i kill gipsy? 12:13 RyokyTakuma [All] gipsy king 12:20 RyokyTakuma [All] retarded shit romanian 16:35 RyokyTakuma [All] oh my god cigo killed me 21:25 RyokyTakuma [Allies] i will fuck ur mom 29:25 RyokyTakuma [All] ez cigo 29:36 RyokyTakuma [All] ez ez gipsy 29:42 RyokyTakuma [All] moove from thjat stupid country 30:01 RyokyTakuma [All] i will check ur mom 30:05 RyokyTakuma [All] son of whore gipsy mom 30:51 ihaveDumBteam [All] ez loss and ban 31:08 RyokyTakuma [All] this gipsy make me laught 31:10 RyokyTakuma [All] fucking cigo 31:11 RyokyTakuma [All] who cares
42
« on: February 21, 2020, 14:58 »
Just add Ward count (but exclude wards bought in last 5min of game, to prevent abuse) instead of removing K/D/A .. maybe ppl will start buying wards.
43
« on: February 20, 2020, 16:50 »
I can post you HIGH PSR games (1550+) where I get 4 players and 0 wards till min 20. So yeah.. roles. Sounds good.
We are at a lvl of skill where people don;t realize that now (by now I mean last 5years) you get rewarded for dewarding. 100 gold sentry, and you get 100+ for dewarding. So you get your ward money back.
I ping people and tell them where wards are .. who cares ? My AA boosting his aghs+octarine after boots ? My venge playing carry ?
Roles work only for skill-bracket-balanced games. For ppl to embrace roles, it needs to first make them play for PSR (same team goal) .. but some rather play for "fun".
44
« on: February 16, 2020, 00:09 »
I bet if he wasn't romanian, hax wouldn;t work.
TL;DW: Riki uses ult at min 40:40 (replay time,) and after each tick he gets +200 dmg ( i think from spirtbreaker passive). Clearly a bug. Sent it over to devs.
45
« on: February 15, 2020, 23:42 »
Idk why, everytime i cry and blame team, ppl start thinking i`m Deynro. Literally every single fucking time.
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