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Messages - pastmistake

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16
Suggestion Board / Re: afk rule
« on: April 23, 2020, 02:36 »
It's an antifeed mechanic idk why he added it.
I Think it was requested by the lazzy mods on RGC.

17
General Discussions / Re: Let's save the internet
« on: April 19, 2020, 01:48 »
To save the internet,
You can Right Click > Save as .. anywhere on the internet.

18
General Discussions / Re: RACISM! STOP ANTI-TURKISH!
« on: April 19, 2020, 01:35 »
Have you seen this, though?

19
General Discussions / Re: RACISM! STOP ANTI-TURKISH!
« on: April 18, 2020, 16:58 »
Idc about turks. Add russians, serbs and makedonians and now we're talking.
TL;DR hate ppl spamming chat in their own language, having 0 respect for the other players in game. :boy:

20
General Discussions / Re: Other ladder servers
« on: April 17, 2020, 14:24 »
When you'll realize it's not the map you don;t like, but the change ?

21
General Discussions / Re: what is wronge with psr system?
« on: April 17, 2020, 12:28 »
tl;dr.

The advantage of the dota 2 system is, THEY DON'T PUT IN CHARGE a player (the host) of balancing a game. And you cannot know/pick your team before game starts. So you don;t get to choose with whom you play. That makes it fair from my perspective.

Having players with %70+ winrate it's a clear sign of bad balancing.

22
General Discussions / Re: what is wronge with psr system?
« on: April 17, 2020, 12:25 »
Well is not all about winstreak with current (pretty sure AI involved) matchmaking system. They say it's a complex formula, but main components are winstreak and account uncertainty.

But I think same applies for boosted accounts, where you can lose more than 30MMR / game.

Quote
We also track our uncertainty about your MMR. New accounts and those playing in Ranked Matchmaking for the first time have high uncertainty. Higher uncertainty allows larger adjustments after each match, and lower uncertainty leads to smaller adjustments. Together, the MMR and uncertainty can be interpreted as a probability distribution of performance in your next game; the MMR itself serves as the mean of this distribution and the uncertainty is its standard deviation. If the match outcomes (both the win/loss and individual performance) repeatedly match our expectations, the uncertainty tends to decrease until it reaches a floor. A surprising match outcome will tend to cause an increase in uncertainty.

23
General Discussions / Re: what is wronge with psr system?
« on: April 16, 2020, 13:27 »
That explains why low-winrate/average skilled players are in top 50.
I never said lagabuse system is excellent.

24
General Discussions / Re: what is wronge with psr system?
« on: April 16, 2020, 12:51 »
Quote
Make the system like RGC 5 psr per win - 3 per lose
You have no idea what you are talking. Been there, done that. That system is flawed to the root. Mainly because 5 losses = 3 wins , that makes it for any 37.5% winrate or above, you get to go up ladder. So you reward quantity vs quality.

Adding "!balance" makes it a bit better vs the RGC version, but still shitty.

So the fix would be make it +5/-5 (Fixed amount) but that would mean we back to our version, with the only difference, Lagabuse version lets "smurfs" go up faster so they don't fuck with lowpsr games too much.

Just like what valve does now, when after 10 wins in a row or something like that, it starts giving you +50 MMR.

25
General Discussions / Re: about tusk bug abuse
« on: April 13, 2020, 09:46 »
New map this week. :)

26
General Discussions / Re: what is wronge with psr system?
« on: April 13, 2020, 09:15 »
It worked better because there were more players. Now high psr players arent contested and are forced to play with low players or smurf ruining games for others. Example: http://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=6274004

But generally even mun admitted that system doesnt work as it should due to some missing components

That's me and my strong penix

27
General Discussions / Re: Horrible server lags?
« on: April 08, 2020, 20:15 »
No.

28
General Discussions / Re: Horrible server lags?
« on: April 08, 2020, 12:53 »
The server provider should have downtime metrics.
And unless the server provider is on the shitty side, the external internet issues shouldn't affect it. They usually provide dedicated internet lines.  :boy:

As for Europe i can think of only 2 actual good server hosts:
OVH - France
ROMARG - Romania

29
Suggestion Board / Re: More suggestive lobby names
« on: April 06, 2020, 20:37 »
!pub 123 in lagabuse channel.
.. join by typing P/luke | 123 in games list ???

30
Suggestion Board / Re: More suggestive lobby names
« on: April 06, 2020, 20:28 »
Still makes no solid reasons.  :boy:

1. If you're the owner of the game, you will hold them slots.
2. Even if game will show delayed a bit, doesn't mean it will get filled by the time your friends see it.. What's the rush ? why do they have to be there asap ; and then wait together with you another 10min for lobby to fill ?

3. They could still use their puberty issue, and type "P/pastmistake | 123" since that's the first name given when creating the lobby.

Seems like a foolish pretext. And I don;t see any valid/worrying downsides of using my suggestion.

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