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Messages - sw33t_girl

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46
Offtopic / Re: GJ !
« on: February 04, 2011, 03:40 »
keep such opinions to yourself and dont start a flame war here  >:(

47
Offtopic / Re: LOGICAL PROBLEMS - TRY TO SOLVE
« on: January 27, 2011, 01:27 »
If you don't like it use the unknown operator =>. You need to find out what this operator stands for and apply it to the 4148 number.
Good luck.
that was not my point lol... I was trying to tell that are you sure the question does not have any mistakes on that line?

48
Music / Re: What are you listening to atm?
« on: January 27, 2011, 00:22 »

49
Offtopic / Re: LOGICAL PROBLEMS - TRY TO SOLVE
« on: January 26, 2011, 17:40 »
An other one of your favourite japanese riddles. This is not given on a interview for a job. But to 5 year old kids (Note they know only the numbers to 10. Do not use integrals, like I did).

2573 = 0
4489 = 3
1376 = 1
1551 = 0
9265 = 2
4148 = ?
Why do I think that 2573 = 0 is not correct?  :o

50
Feedback / Re: Suggestion: B/U/MH Section
« on: January 25, 2011, 21:04 »
He just wanted to say hes opinion...respect that ...
And I wanted to say my opinion... please respect that...

Anyways I hope you can figure out something useful out of this. I will stop posting here since I am not being constructive.

51
Feedback / Re: Suggestion: B/U/MH Section
« on: January 25, 2011, 20:44 »
Hey, feedback can be both good or bad.

People have different criterion to define what's good or what's bad, this also applies to ideas. This board is all about feedback the community wants to share with us.

It is good they share their ideas with us, regardless of us applying their ideas or not.

Let's just respect other people's ideas, one might see something the other missed.

I agree with your ideas about people sharing their feedbacks, ideas, suggestions. But posting just to "post" is something different.

I would understand him if he was posting like dozens of reports per day and experiencing difficulty about keeping track of them all. It would be discussed in a constructive way, maybe something better would be figured out or maybe not. When I check his previous posts I can see he sends a report once in a million so, I can't see how he had an idea about keeping track of them is hard.

To be exact; I think this suggestion is spam.

52
Feedback / Re: Suggestion: B/U/MH Section
« on: January 25, 2011, 16:08 »
So heres an idea,  If Every request in theese bans are solved ofc it will lead to 2 options Granted! or Denied! my suggestion is to put every Solved topic in it own section all granted requests must be in GRANTED and all denied requests must be in DENIED Section.. In that case it will be easily to others and for mods..

thx, and hope you will make this Suggestion.
So, for example; I made a request. Let's say a MH request... And I am back after a day to check if it is answered or not. First I have to look normal section if it is answered or not, than I have to look Granted section, if it not exists I have to look Denied section.... And that is supposed to make things easy?.. How so?

Wouldn't it increase the work for moderators, naturally increasing the time required?

This forum has a search function and a place where you can view your latest posts... When some people can't even understand how to make a request by reading "How To Post ... Request" 100 times, what is the point in increasing the mess?

53
Feedback / Re: Suggestion: FAWKZBnet Forum
« on: January 25, 2011, 14:54 »
There are people that use Fawkz as their main realm.
yeah there is a FAWKZBnet player even in ladder top 10

54
Feedback / Suggestion: FAWKZBnet Forum
« on: January 25, 2011, 02:08 »
Hello, I suggest moving FAWKZBnet forum to General category instead being a child board of Tech Support, because Tech Support forum is already about
Quote
Technical help about everything related to FawkzBNET server and playdota.eu bots
That way we FAWKZBnet players would have a forum, currently that part looks like for FAWKZBnet tech support only being the Tech Support's child board.

I don't know if it would increase the intrest on FAWKZBnet forum or FAWKZBnet but it may help increasing it's quality.

55
OLD Showrooms / Re: Sw33t_GirL's Art Work
« on: January 25, 2011, 01:39 »
Just keep them close to renders (imo) because renders are focal points.

Focal is main part,something you want to see first ,also fonts needs to be close ,not to mowe your look from focal ,but not to be visable than focal.

Thats pro sig art.
My problem is making the fonts rather than placing them.

K I made it 400x120 and a bit different;
Ur version;

My version;

I didn't do much with colours. But just to show you how its like in smaller dimension.
Compare PLN's font and mine lol u will understand what I mean

56
OLD Showrooms / Re: Sw33t_GirL's Art Work
« on: January 25, 2011, 01:25 »
Oh to gain depth..

Imo dont make modified renders ,cut the in best way you can,than put them on signature and than try to blend with background... dont make renders that might not fir all sigs...

Hope u understood what i meant
I understood but PLN said do it to test if it looks better or not because it would help losing edges. It would worth a try  ;)

Thank you again PLN and Icypig for constructive comments.

Edit: Personally I think I fail at Fonts, any suggestion to improove my fonts are welcome  :)

57
OLD Showrooms / Re: Sw33t_GirL's Art Work
« on: January 25, 2011, 01:15 »
Why you want blur ? i dont get the picture
because of
Heh I thought so. And no thanks, I like to use renders that I haven't seen before :P.
But I can see you rendered it yourself, it's kinda ''edgy'' You should try blurring those edges if you want and see if it has better outcome
this

58
OLD Showrooms / Re: Sw33t_GirL's Art Work
« on: January 25, 2011, 00:57 »
Heh I thought so. And no thanks, I like to use renders that I haven't seen before :P.
But I can see you rendered it yourself, it's kinda ''edgy'' You should try blurring those edges if you want and see if it has better outcome
Can you teach me how to blur edges only? manually with blur tool?

EDIT: Also I rendered everything in my works myself but the one on my sig is not that easy to see for some reason lol

59
OLD Showrooms / Re: Sw33t_GirL's Art Work
« on: January 24, 2011, 18:58 »
Did you render rylai yourself?
Yeah wnt psd files for original and rendered ones?

60
OLD Showrooms / Re: Sw33t_GirL's Art Work
« on: January 24, 2011, 17:46 »
Added requests section for commenting on them.

P.S For Trolls: Don't get the wrong idea like this is an opportunity for you trolls. Please constructive comments only.

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