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Messages - Happy..

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1
DotA Discussion / Re: new map 7.00
« on: Today at 01:14 »
@cen With this decision, you're just delaying the inevitable and setting us back for 6 months. People have just started aclimating, bringing the old map back will just escalate into more problems when the time comes to reupload v7 again.

By saying that 7.0 is imbalanced compared to 6.9 just confirms that you shouldn't be taking up for yourself to make such a decision.

Putting the above arguments aside, the poll results were in favor of v7 too.

2
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 14:13 »
its pointless to explain you anything

Very strong argument indeed.

regardless of others opinions.

Meaning opinion based on Sejanus and yourself? Quite a company, stronk players, lmao x)

3
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 13:31 »
These are your so-called arguments as to why the current, improved UI sucks;

4) Everything is bigger
It isn't.

4) takes too much of the screen
It doesn't.

4)icons are misslocated
They aren't.

4)minimap change also dislike.
What minimap changes?

Instead of your ongoing autistic "THE UI SUCKS" screeching, how about, instead, you provide a single, valid, and somewhat rational argument as to why?

4
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 12:28 »
Had a few games, so here's my 2 cents. The map's overall pretty fun, nicely structured, and more action-packed; it certainly requires more brainpower, but a few games are all you need to adapt.

Folks complaining about gold icon being shifted to the bottom right as a HUGE UI change is just... laughable. UI changes are actually an improvement, as they decrease the time you need to process information about the game itself, and you would have figured that out if you'd just stop being a bunch of ignorant clowns.

You people literally need 1 game to process these "huge" changes, and maybe 2 mins to process "huge" UI changes.

Someone mentioned us being "stuck" with Drako's Dota changes, and that we have to simply obey to everything he does - yes, you do, the same way you did with IceFrog's versions. Or gather a team and start putting effort into creating your own "flawless and immaculate" Dota map and see how exhausting that actually is, maybe you'll start appreciating the work being done by Russians more.

Each and every time people complaining when the new map comes out. Embrace the changes and acclimate or host your own private 6.83 (the worst fucking Dota version ever) IceFrog maps and see how many people join your lobby.

5
DotA Discussion / Re: new map 7.00
« on: July 23, 2020, 19:28 »
I don't know what you mean by the legacy button  ???
@Happy..

F9 ---> Control ---> Left side under the Item slots, first square 'Use legacy keys' ---> Uncheck it

6
DotA Discussion / Re: new map 7.00
« on: July 23, 2020, 15:01 »
You can modify everything except for abilities, in the menu abilities hotkeys are locked, you can't change anything, as for the file, the settings for abilities can't be loaded anymore on this new vers.

You prolly have the Legacy button checked. I'm using qwer normally.

7
DotA Discussion / Re: new map 7.00
« on: July 23, 2020, 03:04 »
Only one thing annoys me, and that's the fact that you can't use anymore Q W E R hotkeys on abilities

? You can modify everything ingame now. Just press f9 whilist in game and set the hotkeys however you want.

I'm not sure if config.ini file has any use now, non-hotkeys related.

8
Streaming / Re: Fat DotA & more
« on: July 07, 2020, 22:20 »
This is good, but i have never seen you taking runes, if you get ill rune or gold is way much better, also you put tranq too far away even pulling without it, it can be stolen, also its better 4 tango and 2 branches than 8 tango, im not trying to be smart, just to say how im playing so others can compare and say adv or dis..

Don't listen to anything this guy says.

9
Suggestion Board / Re: checking players inside the games
« on: June 29, 2020, 09:04 »
The command actually already exists. It's !gnames 1, !gnames 2, etc.

10
General Discussions / Reevaluate the votekick command
« on: June 13, 2020, 11:59 »
I'm fairly sure the ruining player should be votekicked after his team votes him out. I'm not seeing how the opponents' votes have any say in this.

So instead of having 9/10 rule to kick someone out, modify it to 4/4 teamvote rule.

11
Complaints Board / Re: Color me intrigued
« on: June 04, 2020, 02:06 »
!locked due spamming

I can read quite well, thank you. What exactly was spammy in that complaint and why was the guy unbanned?

12
Complaints Board / Color me intrigued
« on: June 04, 2020, 01:33 »
https://dota.eurobattle.net/la/forum/index.php/topic,191332.0.

I can’t help but wonder, why was this locked? The guy fed and left on purpose, yet miraculously got unbanned and kept playing immediately afterward.

13
Technical support / Re: Can't install launcher
« on: May 29, 2020, 14:05 »
What system do you have?
Xp?

Stfu, Grga.

14
DotA Discussion / Re: DotA Games
« on: May 07, 2020, 22:49 »
https://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=6288216

Fully balanced game (54-46)

1515 PSR tiny got 23/2.

2 highest PSR (near 1600) has mortred 0-13 and huskar 5-12. 

Game score is like 10-60. and Throne got 4-5 kills in this 10.

 I am not sure, maybe this is a new record for random game.

And ofc, PSR balance system is really good. We should keep it, score balance sucks yeah.

Here we go again with this dumbfuck and his dumb observations.

15


Spoiler for Hiden:

Hahahahahahaha

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