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Strategy Discussion Section => Strategy => Topic started by: Sword_Master on May 17, 2010, 20:31
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Hello everyone.Ulfsaar, the Ursa Warrior. This teddy bear can be one of the most deadly hero killers as well as one of the most powerful tanks. A very versatile and balanced hero. I hope this strategy will help some players who want to try the teddy bear. Note: The guide contains some mathematical calculations for those who want a better idea. For those who don't like math, you can skip them, as they are usually followed by a conclusion, which is all you need to know.
Ulfsaar
Ulfsaar - The Ursa Warrior
Range: 100 | Move Speed: 310
Primary: AGI
Str: 23 + 2.9 | Agi: 18 + 2.1 | Int: 16 + 1.5
Damage: 45 – 49 | HP: 587 | Mana: 208
HP Regen: 0.94 | Mana Regen: 0.65
Attack Speed: 0.69 | Armor: 5
Earthshock Earthshock (E)
Slams the ground, dealing damage to and slowing the movement speed of nearby enemy land units. Lasts 4 seconds.
Level 1 - 70 damage, 25% slow.
Level 2 - 120 damage, 35% slow.
Level 3 - 170 damage, 45% slow.
Level 4 - 220 damage, 55% slow.
Mana Cost: 75
Cooldown: 7 seconds
Comment: Very powerful skill. Your slow for chasing/escaping at a low mana cost (75 at all levels). You should understand that its main purpose is the slow effect (55% slow at level 4!!!), so don't be bothered by its moderate damage. However, I only put 1 point early game, only to gain a helpful 25% slow effect.
Overpower Overpower (V)
Sends Ulfsaar into a rage until he can expend his energy on a target. Lasts 15 seconds.
Level 1 - 400% increased attack speed for 3 attacks
Level 2 - 400% increased attack speed for 4 attacks
Level 3 - 400% increased attack speed for 5 attacks
Level 4 - 400% increased attack speed for 6 attacks
• It gives the maximum increased attack speed possible.
• Overpower is not removed when Black King Bar is activated.
Mana Cost: 45/55/65/75
Cooldown: 10 seconds
Comment: One of your best skills. Very low mana cost, and a pretty decent cooldown (actually it is 10 seconds). However, never forget it is a 0.75s casting time spell. 1 or 2 points early game should be enough as the 5 strikes will often occur before the buff is over.
Fury Swipes Fury Swipes (W)
Each attack opens the wound deeper in the target, causing subsequent attacks to deal increased damage.
Level 1 - 10 bonus damage per attack.
Level 2 - 15 bonus damage per attack.
Level 3 - 20 bonus damage per attack.
Level 4 - 25 bonus damage per attack.
Orb effects do not stack
Buff placers do not stack
Buff duration: 5 seconds
Passive
Mana Cost: N/A
Cooldown: N/A
Comment: Perhaps one of the most deadly orb effect in the game, especially when coupled with Overpower. This wound lasts for 3 seconds and the damage is aggravated on each hit. At level 4 and with a high AS, your 5 overpower hits will deal the following BONUS damages: +24, +48, +72, +96, +120
Enrage Enrage (R)
When activated, greatly increases Ulfsaar's damage based on his current life. Lasts for 15 seconds.
Level 1 - 4% of Ulfsaar`s current life is dealt in damage.
Level 2 - 5% of Ulfsaar`s current life is dealt in damage.
Level 3 - 6% of Ulfsaar`s current life is dealt in damage.
• Doubles the damage dealt by Fury Swipes.
Mana Cost: 0
Cooldown: 25 seconds
Comment: In the current version, this spell has NO MORE MANA COST!!! Also, the cooldown has been reduced to 25. On the other hand, the damage has been reduced to 4%/5%/6%. Despite damage being reduced, this skill has become more powerful overall. I will explain later. Imporant: 4%/5%/6% of Ulfsaar's CURRENT life.
All that you need for him is lifesteal,hp,attack speed,blink other items depends on your enemy. :D
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http://stats.playdota.eu/?p=gameinfo&gid=130326 (http://stats.playdota.eu/?p=gameinfo&gid=130326)
Here you can see how fountain falls in ursa's hands!(watch replay)
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Best guide ever.
Moar guides please.
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Bane vs ursa=ursa useles whole game, same with slardar or troll (troll bash him all time and give him that shit for miss ursa pwned).....But ursa can pwn so easy......Vanguard,vladmir. lothars or dagger (ur choice for me lothars better), hot, bkb, ursa owner :D
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Dude ursa is not balanced. Its like one of few unbalance heroes.
FAIL!!!
Hero that can "eat" other heroes in a sec is not balanced.
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Ursa has one of the worst lane control in dota. The only thing he can do is trying to farm the lane with fury swipes.. or farm woods. If he doesnt have dagger or lothar or 500MS+BKB he cant do shit in teamfight. He cant buy any orb item, any critical (or it will mess with FurySwipes). Just dont let him farm, buy GhostForm, and put obs wards near roshan :)
Ursa was imbalanced when he was "ranged", when casting Overpower didnt proc any animation and added 12% MS, when his ulti was like DMG = 8% of his HP.. when GhostForm and ForceStaff didnt exist yet.
Now he's only a good killer hero, same shit as other gankers like Slark, Gondar...
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^ Agree, but not totaly!!
Everyone, by everyone i consider ppl with basic skill about dota, will go for lothar or dagger with ursa!
Can slarky (blueblahbelbuae) kill Roshan @ lvl 9 ? Or gondar!? ;)
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Yeah if you let him farm, he gets undestructable... Pick Silencer every time there is ursa in oposing team and make sure you are on his lane all the time, then Ursa is for shit... Silencer Owns Ursa HARD !!!
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^ Agree, but not totaly!!
Everyone, by everyone i consider ppl with basic skill about dota, will go for lothar or dagger with ursa!
Can slarky (blueblahbelbuae) kill Roshan @ lvl 9 ? Or gondar!? ;)
ursa get rosh at 7 lvl . . . vlads,4lvl furysw=dead rosh
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once i killed rosh at 5lvl by my own...
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Bane vs ursa=ursa useles whole game, same with slardar or troll (troll bash him all time and give him that shit for miss ursa pwned).....But ursa can pwn so easy......Vanguard,vladmir. lothars or dagger (ur choice for me lothars better), hot, bkb, ursa owner :D
Lothar is shit -_-
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Bane vs ursa=ursa useles whole game, same with slardar or troll (troll bash him all time and give him that shit for miss ursa pwned).....But ursa can pwn so easy......Vanguard,vladmir. lothars or dagger (ur choice for me lothars better), hot, bkb, ursa owner :D
Lothar is shit -_-
Dagger is better for map control but with lothar you can escape during fight when you are in danger. You are unable to excape with dagger in many battles with heroes with dmg over time, like venomancer.
Ambush with dagger is quite the same as with lothar but lothar gives you aditional +38dmg. With overpower it makes difference.
Lothar cost 3400 but you can farm it step by step (quarterstaf then claymore then receipe) witch does not make you out of game with items. For dagger you must collect right away 2150 and no aditional bonus exept blink.
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1 gem , wiasted 4 k on lothar. Dagger hard be countered + not as expensive.