Where is #2.3.2.1 cuz i cant really find it
Where is #2.3.2.1 cuz i cant really find it
Dont spam here.
@Renovatio, rules are same like for every sotw :PQuote- Dimensions of the signature must be max 500x300, both vertical and horizontal signatures are allowed
Ok,i was just wondering whats going on :)Deadline for submitting your work 14.12.2016 ?I'm trying to save my signature via photoshop, but something always went wrong in this case. We can't be strict with deadline since there is not enough works to proceed to next phase.
Its very nice work, but you missed event subject - this time are not Egyptian gods, but Mythical creatures. In few days will be SOTW about Egyptian gods so keep this work for that event and now try to make something related with creatures - http://dota.eurobattle.net/la/forum/index.php?topic=176370.msg625165#msg625165Oh didn't really read the topic :P will do something quick and will edit my post.
Its looks bad but had to do something fast
(http://dota.eurobattle.net/la/forum/index.php?action=dlattach;topic=176370.0;attach=12220;image)
Well I did that fast cuz voting was about to start and because of it not being our topic I won't bother with it :P but still thanks for suggestions, I just started learning how to do SOTW I guess I'll improve by time :)Its looks bad but had to do something fast
(http://dota.eurobattle.net/la/forum/index.php?action=dlattach;topic=176370.0;attach=12220;image)
It looks nice but I think you can do it better if you appy an overall effect so renders can blend in together and with background.
"not being our topic" - Try to be more active here you will became wiser and guy without "borders" :D (difference with "arogant" section :D )Well I did that fast cuz voting was about to start and because of it not being our topic I won't bother with it :P but still thanks for suggestions, I just started learning how to do SOTW I guess I'll improve by time :)Its looks bad but had to do something fast
(http://dota.eurobattle.net/la/forum/index.php?action=dlattach;topic=176370.0;attach=12220;image)
It looks nice but I think you can do it better if you appy an overall effect so renders can blend in together and with background.