Xmas Special
(http://i48.tinypic.com/15zkxz8.png)
25.12.2014 > 1vs1 Xmas Tournament
27.12.2014 > 2vs2 Xmas Tournament
29.12.2014 > 5vs5 Xmas Battleground
In coordination with GFX staff , some nice icons will be awarded to respected winners of 1vs1 & 2vs2 Tour.
And After The 29.12.2014 5vs5 Xmas Battleground , for the first time on LA , icons will be awarded to Battleground Winners.
Offcourse winner will get the Xmas Icon ( i will talk with GFX to give u some kickass icons ).
For 1vs1 / 2vs2 we will apply this system
REWARDS SYSTEMRewards will be forum icons and +PSR. The players will gain psr according to their current one.
1500PSR+ = Reward will be +120 PSR
1600PSR+ = Reward will be +100 PSR
1700PSR+ = Reward will be +80 PSR
1800PSR+ = Reward will be +60 PSR
1900PSR+ = Reward will be + 40 PSR
2000PSR+ = Reward will be +20 PSR
I am willing to see it thru
bo3 all the way (until now only Finals were bo3 [bo1 regular]).
For 1vs1 and 2vs2 i was thinking to make it
APOMNP.
To make it Intense [ we can discuss this here ] . Any modes you wanna play, you will get a chance.
I will keep updating this Topic until we get it to a Acceptable Level for all Gamers.
Happy Hollydays :)
I am willing to see it thru bo3 all the way (until now only Finals were bo3 [bo1 regular]).
For 1vs1 and 2vs2 i was thinking to make it APOMNP.
Bo3 all the way takes too much time (for everyone, maybe you are willing to do something like this but maybe others don't have time :) ), just do the finals bo3 if you want. (less number of people to work with, with which you most likely understand yourself easier too, so it's easier for you too)
Add sh on both, you may think it would be nice with runes, BUT this isn't dota 2, maphackers are everywhere (and you can't ban them either for just picking up rune correct like 5 times, it happens a lot to guess 5 times in a row), and even if there were no maphackers, it doesn't matter how good you time a "minipush" (your enemy might not even allow it) to go grab the rune if it just spawns the other way and your enemy goes there, why would you want to add luck, by adding luck you diminish the skill involved, and these tournaments should "decide" who is more skilled not more lucky at grabbing runes ... also some heroes are automatically infinitely better than others because they have some spell to go get rune faster, and if the mode is cd (which is the most balanced for 2v2), and there's only a single hero with some blink-like spell in the pool, then there's a clear advantage for first pick, either because the enemy is too stupid to ban it, or because the enemy "wastes" a ban.
TL;DR: -sh on both 1v1 and 2v2 is much better in dota 1 for many reasons.
For 1v1, apomshnp, and you really should decide on a hero, if you host ap ppl wait the other to pick to counterpick ;D, go some stylish 1v1 sf maybe.
For 2v2, -cdomshnp should be the best balanced one with the first 2 heroes picked on each side to be played to be played. (in -cm there are way too many possibilities in a 2v2 so it automatically gives advantage to the second pick because he gets to see both the enemy heroes and has a very wide variety of heroes to counter them with the last pick)
I am willing to see it thru bo3 all the way (until now only Finals were bo3 [bo1 regular]).
For 1vs1 and 2vs2 i was thinking to make it APOMNP.
Bo3 all the way takes too much time (for everyone, maybe you are willing to do something like this but maybe others don't have time :) ), just do the finals bo3 if you want. (less number of people to work with, with which you most likely understand yourself easier too, so it's easier for you too)
Add sh on both, you may think it would be nice with runes, BUT this isn't dota 2, maphackers are everywhere (and you can't ban them either for just picking up rune correct like 5 times, it happens a lot to guess 5 times in a row), and even if there were no maphackers, it doesn't matter how good you time a "minipush" (your enemy might not even allow it) to go grab the rune if it just spawns the other way and your enemy goes there, why would you want to add luck, by adding luck you diminish the skill involved, and these tournaments should "decide" who is more skilled not more lucky at grabbing runes ... also some heroes are automatically infinitely better than others because they have some spell to go get rune faster, and if the mode is cd (which is the most balanced for 2v2), and there's only a single hero with some blink-like spell in the pool, then there's a clear advantage for first pick, either because the enemy is too stupid to ban it, or because the enemy "wastes" a ban.
TL;DR: -sh on both 1v1 and 2v2 is much better in dota 1 for many reasons.
For 1v1, apomshnp, and you really should decide on a hero, if you host ap ppl wait the other to pick to counterpick ;D, go some stylish 1v1 sf maybe.
For 2v2, -cdomshnp should be the best balanced one with the first 2 heroes picked on each side to be played to be played. (in -cm there are way too many possibilities in a 2v2 so it automatically gives advantage to the second pick because he gets to see both the enemy heroes and has a very wide variety of heroes to counter them with the last pick)
Haha, I just made a big, almost pointless post :D I thought you didn't want to add NP, I confused sh with NP :D:D:D I just woke up.
Anyway, 1v1 apomshnp with some decided hero, 2v2 cdomnp, and bo3 only finals imo.
Thanks to All who played in Out XMAS Events
Again, i wish to all of you a happy new Year , lots of health and succes in 2015.