Bro i quited raping here, u are safe to come b to lagabuseI have no clue who you are.
This is actually good. Nice one commy.Thanks dude, nice to see you're still alive. xd
Still alive and kicking xD. Gl with this project ;).Bro i quited raping here, u are safe to come b to lagabuseI have no clue who you are.This is actually good. Nice one commy.Thanks dude, nice to see you're still alive. xd
This project will die quickly as there are no ppl capable of that ;D
This project will die quickly cuz noone gives a fuck xdBoth of these points are probably true, the tools are out there for those that want to improve, there is no real need for this.
I did it. In god damned SD...You played sd so you didn't give a fuck about the challenge
This project will die quickly cuz noone gives a fuck xdThe circle closed. Rip topic
That's right.I did it. In god damned SD...You played sd so you didn't give a fuck about the challenge
Sounds jsut like dota2 compendium challengeswhat is with u and dota2, i mean i get that u like valve dota, but what the f.
Sounds jsut like dota2 compendium challengeswhat is with u and dota2, i mean i get that u like valve dota, but what the f.
Does first one still counts? I'll get 2 pts (or 1.5, w/e) today if it does.From first post of this topic:
Commy u can challange my cock and gain limitless pointsI would rather not do that. 8)
http://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=5865582Good, the stats link for the first challenge is valid, I'll update the scoreboard soon.
^first
Second one is a bit more tricky, not cause of insta triple kill, that's easy, but I usually die before I do it ;D
Will try to complete it some other day.
Btw, 3rd soon?
! Stickied
Btw, make it a bit longer, at least 48 hours, some of us dont get to play dota every day.
Cheers
CHALLENGE 6::DDDDD
Try not to change your signature music every time before you post,while having 0 deaths!
Challenge 5: Win a game while getting the last hit on at least 8 towers and while having 0 deaths!Honestly... This is way over the limits of fun :D
Challenge 5 start time: January 8, 2016, 5:24 am
1. I'm creating challenges that can be made in any game, evading a jug omnislash 3 times cannot be done every game because it would require enemies to pick jug.Challenge 5: Win a game while getting the last hit on at least 8 towers and while having 0 deaths!Honestly... This is way over the limits of fun :D
Challenge 5 start time: January 8, 2016, 5:24 am
I mean once I had a game that I will never forget. I evaded yurnero omnislash with dagger, the enemy had the spell on cd so the cast actually happened, but i could dagger out in that 0,3 sec cast time before getting even the first slash, and I did it 3 times in a single game. Guy was mad like hell on chat spamming the whole game, but this happened once in more than 6k games of dota i played in my life.
So what I try to say is "don't go over the top" with the challenges :)
stalker the only participant, seems legit xdI guess everyone else is just too bad.
More creativity!Why would I bother creating anything else if you can't even finish these simple ones at the moment, I created these last ones like this so some1 can finish like 5 at the same time, but no one does. This is a waste of 2 minutes every day it seems.
Or shall we expect something like: Challange 25: Win a game in under 12 hours while having K+A at least 750?
Stupid game so no people joining... seriously, this isnt solo to have 0 deaths or kill as much enemies as possible. If this is having fun of game then wow, riki all games long.Having 0 deaths doesn't mean you have to play "solo" or play riki, it means you have a brain and can evade dying against shit opponents, and if you think dying is necessary, you are simply way too stupid. Sure, trading your life for many enemies can sometimes be worth it, but there is absolutely no reason you shouldn't be able to do all these challenges EASILY on this server where the lvl of play is so low.
No I meant something wat different. Instead of focusing only on K/D and not dying make somehtign with roshan or having xxx creeps in xx minute. Dont forget of supports also. Just because we dotn take part in 0 deaths game doesnt mean we are bad, I like to play with cm or wd, its impossibru not to die so I take challenges only for solo players.It's "impossibru" not to die with cm or wd only because you're a bad player that doesn't understand proper positioning. It is extremely easy to not die with cm or wd if you play them properly.
Or in the other hand, 1 day challenge to win 2 games in a row with windranger or something like that
No I meant something wat different. Instead of focusing only on K/D and not dying make somehtign with roshan or having xxx creeps in xx minute. Dont forget of supports also. Just because we dotn take part in 0 deaths game doesnt mean we are bad, I like to play with cm or wd, its impossibru not to die so I take challenges only for solo players.It's "impossibru" not to die with cm or wd only because you're a bad player that doesn't understand proper positioning. It is extremely easy to not die with cm or wd if you play them properly.
Or in the other hand, 1 day challenge to win 2 games in a row with windranger or something like that
Your role while playing cm or wd isn't to go initiate like a retard with 1k hp in min 40 and to die immediately, your role playing cm or wd is to let someone else initiate and stay hidden as much as possible while casting your items/spells. It is extremely easy to complete most of these challenges with a support, the only thing that is required is understanding the game.
Something you noobs seem to never realize, is that enemies act properly mostly on what they see, they don't act well on what they don't see.
If you reveal yourself, enemies are thinking about acting on the information you gave them, they will use the information of your position to go somewhere or do something while being much more certain about the safety of going there or doing that, if you do not reveal yourself, they will be slow in fights, they will hesitate, they will miss potential farm, they will be surprised of where you were and they'll have a brain delay moment because of it, they will not go in some positions, they will play more defensively giving you space to do other things, and so on.
This is very important in any dota game, it is just much more important and painfully obvious for these challenges.
This was one of the things you would've gained a much better understanding of, if any of you were capable of completing these challenges. There are far more such lessons you will see if you complete these challenges, as I have said in the first post, these challenges were meant to make you a better dota player, not give you some small easy tasks to complete in which you would've gained nothing, like some of those that you suggested.
It's a shame you'll never know.
Watch your mouth you little insect, you forget you are talking to your god here.No I meant something wat different. Instead of focusing only on K/D and not dying make somehtign with roshan or having xxx creeps in xx minute. Dont forget of supports also. Just because we dotn take part in 0 deaths game doesnt mean we are bad, I like to play with cm or wd, its impossibru not to die so I take challenges only for solo players.It's "impossibru" not to die with cm or wd only because you're a bad player that doesn't understand proper positioning. It is extremely easy to not die with cm or wd if you play them properly.
Or in the other hand, 1 day challenge to win 2 games in a row with windranger or something like that
Your role while playing cm or wd isn't to go initiate like a retard with 1k hp in min 40 and to die immediately, your role playing cm or wd is to let someone else initiate and stay hidden as much as possible while casting your items/spells. It is extremely easy to complete most of these challenges with a support, the only thing that is required is understanding the game.
Something you noobs seem to never realize, is that enemies act properly mostly on what they see, they don't act well on what they don't see.
If you reveal yourself, enemies are thinking about acting on the information you gave them, they will use the information of your position to go somewhere or do something while being much more certain about the safety of going there or doing that, if you do not reveal yourself, they will be slow in fights, they will hesitate, they will miss potential farm, they will be surprised of where you were and they'll have a brain delay moment because of it, they will not go in some positions, they will play more defensively giving you space to do other things, and so on.
This is very important in any dota game, it is just much more important and painfully obvious for these challenges.
This was one of the things you would've gained a much better understanding of, if any of you were capable of completing these challenges. There are far more such lessons you will see if you complete these challenges, as I have said in the first post, these challenges were meant to make you a better dota player, not give you some small easy tasks to complete in which you would've gained nothing, like some of those that you suggested.
It's a shame you'll never know.
Yeah gl waiting carry to initiate fight, pussy playing, nothing changed.
CM goes first with freakign dagger and stun enemie so carry can easly kill it. Bulshit talking and bulshit challenges.
I might be stupid, I might not know "better" playing of cm, but atleast my cm dagger jumping first to stun and get back works most of time, over 70% winrate with cm so keep talking, as u were in dota1 now in dota 2 u r terrible pussy player, those challenges are just silly, for someone who wants to get as much kills only, 0 fun of game. Pick invo, get macros and complete ur challenges carry boy.
As I experienced in dota2, more mmr I get more idiots I meet. You are best example.
If u complete build on support then it means u played support wrong, only job of support is to ward and herrass enemies, initiate fights and die. Lotus on cm? funny. Cost of lotus is high and getting it would mean cm gotta farm which leads to quesion if CM farms who does not farm.. carry?
I met serval god dota players, u r not even close to them with you ego, behavior and according to what youre writing - skills.
IF CM isnt to initiate then what role u r playing? courier? with cm example, it has great log stun with high dmg, its obvious to get dagger first and jump only with stun which is enough to initiate and allow ur carry to kill.
Dont worry u r not first im arguing with about that, I just dont get it why someoen with such mmr as ur (because I belive u r atleast 4k)+ can say such horribles.
You have made mistake by saying about not dying support, ofc there are games where you just wont die with support, but by picking support u never think of pussy playing, staying back jsut not to die. You play support to let someone farm, get big.
I guess you are the one that blames supports for lost game because of the xx deaths even tho map is fully warded, saying its up to supports game is lost, hue hue, isnt that?
I might be stupid, I might not know "better" playing of cm, but atleast my cm dagger jumping first to stun and get back works most of time, over 70% winrate with cm so keep talking, as u were in dota1 now in dota 2 u r terrible pussy player, those challenges are just silly, for someone who wants to get as much kills only, 0 fun of game. Pick invo, get macros and complete ur challenges carry boy.I'm 5.5k.
As I experienced in dota2, more mmr I get more idiots I meet. You are best example.
If u complete build on support then it means u played support wrong, only job of support is to ward and herrass enemies, initiate fights and die. Lotus on cm? funny. Cost of lotus is high and getting it would mean cm gotta farm which leads to quesion if CM farms who does not farm.. carry?
I met serval god dota players, u r not even close to them with you ego, behavior and according to what youre writing - skills.
IF CM isnt to initiate then what role u r playing? courier? with cm example, it has great log stun with high dmg, its obvious to get dagger first and jump only with stun which is enough to initiate and allow ur carry to kill.
Dont worry u r not first im arguing with about that, I just dont get it why someoen with such mmr as ur (because I belive u r atleast 4k)+ can say such horribles.
You have made mistake by saying about not dying support, ofc there are games where you just wont die with support, but by picking support u never think of pussy playing, staying back jsut not to die. You play support to let someone farm, get big.
I guess you are the one that blames supports for lost game because of the xx deaths even tho map is fully warded, saying its up to supports game is lost, hue hue, isnt that?
Excuse me, this insect needed a proper reply addressed to it. I spoilered it to protect your soft eyes, so I'd appreciate it if you didn't delete it.I might be stupid, I might not know "better" playing of cm, but atleast my cm dagger jumping first to stun and get back works most of time, over 70% winrate with cm so keep talking, as u were in dota1 now in dota 2 u r terrible pussy player, those challenges are just silly, for someone who wants to get as much kills only, 0 fun of game. Pick invo, get macros and complete ur challenges carry boy.I'm 5.5k.
As I experienced in dota2, more mmr I get more idiots I meet. You are best example.
If u complete build on support then it means u played support wrong, only job of support is to ward and herrass enemies, initiate fights and die. Lotus on cm? funny. Cost of lotus is high and getting it would mean cm gotta farm which leads to quesion if CM farms who does not farm.. carry?
I met serval god dota players, u r not even close to them with you ego, behavior and according to what youre writing - skills.
IF CM isnt to initiate then what role u r playing? courier? with cm example, it has great log stun with high dmg, its obvious to get dagger first and jump only with stun which is enough to initiate and allow ur carry to kill.
Dont worry u r not first im arguing with about that, I just dont get it why someoen with such mmr as ur (because I belive u r atleast 4k)+ can say such horribles.
You have made mistake by saying about not dying support, ofc there are games where you just wont die with support, but by picking support u never think of pussy playing, staying back jsut not to die. You play support to let someone farm, get big.
I guess you are the one that blames supports for lost game because of the xx deaths even tho map is fully warded, saying its up to supports game is lost, hue hue, isnt that?
You sound like a typical 4k shitlord, that thinks if he buys wards and couriers then having 20 deaths with support is justified.
NOT DYING 999999 TIMES WITH SUPPORT HERO HAS NOTHING TO DO WITH PUSSY PLAYING, YOU SHIT FUCKING PLAYER, IT HAS TO DO WITH RECOGNIZING THE FACT THAT THERE IS NO REASON TO BE IN SOME POSITIONS BECAUSE U ARE JUST GOING TO FEED, AND U CAN GET MORE SHIT DONE BY STAYING ALIVE.
If you are too shit to be in correct position and u just keep feeding and feeding then support is not the role for u.
Support job isn't to initiate, it's to get as many spells/items used in fights as possible, that's not going to happen if u go in first, mby u got 70% winrate in ur shit 4k games, and mby your braindead way of playing works in 4k games, but i got news for u, that doesnt mean jack shit. i can have 100% winrate with 4 daedalus 2 skadi cm in 4k games, that doesnt mean cm must get 4 daedalus and 2 skadi you monkey, it just means u play with shit players because ur also a ashit player and no one at ur rating has any clue what the fuck they're doing or how to play this game, as evidenced by your braindead statements in this topic
if u want to initiate u pick shit like clock, cm's role is not to initiate u braindead fucking monkey
if u dont even understand basic shit like this then ull be 4k for a very long time
edit: and also, this may come as a fucking shock to you, since ur so fucking shit at this game, but you dont need to farm creeps to actually have items with support, no, its true.
WHEN U STAY ALIVE, GOLD GATHERS UP, AND U CAN AFFORD ITEMS LIKE LOTUS TOO EVENTUALLY, HOWEVER THATS NOT GONNA HAPPEN WITH UR "MANLY" WAY OF PLAYING, SINCE U FEED 40 TIMES PER GAME AND WILL ALWAYS HAVE 0 ITEMS AND 0 IMPACT IN THE GAME AND THE ONLY REASON U WIN THE GAME WHILE PLYING SUPPORT IS CUZ UR TEAM CARRIES U, I CAN ASSURE U THAT U WERE NEVER THE REASON UR TEAM WON IF ALL U DID ON CM IS BUY DAGGER GO IN AND CAST A STUN THEN DIE YOU SHIT FUCKING PLAYER
As for this topic, you can unsticky it, since I won't continue providing challenges, since no one here can complete them except for stalker apparently. :)
Smart talkign stalker, finally somethign usefull here.XDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Well maybe than its jsut me i jump with every hero first. Well what would dota be if earth aint jumping very often first with his echo. I find it very usefull playign cm, getting dagger first item (after whole the chicks and wards) and jsut making my carry way to kill, I mean, ice cub isnt jsut stun, it has great dmg, especially with early game plus low CD, this low cd is such amazing thing, why? I jump with stun, get little back but still beein near for another stun, glimmersa cape 2nd item and as for me my support lfie is done.
Takign the conversation from the other point of view, I jump first with my stun or even ulti making enemies lose BKBs or theyr ulties wich happens alot caus cms ulti is really big, literally.
Tbh I rather die trying than be passive whole game.
Commy, this game is about acttion, ns pointed really important thing, taking a risc for gamebreaking or somethign unusuall. Comebacks are made by riscy playing, last chance to stand up, and guess what? combacks are real.
Well, these challenges are doable, but mostly differ from my style of gameplay and can often be, well, just boring. But I'll do em prolly, just can't these days since I have many exams n stuff at college so I don't play a lot.My point is there is no real reason to risk or "do something gamebreaking" if you are constantly in a lead which you created by dying far less and playing better all game.
I'll just comment the 'not dying' thing.
Me for example, I always die ingame. 95% of time. I can win a game with 0 deaths, sure, as I've proven in the challenges, it's not that hard. Why do I die in 95% of games then? Cause I push myself over the limits. For instance, I go in fight, rape someone, stay 200hp, and I don't go back to save myself, I try to pull out more kills and more useful stuff, which sometimes results in me dying. Not pushing yourself over limits means you play safe, and by playing safe, you'll never do something stunning. There are moments in which I know I have like 80% of chance to die, and 20% chance to do something gamebreaking. I'll do it. That doesn't make me a player who can't play smart, it just makes me a player who is willing to take certain risks.
About support not dying, well, that's one more example of risky gameplay. If you wanna play safe, you can stay 0 deaths, and by doing so you won't let enemies feed on you, which is good. But also, you can take certain risks instead of your carry, therefore making game better for him, and sometimes it costs you your life. C'est la vie.
About CM initiating, I have to agree with commy on that one, CM isn't an initiator, specially not with her ice cube. :D
So, my point is following - dying is bad, but it is worth to sacrifice yourself sometimes for greater good.
Damn, I sound like suicidal bomber ;D Allah ekbar!
maybe change the challenges into challenges with specified heroes, for example do these things with that hero, and when player finishes that challenge with that hero, cross the hero from the list.Good idea, I might steal it for tournament challenges ::) 8)
ex: make rampage techies - 0.5 points (not hard challenge)
a player finishes that challenge and gets points according to the hardness of challenge
so techies is off the list
Table:
nightstalker: 0.5
common: 0
kemcek: -0.5
(there are over 112 heroes in dota, so it wont be a short challenge)
and when all the heroes are crossed, the season ends
btw, i can provide you with list of heroes names if you dont wanna bother searching
also this will require war3, it will be more fun tho, hope you come back to xpam also
hope you get what i meant
If you do that vs me I'll just "waste" my manta to get out of ur lil cube and hit u twice mby "waste" a raze too and u die in less than a second L:MFAO.
typical SF player with 900 hp, shadow blade or dagger, you prabobly never played against agressive supports, according to your little brain you gotta be stupid thinkin like that. I dont mind u call me like that and laught, I wouldnt be saying that if i was not playing with u lately, but I was and i saw ur noobness.
I am 100% percent sure you die in such situation cause supports maybe are weak but hit hard, and im 100% sure u die in mos of situation when u r agaisnt agressive supports and you die blaming others.
If u really are so stupid to underestimate dmg of support than you are nothing even with 5k mmr.
You freaking little sf player, u r nothing without ur supports and its sad such player cant apprreciate it.
You gotta me really mad when u play against good aggressive support making ur farma 0, only way to kill a creep is to raze it, as I said, I dont midn, i met serval people like you ingame. You are jsut the prowannabe that will never shine in the dota stage, lol.
Atleast I got arguments to say...When I was saying "your brilliant replies" I was referring to the content of your replies, not their format, holy shit you're so stupid. XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Get back fanboy playing ur prowannabe games where u blame supports for lose as u always do.
Ps yes I cant quote, what a shame.
I'm just a passive follower of this "conversation" but there's something nobody pointed to (maybe because it's very obvious):
CM doesn't have a stun! When Frosbitten you can still cast a spell!
Thus, even from my point of view, blinking in and casting Frostbite is suicide. Every goddamn spell steals you a half of your hp!
"stunning":P
I was talking more about mid/offlaner, since I mostly play those roles. Hard carry's life is way more precious than some lil support, so risking is not needed. But midder/offlaner should make chaos in opponent lines somehow, not by throwing himself with cm obviously :DGood ideas, some of them will be used in tour challenges (that will be public soon)
Ontopic:
Make some more fun challenges, like:
Obliterate challenge: Kill mid opponent 5 times in first 8minutes of game
Allah ekber challenge: Suicide with techies while taking 3 noobs to the otherside with you
Mega carry challenge: Win a game with techies without mines (you can use stun mine), by playing it as carry with mjolnir, while reaching beyond godlike at some point ingame
Anti-Turk challenge: Make a turk kill himself with dagon or lina/lion ulti with blademail
Rage kid challenge: Make a guy leave in first 10min, after raping him hard (1600+ only)
Farmer challenge: Kill 110+cs in 15minutes while having 30+ denies
Fat shit challenge: Finish game with pudge while having 100+str bonus with your passive (-st)
IQ challenge: Finish game with silencer while having 60+int bonus with your passive (-st)
IGiveAFuck challenge: AFK first ~5min of game, and still finish with beyond godlike.
Mega KSer challenge: Win a game with 20+ kills without SINGLE assist.
One-hit-to-rule-em-all challenge: Kill atleast 3 opponents with single hit.
and so on....
More fun, right? And many of them you can check only via stats, or just make some similar which can be checked via stats...
Good ideas, some of them will be used in tour challenges (that will be public soon)I was talking more about mid/offlaner, since I mostly play those roles. Hard carry's life is way more precious than some lil support, so risking is not needed. But midder/offlaner should make chaos in opponent lines somehow, not by throwing himself with cm obviously :D
Ontopic:
Make some more fun challenges, like:
Obliterate challenge: Kill mid opponent 5 times in first 8minutes of game
Allah ekber challenge: Suicide with techies while taking 3 noobs to the otherside with you
Mega carry challenge: Win a game with techies without mines (you can use stun mine), by playing it as carry with mjolnir, while reaching beyond godlike at some point ingame
Anti-Turk challenge: Make a turk kill himself with dagon or lina/lion ulti with blademail
Rage kid challenge: Make a guy leave in first 10min, after raping him hard (1600+ only)
Farmer challenge: Kill 110+cs in 15minutes while having 30+ denies
Fat shit challenge: Finish game with pudge while having 100+str bonus with your passive (-st)
IQ challenge: Finish game with silencer while having 60+int bonus with your passive (-st)
IGiveAFuck challenge: AFK first ~5min of game, and still finish with beyond godlike.
Mega KSer challenge: Win a game with 20+ kills without SINGLE assist.
One-hit-to-rule-em-all challenge: Kill atleast 3 opponents with single hit.
and so on....
More fun, right? And many of them you can check only via stats, or just make some similar which can be checked via stats...
I was talking more about mid/offlaner, since I mostly play those roles. Hard carry's life is way more precious than some lil support, so risking is not needed. But midder/offlaner should make chaos in opponent lines somehow, not by throwing himself with cm obviously :Dwhat do you talking about moron ?
Ontopic:
Make some more fun challenges, like:
Obliterate challenge: Kill mid opponent 5 times in first 8minutes of game
Allah ekber challenge: Suicide with techies while taking 3 noobs to the otherside with you
Mega carry challenge: Win a game with techies without mines (you can use stun mine), by playing it as carry with mjolnir, while reaching beyond godlike at some point ingame
Anti-Turk challenge: Make a turk kill himself with dagon or lina/lion ulti with blademail
Rage kid challenge: Make a guy leave in first 10min, after raping him hard (1600+ only)
Farmer challenge: Kill 110+cs in 15minutes while having 30+ denies
Fat shit challenge: Finish game with pudge while having 100+str bonus with your passive (-st)
IQ challenge: Finish game with silencer while having 60+int bonus with your passive (-st)
IGiveAFuck challenge: AFK first ~5min of game, and still finish with beyond godlike.
Mega KSer challenge: Win a game with 20+ kills without SINGLE assist.
One-hit-to-rule-em-all challenge: Kill atleast 3 opponents with single hit.
and so on....
More fun, right? And many of them you can check only via stats, or just make some similar which can be checked via stats...
I was talking more about mid/offlaner, since I mostly play those roles. Hard carry's life is way more precious than some lil support, so risking is not needed. But midder/offlaner should make chaos in opponent lines somehow, not by throwing himself with cm obviously :Dwhat do you talking about moron ?
Ontopic:
Make some more fun challenges, like:
Obliterate challenge: Kill mid opponent 5 times in first 8minutes of game
Allah ekber challenge: Suicide with techies while taking 3 noobs to the otherside with you
Mega carry challenge: Win a game with techies without mines (you can use stun mine), by playing it as carry with mjolnir, while reaching beyond godlike at some point ingame
Anti-Turk challenge: Make a turk kill himself with dagon or lina/lion ulti with blademail
Rage kid challenge: Make a guy leave in first 10min, after raping him hard (1600+ only)
Farmer challenge: Kill 110+cs in 15minutes while having 30+ denies
Fat shit challenge: Finish game with pudge while having 100+str bonus with your passive (-st)
IQ challenge: Finish game with silencer while having 60+int bonus with your passive (-st)
IGiveAFuck challenge: AFK first ~5min of game, and still finish with beyond godlike.
Mega KSer challenge: Win a game with 20+ kills without SINGLE assist.
One-hit-to-rule-em-all challenge: Kill atleast 3 opponents with single hit.
and so on....
More fun, right? And many of them you can check only via stats, or just make some similar which can be checked via stats...
terorist not muslim what does it himself ?
so lexy
it is good idea ?
Smart talkign stalker, finally somethign usefull here.XDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Well maybe than its jsut me i jump with every hero first. Well what would dota be if earth aint jumping very often first with his echo. I find it very usefull playign cm, getting dagger first item (after whole the chicks and wards) and jsut making my carry way to kill, I mean, ice cub isnt jsut stun, it has great dmg, especially with early game plus low CD, this low cd is such amazing thing, why? I jump with stun, get little back but still beein near for another stun, glimmersa cape 2nd item and as for me my support lfie is done.
Takign the conversation from the other point of view, I jump first with my stun or even ulti making enemies lose BKBs or theyr ulties wich happens alot caus cms ulti is really big, literally.
Tbh I rather die trying than be passive whole game.
Commy, this game is about acttion, ns pointed really important thing, taking a risc for gamebreaking or somethign unusuall. Comebacks are made by riscy playing, last chance to stand up, and guess what? combacks are real.
Dude you have no idea how hard I'm laughing right now. XDDDDDDDDD
Yeah, I'm sure you're not even 4k right now.
You think ppl will use their bkbs cuz they see a braindead cm jumping in with dagger and 1k hp "stunning" someone and ulting ? XDDDDDDDDDDDDDDDDDD
If you do that at my rating, even once, you'd make ppl laugh all game (not in allchat necessarily, but for sure in reality, cuz that is one of the most braindead fucking things you can do in the entire game, randomly throwing urselef at ur enemies praying they waste something LMFAO)
If you do that vs me I'll just "waste" my manta to get out of ur lil cube and hit u twice mby "waste" a raze too and u die in less than a second L:MFAO.
Again, just cuz somethin wroks vs shiot players doesnt mean it will work vs ppl that have a brain.Well, these challenges are doable, but mostly differ from my style of gameplay and can often be, well, just boring. But I'll do em prolly, just can't these days since I have many exams n stuff at college so I don't play a lot.My point is there is no real reason to risk or "do something gamebreaking" if you are constantly in a lead which you created by dying far less and playing better all game.
I'll just comment the 'not dying' thing.
Me for example, I always die ingame. 95% of time. I can win a game with 0 deaths, sure, as I've proven in the challenges, it's not that hard. Why do I die in 95% of games then? Cause I push myself over the limits. For instance, I go in fight, rape someone, stay 200hp, and I don't go back to save myself, I try to pull out more kills and more useful stuff, which sometimes results in me dying. Not pushing yourself over limits means you play safe, and by playing safe, you'll never do something stunning. There are moments in which I know I have like 80% of chance to die, and 20% chance to do something gamebreaking. I'll do it. That doesn't make me a player who can't play smart, it just makes me a player who is willing to take certain risks.
About support not dying, well, that's one more example of risky gameplay. If you wanna play safe, you can stay 0 deaths, and by doing so you won't let enemies feed on you, which is good. But also, you can take certain risks instead of your carry, therefore making game better for him, and sometimes it costs you your life. C'est la vie.
About CM initiating, I have to agree with commy on that one, CM isn't an initiator, specially not with her ice cube. :D
So, my point is following - dying is bad, but it is worth to sacrifice yourself sometimes for greater good.
Damn, I sound like suicidal bomber ;D Allah ekbar!
You kill 3 people you have 5% hp and there are 2 others left ? So what if they are 2 others left ? Back off heal get next item then end the game lmao, if they are paying attention and they kill you then you give them a chance to come back or for the very least you prolong the game for sure (if they're not ridiculously behind at which point it doesn't matter anyway and you can do almost whatever the fuck you want).
Pushing yourself to try and do more when you know it wouldn't be possible if the enemies weren't terrible players doesn't help you at all, you might even develop bad habits of doing that vs players that are constantly looking to take advantage of that sort of stuff with gud hg defense lineups and better lategame, then u give away ur lead cuz of ur greed and game is even or ur at a disadvantage just from 1 big misplay. Ofc you can easily adjust these habbits and just stop doing them when you're vs better players, but clearly playing vs these noobs is influencing you in a bad way :P
Pushing yourself to the edge of a cliff is better than pushing yourself over the edge of a cliff, there is no reason to go further cuz u'll fall. :D
Don't worry, skill improves even more if you manage to stay alive while also accomplishing a lot instead of maybe accomplishing a lil more but then dying, try it and you'll see (but my guess is you saw it already when you finished those challenges, if the enemies weren't terrible at least).
It may be a bit more boring, less fun, sure, there's no denying that I agree with you, but it is the correct thing to do, pretty much always if you are playing mid or carry.
If the game is very hard then ofc, feel free to save for buyback, wait for enemies to push, go in and do the most you can do(not like this invermore guy :D don't throw yourself at them, smartly stay just a lil bit in front of ur team so they will focus u but so it will be difficult to bring you down fast and u can get more shit done instead of throwing your life away in inevrmore style :D), let them waste spells and time on you, die, buyback and fight again, but my point was you shouldn't reach this stage, you should just develop a solid lead for urself by playing good and not dying so that won't be necessary, and I get the feeling I said this like 3 times in this post before writing this part now but I can't be bothered to check. :D
lol?Smart talkign stalker, finally somethign usefull here.XDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Well maybe than its jsut me i jump with every hero first. Well what would dota be if earth aint jumping very often first with his echo. I find it very usefull playign cm, getting dagger first item (after whole the chicks and wards) and jsut making my carry way to kill, I mean, ice cub isnt jsut stun, it has great dmg, especially with early game plus low CD, this low cd is such amazing thing, why? I jump with stun, get little back but still beein near for another stun, glimmersa cape 2nd item and as for me my support lfie is done.
Takign the conversation from the other point of view, I jump first with my stun or even ulti making enemies lose BKBs or theyr ulties wich happens alot caus cms ulti is really big, literally.
Tbh I rather die trying than be passive whole game.
Commy, this game is about acttion, ns pointed really important thing, taking a risc for gamebreaking or somethign unusuall. Comebacks are made by riscy playing, last chance to stand up, and guess what? combacks are real.
Dude you have no idea how hard I'm laughing right now. XDDDDDDDDD
Yeah, I'm sure you're not even 4k right now.
You think ppl will use their bkbs cuz they see a braindead cm jumping in with dagger and 1k hp "stunning" someone and ulting ? XDDDDDDDDDDDDDDDDDD
If you do that at my rating, even once, you'd make ppl laugh all game (not in allchat necessarily, but for sure in reality, cuz that is one of the most braindead fucking things you can do in the entire game, randomly throwing urselef at ur enemies praying they waste something LMFAO)
If you do that vs me I'll just "waste" my manta to get out of ur lil cube and hit u twice mby "waste" a raze too and u die in less than a second L:MFAO.
Again, just cuz somethin wroks vs shiot players doesnt mean it will work vs ppl that have a brain.Well, these challenges are doable, but mostly differ from my style of gameplay and can often be, well, just boring. But I'll do em prolly, just can't these days since I have many exams n stuff at college so I don't play a lot.My point is there is no real reason to risk or "do something gamebreaking" if you are constantly in a lead which you created by dying far less and playing better all game.
I'll just comment the 'not dying' thing.
Me for example, I always die ingame. 95% of time. I can win a game with 0 deaths, sure, as I've proven in the challenges, it's not that hard. Why do I die in 95% of games then? Cause I push myself over the limits. For instance, I go in fight, rape someone, stay 200hp, and I don't go back to save myself, I try to pull out more kills and more useful stuff, which sometimes results in me dying. Not pushing yourself over limits means you play safe, and by playing safe, you'll never do something stunning. There are moments in which I know I have like 80% of chance to die, and 20% chance to do something gamebreaking. I'll do it. That doesn't make me a player who can't play smart, it just makes me a player who is willing to take certain risks.
About support not dying, well, that's one more example of risky gameplay. If you wanna play safe, you can stay 0 deaths, and by doing so you won't let enemies feed on you, which is good. But also, you can take certain risks instead of your carry, therefore making game better for him, and sometimes it costs you your life. C'est la vie.
About CM initiating, I have to agree with commy on that one, CM isn't an initiator, specially not with her ice cube. :D
So, my point is following - dying is bad, but it is worth to sacrifice yourself sometimes for greater good.
Damn, I sound like suicidal bomber ;D Allah ekbar!
You kill 3 people you have 5% hp and there are 2 others left ? So what if they are 2 others left ? Back off heal get next item then end the game lmao, if they are paying attention and they kill you then you give them a chance to come back or for the very least you prolong the game for sure (if they're not ridiculously behind at which point it doesn't matter anyway and you can do almost whatever the fuck you want).
Pushing yourself to try and do more when you know it wouldn't be possible if the enemies weren't terrible players doesn't help you at all, you might even develop bad habits of doing that vs players that are constantly looking to take advantage of that sort of stuff with gud hg defense lineups and better lategame, then u give away ur lead cuz of ur greed and game is even or ur at a disadvantage just from 1 big misplay. Ofc you can easily adjust these habbits and just stop doing them when you're vs better players, but clearly playing vs these noobs is influencing you in a bad way :P
Pushing yourself to the edge of a cliff is better than pushing yourself over the edge of a cliff, there is no reason to go further cuz u'll fall. :D
Don't worry, skill improves even more if you manage to stay alive while also accomplishing a lot instead of maybe accomplishing a lil more but then dying, try it and you'll see (but my guess is you saw it already when you finished those challenges, if the enemies weren't terrible at least).
It may be a bit more boring, less fun, sure, there's no denying that I agree with you, but it is the correct thing to do, pretty much always if you are playing mid or carry.
If the game is very hard then ofc, feel free to save for buyback, wait for enemies to push, go in and do the most you can do(not like this invermore guy :D don't throw yourself at them, smartly stay just a lil bit in front of ur team so they will focus u but so it will be difficult to bring you down fast and u can get more shit done instead of throwing your life away in inevrmore style :D), let them waste spells and time on you, die, buyback and fight again, but my point was you shouldn't reach this stage, you should just develop a solid lead for urself by playing good and not dying so that won't be necessary, and I get the feeling I said this like 3 times in this post before writing this part now but I can't be bothered to check. :D
By the way, the new DOTA 2 update, CM will now apply Frostbite to all enemies caught in her ultimate, have fun running away from that :).
Challenge 100: Win 10 games alone (no locks, using !balance) in a row, while playing Chen (Holy Knight)!
Challenge 100 start time: October 20, 2017, 10:48 am
Mission is challenging.Good luck to all who will participate
link (http://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=player;sid=1;nick=dropintheocean;tab=ladder-games;lpage=1;cpage=1;bpage=1)
I`ll take part in it (these games on DropInTheOcean aren`t counted, it was before challenge. Plus there is not any winstreak atm :-D)
I am having 3 chen winstreak on Hiatus (http://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=player;sid=1;nick=hiatus;tab=ladder-games;lpage=1;cpage=1;bpage=1) currently. But only 2 games counted,because last one chen was played with friends. So my score is 2 now.
By the way, between chen games you are able to play any hero. By 'in a row' i mean this: I will get list only of chen games, ignoring any else heroes. Then this list will be divided into winstreak parts. If this one of these parts will contain 10 games with fair balance usage - i consider it as done challenge.. So only chen won`t annoy you, because you are free to play any hero between challenge games. For example, you can win Chen game, then lose SF game, then win Chen game -> i count it as 2 Chen games winstreak.
Update: you can play with any friends you want.Time is mana
After 10 years...idk i completed, it is possible
Still nothing?
please revieve thishttp://dota.eurobattle.net/la/forum/index.php?topic=188737.0
ye but i feel not welcomed by deer:(please revieve thishttp://dota.eurobattle.net/la/forum/index.php?topic=188737.0
here, this is revived
New challenge is: Win the game mostly by feeding enemies.
We`ve completed it multiple times already
If you have no idea how to do it, please don`t just feed in games. Get solid tactic and only then do itdo notruin
Most stylish implementation wins
idk how to back arrow
Another challenge, more correct:
Kill an enemy hero using casual mirana's back-arrow.
Completion counts only when displayed arrow stun duration will be more than or equal to 2.5 seconds.
Example is here: https://www.twitch.tv/alone_monax/clip/DifficultIntelligentScallionPermaSmug
This one does not count, because of 1.0 seconds duration
But it shows what i expect - i want you to make lasthit with back-arrow.
Nah i truly never learned this, it´s hightime i doidk how to back arrow
Joker right? 😂😂😂
New challenge is: Win the game mostly by feeding enemies.Done.
If you have no idea how to do it, please don`t just feed in games. Get solid tactic and only then do it
Tried.Another challenge, more correct:
Kill an enemy hero using casual mirana's back-arrow.
Completion counts only when displayed arrow stun duration will be more than or equal to 2.5 seconds.
Example is here: https://www.twitch.tv/alone_monax/clip/DifficultIntelligentScallionPermaSmug
This one does not count, because of 1.0 seconds duration
But it shows what i expect - i want you to make lasthit with back-arrow.
I just tried to complete challenge with additional conditions and failed it, to be honest. Multiple times. :-D
I`ll keep trying tho!
So, tier. 2 challenge is:
- Cast back-arrow from at least 50% of arrow's max distance from targeted hero
- Blink (using dagger, okay) to targeted hero, approach him fast
- Damage targeted hero with Starfall BEFORE arrow hits him
- Let that casted back-arrow lasthit targeted hero
Agha's starfall does not count, but still, if you manage just with agha - send too.
by arrow's max distance i mean distance when arrow gets maximal stun duration and damage
He won´t get stunned, shackleshot would have to cut down the tree in order for mk to get stunned for 4 sec, but keep up whatever drug u´re doing