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Messages - Sejanus

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16
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 12:02 »
@Sejanus op morph,is this your gameplay with that op hero?
https://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=6311621
it looks like wasn't so op that game... actually was weak.
how then i won like 9/10 games at this new version?

Because you are lucky at dice 😁simple as, every game random winner at random point.

Didn't play so bad considering all the facts, feel free to watch the game😁 if you are bored enough to follow me, glad to have followers, maybe you will learn something 😁

And don't spam, give facts related to the map, I can bring up loads of games when you play simply retarded, what's the point of that?

Ps. Is it why you have many accounts? Till one works out for u?

17
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 10:56 »
A few rational thoughts
- we should give the map a chance for some time and give constructive feedback if you want to change something for the better
- v7 is not even final yet, a temporary reversal back to v6 is not a problem
- like Icefrog dota was the-map back in the day, d1stats is the-map today. When Icefrog did something bad we just had to accept it and move on, now it is at least possible to contact the developer directly and give feedback, whether it is accepted or not.
- staying on v6, if decided by the community, is not a viable long term solution unless there would be some kind of an LTS program for that version. Even then, we would miss any good features coming after v7.


I think we should stay on v7 for a few weeks, collect feedback and then decide if we go back to v6 for a period of time, stay on v7 or what the next steps should be. If there is no consensus within community one side will have to give in since hosting both versions is not an option, it will diminish the available player pool and make lobbies longer.

Just a few thoughts about this.
1) Our problem is not to move on with the map. Over the last 10 years, we always had new heroes added, new skills, new items, and minor map changes. But they all came step by step, while always staying loyal to the main concepts. They were just furbishing the game. Obviously mistakes were made, unbalances were fixed later.
We adapted and learnt the new ways. This is NOT our problem.

2) Our PROBLEM is that this map wants to make DOTA2 from DOTA1, and it's unacceptable for me, and for others also.

3)I dont like and don't want DOTA2 MAP terrain in dota1. No need to copy paste it, new runes, outposts new roshan location. No need, and no like. I don't know who asked for it ever.

4) The new user interface is a catastrophe as it is. Everything is bigger, takes too much of the screen, icons are misslocated, minimap change also dislike.

5)If you want to add new heroes have my upvote! If you want heroes rebalances GOOD. New items? FINE. Keep the rest as it was, classic UI, classic terrain (minor changes are ok if really needed).

6) The game feels like APEM. Easy and fast farm. everybody is having expensive items after 20 minutes, this reduces the importance of gangs and farming skills for individual players.

7) Make a POLL, let's see how many players would like to play v6 or v7. Or make it possible for us, classic dota1 players, to play v6 again. If we can play both maps simultaneously.

8 ) Missing any good features from v7 in the future? Or just avoiding any more bad features perhaps? It's a matter of point of view. What if the majority of players doesn't like v7 and the way where Drakolich takes Dota1? We have to go that way because nobody else works on the map?

9) Lastly, for last time: Don't morph Dota1 into Dota2. We can go and play Dota2 already. We are here to play Dota1, and if you force us to swallow this, we (Me) will simply abandon LA as it is, as it's not enjoyable anymore in this form.

Thanks!

+++ To all that. (Like russians say...)

Had one game yesterday, which lasted 85 minutes, no side was able to finish it. Game was extremely random, and chaotic, communication was zero.

Loads of people are completely lost, and can't see shit on the map, you can ping them 100 times, and nobody sees nothing still.

Solo stat playing is for now 200% increased as it's easier to gank clueless, and lost players with new overpowered heroes like morph.

Yeah woods are not as good as used to be, which maybe is good, maybe not.

Free wards makes no sense, still most player's can't even place them, or help you de-ward. Everything blamed on support. While growing a support character seems much harder now with all the selfish players. They still refuse to gank, or attack and only farm on sides.

Loads of new Russian players? There was some merge, or something? I find it extremely hard to communicate with them, ignorant bastards they are. (Not all tho)

Only plus side I found is that the gold from coins is shared, rs timer on the top is not so bad, but too much in the face, I loved to check the time on the score board, still find myself opening it for no reason.

Go with the poll already, if possible - just to see where we stand, while keeping new nuts millenial chaotic version atm.

I really believe this version has personality disorder, and looks like mental break down.

So far haven't even won one game, it's like random team wins at random time now.

40min of mid pushes stopped by simple techies was quite painful🤪

18
DotA Discussion / Re: new map 7.00
« on: July 23, 2020, 16:03 »
This discussions happen every map update.

Lose players? Ofc if we keep the map we lose players, if we return to old map we lose players, what to do??

Some people never adapt and some people always want new map what to do about it?

New map not the whole new millennial system.

Icefrog at least was consistent.

19
Offtopic / Re: Who will win the 2020 ladder?
« on: July 23, 2020, 13:02 »
https://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=6307912

0/6 ursa player is first on ladder, what a time to be alive

19 assists, take it into consideration.

20
DotA Discussion / Re: new map 7.00
« on: July 23, 2020, 01:45 »
Make a poll maybe? As half of players really hate it, previous one even with monkey was way better, and clearer.

I find this one to be extremely chaotic, there is a reason we all here stayed playing dota 1...

It looks like some millenial mental break down, with personality, and gender issues...

I played like 5 games today to test it, I just f hate it, I guess if Dota 1 goes that way I am out as well.

Ps. It supports greedy nabs, and solo stats play, the two things I hate the most.

21
DotA Discussion / Re: new map 7.00
« on: July 22, 2020, 18:35 »
It's like permanent "em" game,

some gets over farmed really quick,

alch was level 23, when our ursa was just 9, seems like less exp in the woods, more on the lane?

>> I don't think its balanced.

22
DotA Discussion / Re: new map 7.00
« on: July 22, 2020, 17:47 »
You'll have to give more information on why you think the new version is bad, saying the new map just "sucks" won't get you anywhere.
If you don't understand the new map and need to learn how the new stuff work then it's not because the map "sucks", it's because you need to adapt to the new fresh patch and stop doing the same things (picking same heroes, going same item build, same strategies etc.) which you were previously doing in the last patch.

It's not about learning new stuff. The map simply sucks because the new UI, the way it looks. The player ''interface''. Why couldn't he keep the classic interface of the game, and just implement the hero balances, new heroes and other upgrades. What bothers me the most, is the new interface which is annoyingly informative, the whole screen is filled with unnecessary information, while he moved BIG YELLOW GOLD counter bottom right for no reason. I feel like sitting behind a fighter jet, looking left and right while everything being more annoying than informative.

The map lost it's classic feeling, it's a cheap copy of dota 2. We don't want dota2 in warcraft3 ok? We want dota1, CLASSIC dota1!

++ Agree 100% I hate that interface, its weird, hero colours don't even match to stats screen.

Wayy too much blue, and pink. It's ALIEN DOTA.

23
DotA Discussion / Re: new map 7.00
« on: July 22, 2020, 16:41 »
Map is SHIT, bring back the old one.

Retarded colours... too many coins, f pointless shrines,

total BULLSHIT.

24
Complaints Board / Re: complain req
« on: June 21, 2020, 02:44 »
LA admins sorry for the spam, +warn if needed.

Ilikethat I have seen tons of reports against u in just past few weeks, if you have issues take a break.

You were a good player before, now you seem erratic.

25
Complaints Board / New moderator "Mato_Put" behaviour!
« on: June 17, 2020, 16:35 »
1: Your ingame nickname?
Sejanus
2) Moderator's nickname (as in subject).
Mato_Put
3) Why you are not happy with Moderator's decision / behavior.
abusing commands, bad behavior

This is self explanatory!
He is flaming whole team, abusing, ignoring, and then he mute centaur for one reply, and it was not even close to language he used himself!

08:27    Mato_Put    [Allies]    last time gang bot
08:32    Mato_Put    [Allies]    !ignore nog
13:18    Mato_Put    [Allies]    !votekick nog
13:28    Mato_Put    [Allies]    enojy game
13:31    Mato_Put    [Allies]    u fucking ruiner
14:35    Mato_Put    [All]    cent was in invis with you and without stun
14:37    Mato_Put    [All]    what a ruiners
14:54    Mato_Put    [Allies]    go gg
15:46    Mato_Put    [Allies]    !rmk
16:30    Mato_Put    [Allies]    -gg
18:13    Mato_Put    [Allies]    check nab
18:36    Mato_Put    [Allies]    cent
18:40    Mato_Put    [Allies]    u r banned
18:47    devic    [Allies]    stfu.nab
18:48    Mato_Put    [Allies]    -gg
18:56    Mato_Put    [Allies]    check
18:57    Mato_Put    [Allies]    this
18:58    Mato_Put    [Allies]    noob
22:51    Mato_Put    [Allies]    wtf
23:04    Mato_Put    [Allies]    slow idiot
23:06    Mato_Put    [Allies]    akasha
23:46    Mato_Put    [Allies]    !ignore sej
23:48    Mato_Put    [Allies]    stupid asshole
24:44    Mato_Put    [Allies]    -gg
24:49    Mato_Put    [Allies]    dont paly anymowe with me
24:50    Mato_Put    [Allies]    u idiots
26:54    Mato_Put    [Allies]    how u have
26:56    Mato_Put    [Allies]    1600
27:00    Mato_Put    [Allies]    u 1300 low brain idiot
28:30    Mato_Put    [Allies]    >> NOGGER (Rhasta) has a > Shackles [3]
28:33    Mato_Put    [Allies]    USED THIS U NOOB
28:36    Mato_Put    [Allies]    what kind of idiots
28:36    Mato_Put    [Allies]    u are
28:38    Mato_Put    [Allies]    all 4
28:48    Mato_Put    [Allies]    are u playing as idiots purposelly ?
28:50    Mato_Put    [Allies]    or what
37:02    devic    [Allies]    lion.watvhing
37:07    devic    [Allies]    fucking.shit
= so only now devic answered him after all the abuse, and he was right to and got muted for it???
37:12    Mato_Put    [Allies]    !mute devic

4) Forum link / Game link.
https://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=6301552

26
General Discussions / Re: Reevaluate the votekick command
« on: June 16, 2020, 15:41 »
The votekick command has been abused many times where people have been kicked and banned for "not defending the base" or "not joining a teamfight" when he's playing a carry such as AM/Spectre/Alch that need farm to actually be useful. Hell, I've even seen ppl go mad at mid alch for not "ganking" min 10 and instead farming woods, which he's actually supposed to do.

It's a team game, he can farm when there is no need to defend, and in most cases they don't defend on purpose being angry at the team, and later saying that bullshit "I was a carry I needed a farm I didn't game ruin", while in reality they farmed out of anger not out of need.

A good carry will also detect when he can't be useful in a teamfight and instead push enemy sidelanes to force the enemy to stop pushing t3 towers and make them tp back to defend their base, carries like that shouldn't be votekicked and banned.

You mean solo carry, who once again likes to play alone, push alone, and come back to def only to not get banned, otherwise wouldn't even teleport back.

There are 2 perspectives to both scenarios,

but indeed I agree with you that when its a counter push, and distraction it does work, did this on my fav weaver many times, pushed sides quick when enemies where distracted.

27
General Discussions / Re: Reevaluate the votekick command
« on: June 15, 2020, 19:53 »
This is why 6/9 4+2 only way forward.

Sure thing

take the first 6
take 9 and rotate it = 6
4+2= 6

666, sejanus is the satan confirmed

Ave Satan

28
General Discussions / Re: Lowest PSR of all times.
« on: June 15, 2020, 19:10 »
If you have 1000 psr you still get +15/-15 every game. So its not that hard to get very low psr

not, less and less, if u see his games, he was getting -2/-4 when under 1k

29
General Discussions / Re: Reevaluate the votekick command
« on: June 15, 2020, 16:07 »
after this for sure there will be more unfair kicks cuz players are selfish but still its something to be taken under consideration

This is why 6/9 4+2 only way forward.

Almost 69 and 420 in same message, le mao

69 is defo the way forward😂🤣

30
General Discussions / Re: Reevaluate the votekick command
« on: June 15, 2020, 14:23 »
after this for sure there will be more unfair kicks cuz players are selfish but still its something to be taken under consideration

This is why 6/9 4+2 only way forward.

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