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Topics - cen

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31
General Discussions / Ladder for custom games
« on: January 02, 2020, 20:43 »
There is an interesting project that can make ladders from custom maps:  https://wc3stats.com/

The map must implement the W3MMD standard so the list of supported maps is a bit limited atm (check maps menu), the only map that is kinda played on our server is LTD.

Unfortunately the LTD versions played here seem to be outdated so step 1 would be to replace the map with a supported one. Then we could integrate with this service to create a LTD ladder and perhaps turn on autohosting. It can either be through their site or through API on our own web page (warden or w/e).

Is there any interest in any of the supported maps at all? I don't want to waste time integrating this if nobody uses it.

32
Announcements / Map temporarily reverted back to version 89a7
« on: November 06, 2019, 10:13 »
Hi

Due to some new map protections introduced after DotA version 89a7 there is a problem with stats recording when game ends with !ff, causing stats to be multiplied.

Version a9 is therefore not suitable for prime time. We need to implement some fixes to our bot code, until that the league will stay on version a7.

This process will probably take a couple of weeks since we need to carefully verify the stats recording.

Best regards, cen

33
General Discussions / Project icons (request for comments)
« on: October 21, 2019, 19:50 »
Each day at night an automated script will assign icons. Currently proposed sets:

1. Top 10 players this season
2. Top 10 upcoming players
3. Top 10 players this month
3.1 Thinking about past months also, but that means icon must include month name in the text which is a bit much
4. Every player below top 10 with at least 10? games this season receives an icon with text such as 1500, 1550, 1600, 1650.. showing the approximate PSR category. This category would have same icon just different text.

Each category will have a similarly themed icons so they look like they belong together, either by content or by color.

Attached are a few samples how text could be included in the icons. That is text showcase only, icons were randomly taken from currently available.

Comment below:
- which text sample looks the best or maybe more than one could be used, one per category. Or maybe you have your own proposal (fire up your photoshop..)
- do you think the proposed 4 categories are fine or you have a better idea
- if you have a good icon set theme in mind
- is there some better way to express the category with U1, S1, M1? Maybe U/S/M could be expressed graphically somehow and only number remains as text (with possibly a hashtag in front).


Up for debate,:
- since a lot of players have custom icons which they set via /icon command, should these ranking icons override it? Or just give the icon and player sets it if they want to? Or make it configurable on some web page? Or always set as active by default only to those who have no custom icon currently set?

34
Announcements / Bot changes 13.10.2019
« on: October 13, 2019, 20:30 »
1. PSR formula will be reverted back to old one until next season (1.1.2020). New formula will get some bugfixes and tweaks in the meantime. It should work better with stats reset.

2. Autoban durations are now reduced for players with a lot of games.
-below 100 games: unchanged
-up to 1000 games: 10% less
-2k, 3, 4, 5k games 20, 30, 40, 50% less autoban duration.

This is just a minor change until we overhaul the autoban system with shorter and more effective bans to reduce multiaccounting. We will also consider automatic unbans and warn points time depreciation in next season.

3. New mechanism that allows us to replace bots with new features without shutting down the whole league for an hour. Ideally we aim for 100%-ish uptime now.


These changes will take effect in the next 24 hours.

Big thanks to our dev team for their work.

35
Changes are the following..

If player's rating (PSR) is lower than his team's average:
- in case of victory player gains more PSR
- in case of defeat player loses less PSR

If player's rating (PSR) is higher than his team's average:
- in case of victory player gains less PSR
- in case of defeat player loses more PSR

In equally balanced games you gain same amount as PSR as you lose.

Positive and negative feedback is welcome. Also let us know if you see any anomalies in PSR gain/lose and !rall anomalies.

36
General Discussions / New season system and award proposal
« on: August 28, 2019, 23:47 »
There is a very solid idea in the works so it's time to get some public feedback.

First, semi-offtopic, we have a new tour system which can be found at http://warden.eurobattle.net/tours
This way we will track PSR gain from tournaments and latest tournaments will be displayed in forum sidebar (see att. 1 and 2).
Additionally, each tournament win will show up in your bnet profile (under "demon" aka tour column).

I would also like to remind you at this point that we are still recruiting more tour mods.

Now to the season proposal.
Proposal is to have fixed season resets at 1. January and 1. July. Since stats reset has all kind of negatives that come with it, it is time to start looking how to show progress and reward mid-season.

We started tracking the following stats (see attachments or check xpam forum sidebar):
1. Upcoming players: players who gained most PSR in current month
2. Players with most played games current month
3. The existing season top players (regular ladder)
4. Top players for each month in current season, calculated on W/L ratio only (PSR gain is not fair to track for monthly winners, W/L is better but not perfect, it might need to be mixed in with PSR somehow).
5. ?? <good ideas welcome for more categories> ??

Each player that is in top X in these categories will automatically receive an icon with his rank on it (some w3 themed icon with text like #1 AUG, or #1 UPC, #1 SE)... we haven't decided yet which categories would be rewarded this way, how many top players and what icons, all we know at this point is that this rewarding will be automatic, refreshed daily and the goal is that you can see top players immediately in channel due to these icons.

I do not know yet if these monthly winners will also receive some reward on the end of the season, it is still too early.

Rewards at the end of season remain the same for now, altho we'll have to think how to better reward people who stay on top for such a long period.

37
Announcements / !latency range increased
« on: August 26, 2019, 13:47 »
!latency command now accepts range from 30-150

!synclimit now accepts range form 50-300

Default latency is set to 40.


What is latency?
Bot acting as the host receives the game packets from all 10 players and then periodically broadcasts them back to all players. The waiting period before each broadcast is what the !latency command controls.

!latency 40 means that bot will wait for 40ms to collect all player actions, then broadcast actions to all players.

It is recommended to set latency to roughly average ping of all players.

Setting it too high
All players will have a more laggy game due to the simple fact that bot waits longer to broadcast actions.

Setting it too low
Players with higher ping than set latency will get spikes.

What is synclimit?
The amount of time player is allowed to lag behind before the wait screen kicks in. Only increase this if someone is causing intermittent short wait screens to get him/her inside the acceptable window. Do not use this to get rid of wait window, all you will achieve this way is that the lagger will eventually cause a very long wait window and drop out. Rather vote out the offending player instead if the game is unplayable.

38
DotA Discussion / Latency decrease feedback
« on: August 07, 2019, 10:24 »
Latency was decreased from 100 to 60 approximately a month ago and today from 60 to 40. Please let us know if there are any problems noticed during gameplay (spikes?).

39
Sports / Barca does it again
« on: April 28, 2019, 17:31 »

40
Announcements / Eurobattle T-Shirt giveaway
« on: March 23, 2019, 16:28 »
You now have the chance to win this t-shirt with your name on it!
Follow the path from this topic
http://eurobattle.net/threads/210521-Custom-name-T-shirt-giveaway
and you'll get the chance to participate in the giveaway!

Just to make this clear: This will be the first of it's kind T-shirt!

41
Announcements / Coming Soon
« on: March 16, 2019, 21:51 »

42
Announcements / !from database updates
« on: February 13, 2019, 23:31 »
We have updated our IP country database so now !from and !info (should) give more accurate results and less ?? unknowns. We also renamed MKD to North Macedonia.


Best regards, cen

43
Technical support / 1.26 fatal error thread
« on: September 01, 2018, 23:06 »
Please post here the game link if you get a W3 fatal error so we can report the crashes to d1stats crew.


Current version is 6.88w9.4

44
General Discussions / Dota 6.88 -cam distance, ultimate poll
« on: August 02, 2018, 00:18 »
Whatever gets voted here will be the final decision.

45
Technical support / [IMPORTANT] GProxy crash fix
« on: May 28, 2017, 22:47 »
Hello

if you have experienced a crash after some time in w3 (usually 10min+) please get a beta patch in client. In UPDATE tab in client type 1377 and Get Beta Patch. This will get you a fixed version of gproxy.
Bad one apparently, try to dl the one from attachement and place it in Program FIles (x86)/Eurobattle.net folder.

Also, when you enter w3 run task manager and write down how much memory gproxy uses. After 15 min (or when you die in game) check again and write it down.

If this fix does not crash anymore for you I will roll it out to everyone as soon as I get a few confirmations.


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