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Messages - FatalityMk

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1
Suggestion Board / Re: Rmk vote change
« on: January 16, 2011, 20:02 »
I would like to share my opinion about that rule 40% voted and you can leave.

Now look this situation :

Mode is lets say -AP in my case and sentinel team got very bad pick like 5 int heroes and scourge got very nice pick with carries,tanks,support (lets just say they got much better team than sentinel)

Than host started vote remake jafter he saw team random picks .And so did his 2 frends and also one dude voted and it was those 40% and host left (ruining game imo)

So this can be cleary a little abuse of this so i suggest we put this in rules

When 4 of 10 players vote for rmk ,ONE VOTE (at least) of those 4 players has to be from opposite team ,in other case if host leaves or any other player leaves after all sentinels voted they would get banned for rule abuse and leaving.

Also if there are 50% percent (all sentinel team) and none from other team you still cant leave.

You can vote and i am opened for more suggestions for this rule.
And you think 5 Int is a bad pick ?

Noob Alert!! Noob Alert !! Ban him Pls!!

I will play 5 Ints vs Anything else Any Time of Any Day...

P.S. If i remember well the rule is 60% as it should be... You can`t put 40% because there 5 members of one team, and only 4 of those need to vote to make it 40%, so it would be stupid...

2
in my expirience, ppl leave less in games without -so
True, that is why i create such games :D
yeah me too, and when some1 starts to whine just !muteall
Haha yeah! Owned!! :D

3
Suggestion Board / Re: rules PRO in a NOOB game a vica versa
« on: January 16, 2011, 14:29 »
lol i play carry most of the time couse others simply fails while carrying their team out and that makes me nonteam players couse i do my job as carry perfectly while geting last hits n shit ?
Having one exellent Carry player in a team is very usefull then having 3-4 solid ones... When i pick my team, i pick 3 good teamplayers and 1 good carry player so that i would assist him in getting kills.. That way i am sure i will always win...

P.S. I always get support heroes, because others suck with them :D

4
in my expirience, ppl leave less in games without -so
True, that is why i create such games :D

5
http://stats.playdota.eu/?p=gameinfo&gid=1206468

Example:
The guy ( grimer ) playing Magina.. Switched at the end for "balance".. Actually all he did is die more with us...

Final note: If you want to play SO , then join SO games, if you dont want to play  SO, then play Non-So games..
Maybe you`ll be satisfied then...
But first ask yourselfs.. If you were winning by 30-10 score, would you switch to the losing team for balance??

Well the point of this topic are the -so games... If the host already hosted a -so game, and players joined it, then it would be expected of them to accept the switch..
Yes! then there should be a rule about that, not a rule about haveing no stats from those games!..

If host put SO then he is intitled to use it, if he did not put SO no one can complain...

Such things like "no stats because of 5v3 win" is total C**P...
If tehre is SO then there should be a rule about the SO command...

6
http://stats.playdota.eu/?p=gameinfo&gid=1206468

Example:
The guy ( grimer ) playing Magina.. Switched at the end for "balance".. Actually all he did is die more with us...

Final note: If you want to play SO , then join SO games, if you dont want to play  SO, then play Non-So games..
Maybe you`ll be satisfied then...
But first ask yourselfs.. If you were winning by 30-10 score, would you switch to the losing team for balance??

7
Lol, no stats 4 that game ? Blah, stupid ruling ...

It is simple... People don`t want to switch!
It is not just about stats.. Maybe the combo that would be splited, or it is the same old "getting pissed off after switching and losing"/...
Some people play for stats, some play to win, others for fun, some even play all these 3 things together...
And consider that in a team of 5 members there will 1 of each kind... So basically it is like democracy, if majority rule to switch then they will switch...

8
Suggestion Board / Re: rules PRO in a NOOB game a vica versa
« on: January 14, 2011, 16:08 »
Well i agree with most except these few things:

I have around 50 creeps per game, do i autoattack ? no, the answer is this, i have very nice creep ratio until level 6-7 then i start to gang all around the map and therefore i don`t creep to much... So 50 Creeps per game does not mean much..

About K / D/ A i would put Assists first, then i know the player is a team player...
The rest you are totally right..

Is Yolandy.Visser your nick in battle net or you have another ?

9
Suggestion Board / Re: rules PRO in a NOOB game a vica versa
« on: January 09, 2011, 01:50 »
I read only the first sentence and the name of the topic..

"rules PRO in a NOOB game a vica versa"

Simple rule, not allowed... But there is a hint in defining who is Pro and who is Noob...
Like i do it, i just check his "Creep Deny Ratio", and if that ratio is high enough ( or good enough ) taking into account the games played i decide who i think is pro or not...

For Example:
FatalityMk, Games 80: Score 13:  Wins/Losses 46/34   K/D/A   5/6/12   Creep: 54 / 8 / 11
If i see this kind of player i would let him play...
But if i see:
FatalityMk, Games 80: Score X: Wins/Losses 14/66  K/D/A  7/5/5  Creep: 70 / 0.17 / 54
This guy i would not like to have in my team... Solo/Stats player and possible not even pro...

Maybe i am not right, but i make the games i host much more balanced and entertaining...

10
Actually i don`t think that rule applys for the -roll command...
In fact if any rules are to be made about the -roll command it should be: high skilled, good farmed hero to have low roll, so that means he has to switch for the balance of the game ... i think you missquided that function...

11
Its been a while since i have been present here :)
Anyway..
I guess you posted this thread right after you lost a game where -So was included but they did not switch...

To your question here is my answer: Many people just want to play regardles of the score ( including me )  When a team is winning they have nothing to complain, but when a team is losing they have everything to complain...

If i create a game i would do it w/o -So, because i hate switching...

My point is: every time a player switches from the stronger team, the oposing team has a chance to win ( it is balance isn`t it? ) but the player that switches is Imba in levels and in Items.. And who can kill him then especially if he is a carry like slark, naix or naga ???

12
Suggestion Board / Re: Switching rules?
« on: June 23, 2010, 00:17 »
whenever you  play 3 v5 always some idiot dont accept switch cause he wont easy win and better stats
Many people do not follow the rules cause they wont easy win/stats  and many people do not report these idiots
is  there  more people who check forum every day and report idiots who dont follow the rules it would be much better cause more people would be banned
btw
Rules are there to be violated :D
True, but everytime a player from my team switched, i lose the game, so that is why i create non SO mode games and never switch :D

13
Suggestion Board / Re: Switching rules?
« on: June 22, 2010, 23:56 »
In rules, u can only find this sentence about switching:    " After playing 35mins, switching is not necessary."
My question is: is it obligatory to switch in a game 5v3 with -so mode? Who should switch? Lowest roll? If some1 says he is with with friend can he avoid switching?
Another question is: all rules are for public games only? if i create a private game and some1 breaks the rules should i ban him or request ban for him?
Actually it should be after 30mins. Now i tried implementing some tweak, especially in that rule, but it turns out i can`t change the world.. But this is what you can do: first start making non -SO games and most important, start praying that there are no leavers in the game you are playing :D

But on the other hand, switch should be made only if the game is really balanced, for example scores are same and base is not destroyed, raxes and towers alive.

Anyhow, Have Fun playing :)

14
Strategy / Re: Unfinished :: Naga Siren - Slithice
« on: June 20, 2010, 21:33 »
Not much to say for this hero, don`t play to many carries. But Diffusal and Manta is a very good and often used choice of items. Vlad is also fantastic for lifesteal.. These items are just enough for Naga to own and they are easy and cheap to build.
About skill build, 2levels of Ilusions and Ensnare and 1 level of Critical until level 6 is nice to have. You never know when that crit will get you a kill as it happend to me so many times :)

15
Offtopic / Re: Spain owned
« on: June 18, 2010, 17:21 »
GERMANY




! ! !


By Milan Jovanovic :D

Napad na Srbiju iii Sinishu Centrishuu :D

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