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Messages - FataLity-

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46
DotA Discussion / Re: new map 7.00
« on: August 01, 2020, 15:02 »
https://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=6313955

another example, rubick lose 2 towers mid early game to "sylla", to his BEAR actually.

and BEAR owes heroes better than hero itself.

Another RETARDED change.
Why dont you apply for a job in valve to replace icefrog. Im sure gaben will be impressed after hearing your opinions about lone druid

Bro, what we have now is dota 2 years ago, no? There were 1000000 balance changes since then, so maybe op druid was fixed later but for us still op?

He tanked five of us about min 20 🤣 and he still didn't die🤣 three stuns etc. Feel free to have a look on a reply, it's worse than first version of monkey🤣
okay I put my time in and watched your replay.
First of all you put a hero bad against lone druid and I saw your comment "how does int hero lose to lone druid" that's not how dota works primary attributes have little effect on landing stage. Lone druid is much stronger laner than many heroes specially much stronger than a rubick. Nevertheless rubick player is playing on autopilot just attacking creeps on autoattack and sometimes casts second spell. There is a huge playergap.
So while this guy is farming freely on mid you guys are stealing your each others farm staying low on levels and items and your 6 level team with 0 item(literally 0) is trying to stop freefarm lonedruid who pressed his ulti. Thus you feed him more. After this point game is over about minute 20.
And with the new patch you dont try to kill lone druid on his ulti you try to kill his spirit bear which is far less tanky and you could with your heroes but you and your team is not even playing dota neither the sentinel team but at least their mid player owned his lane and scaling on creeps.
I really dont understand how you expect to win any other hero like Lanaya qop etc would do the same to your team maybe your could kill qop once or twice since its not as tanky as lone druid but its not about the hero. You guys dont even do anything to win the game its like 2k mmr bracket in dota2. If you put 4k player on other teams mid he will win it alone. If he wasnt mid and you put him in your team lets say instead of sk he wouldnt be able to perform this well aswell.
Returning to map which you think is responsible no its not. Lone druid wasnt as good as it is now but you could do much better with visage or tusk last patch. You dont even need to win your lane you just get 6 and destroy everyone. I played / played against lonedruid 5-6 times this patch and it is how it is supposed to be

47
DotA Discussion / Re: new map 7.00
« on: August 01, 2020, 13:37 »
https://dota.eurobattle.net/la/forum/index.php?action=gameinfo;sa=game;gid=6313955

another example, rubick lose 2 towers mid early game to "sylla", to his BEAR actually.

and BEAR owes heroes better than hero itself.

Another RETARDED change.
Why dont you apply for a job in valve to replace icefrog. Im sure gaben will be impressed after hearing your opinions about lone druid

48
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 13:00 »
Had a few games, so here's my 2 cents. The map's overall pretty fun, nicely structured and more action-packed; it certainly requires more brainpower, but a few games are all you need to adapt.

Folks complaining about gold icon being shifted to the bottom right as a HUGE UI change is just... laughable.

You people literally need 1 game to process these "huge" changes, and maybe 2 mins to process "huge" UI changes.

Someone mentioned us being "stuck" with Drako's Dota changes, and that we have to simply obey to everything he does - yes, you do, the same way you did with IceFrog's versions. Or gather a team and start putting effort into creating your own "flawless and immaculate" Dota map and see how exhausting that actually is, maybe you'll start appreciating the work being done by Russians more.

Each and every time people complaining when the new map comes out. Embrace the changes and acclimate or host your own private 6.83 (the worst fucking Dota version ever) IceFrog maps and see how many people join your lobby.

We complain all we want as long as we dislike the map.
Im a mapmaker myself of Lords of Europe so i do know a few things about mapmaking and balancing.unlike you.
But whenever I made changes to the map, i always asked the players oppinions about it and made changes accordingly.so it stays fun. I never pushed it down on somebodies throat just because i could.
My opinion stands. The UI sucks, and dota2 sucks as well. Any changes made toward that direction is killing dota1.


''For sejanus and corristo stop talking shit about the game you dont understand any patch came before this was bad when I played this one. ''
Fatality: i dont want to take this personal as you do.but i have my opinion and if you dont like it you can fuck right off where you want.
Any patch before this was bad? 10 years of Dota 1 was bad, but the first map coming out with dota2 resemblence is suddenly good now? OMG, what a pathetic statement you got there.
Yes it was relatively bad because making item was talking long you had to afk farm with carry clear everything make domi clear stacks for 25 minutes. If you dont do this and enemy does you lose. I'm not talking about OP heroes which you could win 99% of the time when you picked. I'm talking about old TERRAIN which you loved. I'm not gonna talk about UI because one you managed to make a big deal out of one gold bar.

49
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 12:32 »
Had a few games, so here's my 2 cents. The map's overall pretty fun & nicely structured, it certainly requires more brainpower, but a few games are all you need to adapt.

Folks complaining about gold icon being shifted to the bottom right as a HUGE UI change is just... laughable.

You people literally need 1 game to process these "huge" changes, and maybe 2 mins to process "huge" UI changes.

Someone mentioned us being "stuck" with Drako's Dota changes, and that we have to simply obey to everything he does - yes, you do, the same way you did with IceFrog's versions. Or gather a team and start putting effort into creating your own "flawless and immaculate" Dota map and see how exhausting that actually is, maybe you'll start appreciating the work being done by Russians more.

Each and every time people complaining when the new map comes out. Embrace the changes and acclimate or host your own private 6.83 IceFrog maps and see how many people joins your lobby.
Thats my girl  :lovely:

50
DotA Discussion / Re: new map 7.00
« on: July 24, 2020, 12:26 »
This map is more action packed smoother to play unlike the other map which you had to buy dominator and make ancient stacks for carries. It is faster gameplay with MORE heroes viable to play. New interface basicly deletes the stuff unrelated to dota and adds dota deleted information. Getting used to terrain takes 1 day. We will all learn hero changes and isnt that fun.
For sejanus and corristo stop talking shit about the game you dont understand any patch came before this was bad when I played this one.
Almost every item is viable and you can choose them to counter enemy opponment. Last patches item didnt matter that much because alternatives were always bad and you didnt have much choice.

tldr:
This is action based dota where item choices matter more. The people who talk shit never understood dota and crying because they are losing all of their games since they cant get away with playing terrible anymore.

One last comment about making dota2 out of dota1. Dota2 came out in 6.70s it was same with dota1 aswell if it was better you had 18 same patches to switch to dota2 before it changed.
Dracolich and 2 3 other guys manged to keepup with valves development team working on a high level engine. Instead of being greatful comments are please roll back the changes you were working on for 6 months they suck. I wish dracolich didnt see these posts you posted with selfishness and ignorance.

51
DotA Discussion / Re: new map 7.00
« on: July 22, 2020, 16:54 »
after some point map gets figured out and people always keep picking same heroes like visage, tusk last map. This is a brand new map with lots of new things to figure out and its so much fun. I loved this map been playing since yesterday. Let go your
prejudice about everything that is new in dota and try to love the new. Because everyone says "this map sucks" for 10 years.

53
Offtopic / Re: Who will win the 2020 ladder?
« on: July 10, 2020, 22:10 »
Yes guys psr system sucks. This is what ladder would look like if we had perfect system

54
Offtopic / Re: Who will win the 2020 ladder?
« on: July 09, 2020, 13:59 »
what makes nolifer a rank 1 player are not his hero pool or his mechanical skills, it's his leadership and determination to win games
#RESPECT
True but that's not all. His tactical brilliance is the KEY. Those tactical pauses in RD picking phase already set his team up to victory. He makes his team out pick the opponent in a manner that their opponent has no chance but to lose.

55
Suggestion Board / Re: heroes statistics
« on: July 01, 2020, 14:05 »
how is it hard to do tho? It is good statistic to know however data is very limited. Arent there premade HTML css stuff for it?

56
Offtopic / Re: Who will win the 2020 ladder?
« on: June 27, 2020, 19:39 »
[n]llader

If he manages to play a couple of days consecutively.
Who do you think is a better player [n]ladder- or forgottenwave- ?

Hard to say, they are similar.

In terms of stats, I'd say [n]ladder. But stats don't reveal everything.

I think I have played with [n]ladder a while back. With forgottenwave, no.
Agreed. I think top 3 players are Mercury Yokedici_430 and Fatality- tho. Yokedici will win this year

57
General Discussions / Re: Reevaluate the votekick command
« on: June 16, 2020, 13:07 »
its overall bad idea because team is emotional about who to kick. Just think about it when you kill a person 3-4 times mid they will try to kick him and game will be 4v5 just because he had bad lane

58
Streaming / Re: Dota VODS channel
« on: June 15, 2020, 13:43 »

59
Streaming / Re: Dota VODS channel
« on: May 28, 2020, 14:50 »
Great content, keep it up
thanks


60
Streaming / Re: Dota VODS channel
« on: May 27, 2020, 18:50 »

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