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SOTW / Re: SOTW #48 Voting
« on: March 31, 2013, 21:29 »
icy
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 33
General Discussions / Re: The Changes« on: March 25, 2013, 19:31 »About that !mute, I warn flamer first, then !mute him for short period of time, if that won't help I mute him for longer and longer duration. let's say we are friends. and my friend is flaming you because he can... so if you mute him you are " damaging " our game because i can't communicate with him. if you just ignore him , i can still communicate with him... Is !ignore command gonna stop him from flaming? No! Mute is. no comment .... 34
General Discussions / Re: The Changes« on: March 24, 2013, 20:59 »I muted only players cause of 2 reasons.. 1 was flame since he couldnt flame more (after some period unmuted) i can understand the second reason , but for the first reason there is !ignore and everybody should use it ... 35
General Discussions / Re: The Changes« on: March 24, 2013, 20:51 »
why don't you just use !ignore ? if you mute him he cannot communicate with his teammates... 36
General Discussions / Re: Dota 6.77c has arrived!« on: March 16, 2013, 21:55 »
http://www.playdota.com/changelogs/6.77c
* Tranquil Boots disabled speed reduced from 50 to 25 * Tranquil Boots heal increased from 170 to 250 * Tranquil Boots cooldown increased from 40 to 60 * Tranquil Boots heal duration increased from 10 to 20 * Illuminate manacost increased from 150 to 150/160/170/180 * Illuminate AOE reduced from 400 to 350 * Spiked Carapace duration reduced from 2.75 to 2.25 * Spiked Carapace cooldown increased from 14 to 23/20/17/14 * Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved) * Reduced Marksmanship enemy detection aoe reduced from 400 to 375 * Heaven’s Halberd's Disarm is no longer dispelled by Manta * Living Armor damage reduction is now done for all instances of damage that reduce its charges 39
General Discussions / Re: Question for custom title/text« on: February 17, 2013, 18:02 »Pm admin for what? To get it?yes 40
General Discussions / Re: Mhing confession« on: January 19, 2013, 10:51 »
go play dota2. you need some time to get used to it , but it's worth
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DotA Discussion / Re: Asian or Europen?« on: January 12, 2013, 15:33 »
europ dota is more fun to watch.
asian dota is just farming farming farming.... 42
DotA Discussion / Re: why is eurobattle so dead« on: January 10, 2013, 21:39 »
Even if it is possible who cares. I want to see that person who is willing to get his steamaccout locked.
The consequents are much higher in dota2 then in dota1. Here you just create a new acc and that's it, and on steam they lock your whole account. So every game you posses, is gone... And if they hack it , it will be fixed in less then a week. Dota 2 is much better then dota1 imo, you just need time to adapt to a new game thats it. And the longer you wait the harder it will be cause they keep adding new heros. Right now there are over 100 heros. So 100 new heros to memorise, 400 new spells to memorise, and probabbly 60+ items to remeber. Ofc it has to suck to most players cause they have to study the new look , until they can have fun again... 43
General Discussions / Re: Why not draw?« on: January 04, 2013, 12:59 »22:20 [All] This game will be saved in your ladder stats, you should play till the end. 44
DotA Discussion / Re: Dota- LA vol. 1« on: January 03, 2013, 12:02 »
great video, great music, great editing...
i hope next time you will get better replays , because the one used in this video suck.. all in all good job 45
DotA Discussion / Re: why is eurobattle so dead« on: January 02, 2013, 17:17 »
voice response are much better in dota 2
example : Juggernaut Bottling A Rune: http://www.dota2wiki.com/images/b/bf/Jug_bottle_03.mp3 Spoiler for Hiden: or killing sven : http://www.dota2wiki.com/images/5/5e/Jugg_rival_01.mp3 and so on.. for almost every hero... |