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Messages - donjacrtasamir

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31
SOTW / Re: SOTW #48 Voting
« on: March 31, 2013, 21:29 »
icy

32
PSC / Re: PSC #18 Voting
« on: March 30, 2013, 22:50 »
rio

33
General Discussions / Re: The Changes
« on: March 25, 2013, 19:31 »
About that !mute, I warn flamer first, then !mute him for short period of time, if that won't help I mute him for longer and longer duration.

Yes, when muted he can't communicate with team but would you consider the following as communication?

Spoiler for Hiden:
Noob_Flamer [Allies]: fuck you mom void
Noob_Flamer [Allies]: retarded cunt help me
Noob_Flamer [Allies]: and dont run
Noob_Flamer [Allies]: piece of shit
...
Noob_Flamer [Allies]: retards
Noob_Flamer [Allies]: nabs fuckers
Noob_Flamer [Allies]: now die
Noob_Flamer [Allies]: noooooooooooobs
Noob_Flamer [Allies]: nooooooooooobs
Noob_Flamer [Allies]: loose like retarder piece of shit
Noob_Flamer [Allies]: fuck you

I muted only players cause of 2 reasons.. 1 was flame since he couldnt flame more (after some period unmuted)
2 - Mhers.
Ignore would not help here.

i can understand the second reason , but for the first reason there is !ignore  and everybody should use it ...
Actually !mute would be better and it would ruin the game less - if I mute him and unmute him 5 minutes later, every one can hear him and talk about strategy or w/e.
But if everyone will !ignore him, guess how many ppl are gonna !unignore him...

let's say we are friends. and my friend is flaming you because he can... so if you mute him you are  " damaging " our game because i can't communicate with him. if you just ignore him , i can still communicate with him...


Is !ignore command gonna stop him from flaming? No! Mute is.

no comment ....

34
General Discussions / Re: The Changes
« on: March 24, 2013, 20:59 »
I muted only players cause of 2 reasons.. 1 was flame since he couldnt flame more (after some period unmuted)
2 - Mhers.
Ignore would not help here.

i can understand the second reason , but for the first reason there is !ignore  and everybody should use it ...

35
General Discussions / Re: The Changes
« on: March 24, 2013, 20:51 »
Quote
sometime players with ingame admin make problems when they mute some player (that can he hard sabotage in game for team and that player if muted player is not in same team where admin play. they should use !ignore /ignore like everyone and do futur actions after game). best way to use mute is if everyone in game or in 1 team complain on some annoying guy. another problem can be stealing owner in Lobby or in game (that happens sometime). also command !unhold doesn't work.
I`m finding myself here. Yes, i mute players, but only if he flame. First i give him warn like "Please stop flame/insult or u will be muted + banned", secound time its !mute <player> 2min, third time its !mute <player> 10min etc. And I think that this is right and good way.


why don't  you just use  !ignore ????

if you mute him he cannot communicate with his teammates...

36
General Discussions / Re: Dota 6.77c has arrived!
« on: March 16, 2013, 21:55 »
http://www.playdota.com/changelogs/6.77c


* Tranquil Boots disabled speed reduced from 50 to 25
* Tranquil Boots heal increased from 170 to 250
* Tranquil Boots cooldown increased from 40 to 60
* Tranquil Boots heal duration increased from 10 to 20
* Illuminate manacost increased from 150 to 150/160/170/180
* Illuminate AOE reduced from 400 to 350
* Spiked Carapace duration reduced from 2.75 to 2.25
* Spiked Carapace cooldown increased from 14 to 23/20/17/14
* Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved)
* Reduced Marksmanship enemy detection aoe reduced from 400 to 375
* Heaven’s Halberd's Disarm is no longer dispelled by Manta
* Living Armor damage reduction is now done for all instances of damage that reduce its charges

37
PSC / Re: PSC #17 Voting
« on: March 16, 2013, 21:52 »
iErnesto94

38
Music / Re: Rap/Hip Hop Music
« on: March 03, 2013, 21:55 »

39
General Discussions / Re: Question for custom title/text
« on: February 17, 2013, 18:02 »

40
General Discussions / Re: Mhing confession
« on: January 19, 2013, 10:51 »
go play dota2. you need some time to get used to it , but it's worth

41
DotA Discussion / Re: Asian or Europen?
« on: January 12, 2013, 15:33 »
europ dota is more fun to watch.


asian dota is just farming farming farming....

42
DotA Discussion / Re: why is eurobattle so dead
« on: January 10, 2013, 21:39 »
Even if it is possible who cares. I want to see that person who is willing to get his steamaccout locked.

The consequents are much higher in dota2 then in dota1. Here you just create a new acc and that's it, and on steam they lock your whole account. So every game you posses, is gone...

And if they hack it , it will be fixed in less then a week.

Dota 2 is much better then dota1 imo, you just need time to adapt to a new game thats it. And the longer you wait the harder it will be cause they keep adding new heros.

Right now there are over 100 heros. So 100 new heros to memorise, 400 new spells to memorise,  and probabbly 60+ items to remeber. Ofc it has to suck to most players cause they have to study the new look , until they can have fun again...

43
General Discussions / Re: Why not draw?
« on: January 04, 2013, 12:59 »




22:20       [All]    This game will be saved in your ladder stats, you should play till the end.

44
DotA Discussion / Re: Dota- LA vol. 1
« on: January 03, 2013, 12:02 »
great video, great music, great editing...

i hope next time you will get better replays , because the one used in this video suck..

all in all good job

45
DotA Discussion / Re: why is eurobattle so dead
« on: January 02, 2013, 17:17 »
voice response are much better in dota 2

example :
Juggernaut

Bottling A Rune:
http://www.dota2wiki.com/images/b/bf/Jug_bottle_03.mp3

Spoiler for Hiden:
Does it matter if I put this in my jug or not? Get it? Jug or not?

or killing sven :
http://www.dota2wiki.com/images/5/5e/Jugg_rival_01.mp3

and so on.. for almost every hero...

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