there are many reasons why people "stacking", here are some of them:1 and 2 are mostly the same thing. Primarily we want to discourage 3 while still somewhat allowing 1/2. Lowering PSR gain for unbalanced games would be one such solution. More ideas are needed.
1. Players are friends and they do communicate outside of the game itself
2. Players are not friends, but they all want to be in the same team because:
a) they enjoy playing together and it improves their experience playing Dota
b) they are better than the rest of the lobby and by playing in the same team it is almost guaranteed to be an easy victory and good stats.
3. A player, most of the time game host, picks players to his team to get the advantage without those players consent.
the question is as an administration, what part do you want to address?
Yes, let`s discourage stacking in a team game, instead of promoting teaming up for everyone
there are many reasons why people "stacking", here are some of them:1 and 2 are mostly the same thing. Primarily we want to discourage 3 while still somewhat allowing 1/2. Lowering PSR gain for unbalanced games would be one such solution. More ideas are needed.
1. Players are friends and they do communicate outside of the game itself
2. Players are not friends, but they all want to be in the same team because:
a) they enjoy playing together and it improves their experience playing Dota
b) they are better than the rest of the lobby and by playing in the same team it is almost guaranteed to be an easy victory and good stats.
3. A player, most of the time game host, picks players to his team to get the advantage without those players consent.
the question is as an administration, what part do you want to address?
Well, I think !rs command should be removed. Since it's the most thing where players are too focused on. The 90% (both in the lobby and in game) of players leave because percentuage is too high, indeed good games (but even when unbalanced) are with 50%+, 60%+ is already a problem and higher probability that someone leaves. The problem starts indeed, when someone arrives 1700 PSR, I think it's not fair only because he's high PSR, automatically should get 4 noobs 1300+ PSR for a good average. 1900+ PSR are another problem, but it's a different topic, you won't never play a good game with that PSR, always 60/70+% average, and most ways you will be kicked because "too pro" player.
I thinks should be structured in this way:
!Balance like shuffling players, but without any percentuage who gives average about PSR, after that "!Balance" command used, example always, LA26: The game has been balanced", without showing !rs command automatically, I think in this way we would have better games and no leavers. If you want take balanced games based on PSR, !rs command remove in my opinion is the best choise.
Examples:
Let's take some player with high K/D, with 2+/3+/4+ K/D vs 5 players 1900 PSR with normal K/D 1.2/0.9/2.1/...
It's not said only because they have 1900+ PSR they will win for sure, even with 99% average of PSR and 1% of other team with all pro K/D.
More probably will win team with all good K/D, but still percentuage is uselss. The problem is 80% of players in this server, don't know who that "avg 50%-50% or whatever it is" is made additioning all PSR and it comes out low + high for make a balance between them, or somewhere in between, if you want mine, remove the command !rs.
Well, I think !rs command should be removed. Since it's the most thing where players are too focused on. The 90% (both in the lobby and in game) of players leave because percentuage is too high, indeed good games (but even when unbalanced) are with 50%+, 60%+ is already a problem and higher probability that someone leaves. The problem starts indeed, when someone arrives 1700 PSR, I think it's not fair only because he's high PSR, automatically should get 4 noobs 1300+ PSR for a good average. 1900+ PSR are another problem, but it's a different topic, you won't never play a good game with that PSR, always 60/70+% average, and most ways you will be kicked because "too pro" player.that can work only if we remove psr system or we make it static and not proggresive,lets say for wins +3 and for loses -2.
I thinks should be structured in this way:
!Balance like shuffling players, but without any percentuage who gives average about PSR, after that "!Balance" command used, example always, LA26: The game has been balanced", without showing !rs command automatically, I think in this way we would have better games and no leavers. If you want take balanced games based on PSR, !rs command remove in my opinion is the best choise.
Examples:
Let's take some player with high K/D, with 2+/3+/4+ K/D vs 5 players 1900 PSR with normal K/D 1.2/0.9/2.1/...
It's not said only because they have 1900+ PSR they will win for sure, even with 99% average of PSR and 1% of other team with all pro K/D.
More probably will win team with all good K/D, but still percentuage is uselss. The problem is 80% of players in this server, don't know who that "avg 50%-50% or whatever it is" is made additioning all PSR and it comes out low + high for make a balance between them, or somewhere in between, if you want mine, remove the command !rs.
In my opinion, adding a rule that excessive stacking is bannable is enough. Some clarifications will be added on what is considered excessive stacking and then players can easily post a ban request providing evidence on how the host is repetitively stacking (3 links of stacked games last week etc).Efko, forgot your password?
What?In my opinion, adding a rule that excessive stacking is bannable is enough. Some clarifications will be added on what is considered excessive stacking and then players can easily post a ban request providing evidence on how the host is repetitively stacking (3 links of stacked games last week etc).Efko, forgot your password?
In my opinion, adding a rule that excessive stacking is bannable is enough. Some clarifications will be added on what is considered excessive stacking and then players can easily post a ban request providing evidence on how the host is repetitively stacking (3 links of stacked games last week etc).Hard rule for LA Players also they will abuse reports and spam
funny how you all just walked into the trap
@territory23 well done, you finally did it
Maybe it could be some argument to existing commands, like !pub tb SUBSCRIBE_TO_THE_DEER_RADIO_[GAME_NAME_HERE]
In my opinion, adding a rule that excessive stacking is bannable is enough. Some clarifications will be added on what is considered excessive stacking and then players can easily post a ban request providing evidence on how the host is repetitively stacking (3 links of stacked games last week etc).I think our concern is having good games at all times. For example, AFKers get banned directly after kickafk command. Considering stacking causes unbalanced games, I think giving 2 more chances to stackers encourage them.
So all started because someone came and said we must do something about stacking so the games can be more balanced. Now we must ask ourselfes is that really a problem and in my opinion its not. I rarely meet stacks and friends in my games and even if i do i decide whether i wanna play on that game or not and the “problem” is solved.
Now if we are going to talk about game balance we all know that game is balanced based on the players current psr and not based on their skills so yeah that can bring some unbalanced games since that not every high psr player is good enough. So i guess we must give a try to code the balance based on the players kd ratio like Cen mentioned but that brings another ploblem cuz i dont think the system is capable to balance with psr & kd tog so would have to make a static one to give an ammount for the wins and one for the loses.
I also like the autohosting games with the autobalance added just because with that we avoid stacks and hosts not being able to be kicked if he ruins the game.
When host presses !start, the alt tabbed players will receive the message 'game starting' and they will have 15 sec to check lobby and decide if they want to leave or not.
Thus when u are tabbed you wont have to worry about stacking.
We already have the "game starting sound", but it plays when loading screen comes up. :)