I would love to have a few words about the new version of dota 7.00d1... since I said before I 'm rly satisfied about dracolich work and team but however now when I start tested map (I know map is not balanced and official yet) I would love to mention top 15 most broken and unbalanced heroes in my opinion in 7.00version.
15) Silencer the hero get some buffs for some reasons... I don't know i feel this hero is already rly strong and he has to be in top 15 most strongest,idk if he s actually broken (didn't test it since i didn't play it yet in new version) but the second spell seems imba and rly strong.
14) Necro... about this hero i just feel like it cant be actually ever be balance,since he get nerfed in this new version,but simple the hero is pain in the ass and almost counter for evry1,just press ulty when u see some1 below 50% hp,so damnt ez.
13) Balanar,well about balanar he was useless in 6.90 mostly,I mean u could have some impact with that hero,but rly not good hero at all,now after he get buffed the hero is hilarious strong and his silence is amazing now and about that fly away impact I wont even talk.
12) Anti-mage I rly doesn't understand why this hero still getting buffed and buffed over again,the hero is amazing strong already.
11) Ogre mage... I don't think so there is any broken things about ogre,but the hero is hilarious strong... I don't even know how to be nerfed or it should be nerfed but the hero smash like rly truck.
10) Storm spirit as ogre mage with SS is a similar story,with new items the hero becomes rly strong and disaster to deal it is true the hero got counters but I wanna putt him in top 10 most strongest heroes in 7.00d1 i feel like he s rly imba.
9) the Panda Brewmaster... the third skill very questionable I mean u can outplay almost outplay/outfarm any1 with just spaming that spell at mid lane,the damage output is hilarious... it is true the duration is 5 sec,but still very strong spell.

Slark well about little frog i felt like he was almost useless in 6.90 after few bug fixed from the before version,but now that scepter thing is hilarious and rly amazingly strong,I don't feel like it should be nerfed to much but somehow hero is amazing now so he s going on this position.(added that leash mechanic is something very powerful)
7) Slardar...** I mean that scepter build on slardar ridiculous , but the real problem is possibility for slardar to perma bash with few items,also the damage output from bash is hilarious,and every third hit bash is so imba.
6) Wind runner,I mean it is true the hero was somehow weak in 6.90 but now that ulty idk about how it should be balanced,but 1 of things is longer cd and not adding scepter for ulty.
5) Huskar...** his first is amazingly strong,third with that regen possibility and damage output from fire arrows,idk first can be nerfed with range a bit,and it should be ,don't know how it should be or if should be nerfed his third but the hero is imba.
4) Razor*** , the hero needs hard rework,need old damage steal was just fine,about that ulty and talents idk it feels so imba... i mean he s like passing throw and destroy and smash everything he finds on the road... the moving truck what can't be stopped, hilarious hero.
3) Bear... ***(it is true hero was useless in 6.9) but now about perma root and rhest things it is hilarious so the hero needs to be nerfed.
2) Traxex* the hero is broken totally,the third spell is ridiculous and in same team with some agility heroes as sniper no comment.
1) Viper*** the second spell broken totally,need nerf about damage and putt some higher cooldown I mean the cd for that spell is 6 secs and it last 8 secs... even doesn't need much mana... viper is broken with that second totally.
p.s. the sign * means heroes are rly broken... from * to *** about lvls of broken.