We made a new relative rating system based on ELO, http://en.wikipedia.org/wiki/Elo_rating_systemCurrent score value has been replaced by PSR which stands for "player skill rating". Every player with no games starts at 1500 PSR, then you lose/gain rating as you lose/win games.If you are inactive and not playing any ladder games for a while your PSR will start to decay automatically and you will lose position in the ladder.All game modes except -em will give you the same PSR gain. -em game gives less information about players skill, so PSR gains from -em game are a lot less than non -em game.The new system takes into account who are you playing with, who are you playing against and whether you won or lost the game.Example:You stack your team with pro players in sentinel against noobs in scourge.If sentinel wins, players from sentinel will get low or no rating increase to their PSR.If scourge wins, players from scourge will get high rating increase to their PSR.You can check how it works in more detail online with game simulators below or join a game and test it.http://playdota.eu/forum/index.php/page,game_simulator.htmlhttp://playdota.eu/forum/index.php/page,game_simulator_em.html
Psr system is a total fail! Im rly sry 4 all the time admins lost on itOnly PSR, for the rest pd.eu is IMBA
... how the heck my gameplay or things my team do... determines the number?
only noobs think psr is fail ^^
Quote from: marcelcamataru on June 28, 2011, 23:04only noobs think psr is fail ^^you aint right.psr isnt goodive seen players with 1600 psr playing like shit and players with 1400 doing better than the the"pro" ones