The psr system needs time to ''set in'' and a large population of players. Longer the psr is tracked the more accurate it will get at depicting the skill level of the player/s in relation to others.How many active players does pd.eu have aprox?
20:24 THELOVEBELOW [All] everytime you kill es you save a unicorn20:30 jeandarc [Allies] an*20:33 jeandarc [Allies] learn english
PSR should staySD shoud be removedSD makes people play for 'pretty' stats, so they dont teamplay as much as if stats are hiddenyou won't see many support players in PD.EU... Why? Supports get less kills than carry.Why do u find games with 5 carrys? All because they want to increase their SD.imho sd should be totally hidden. This would generate more teamplay and more -cm games (this is important, maybe not for noobs, but for real dota players it is)PSR is enough to show a player's skill as long as it is based on win/loss, stats won't mean anything even if he plays full support with 3/8/23 SD
both are king, and you are right, in some cases psr sucks, sd is good,you can see skill of player, but still if theres something removed should be EM mode
Not realy, u wana say that 5/5/2 is better thatn 6/4/11 ? score show if u work in team or not, like kills and deney, PSR just show that you was in the team that win, nothing else, i sow lot of player that gain PSR even if they dont have kills/assist and only deads, and like 30-40 creeps killed, so if someone check only psr and let players whit score like 3/7/4 and 1600 PSR of they will win, becouse this player dont know to play in team, and the rest that are in team whit him will lose also, becouse more than shure he will do like 10-15 death in 10 min, feed someone and game is over.
And i forgot to say that is so hard to up your idiot psr. I have more than 100 games, a 1200 psr and 5-4-6 score. I don't say that I'm pro. But, how can i make now a normal psr if I always find leavers and retards in my team. As I said, 1 win, 5 looses. Would be better if in time pd add some points in your psr to be again 1500. Anyway, that with score and psr suks hard.
IMO PSR intention is to force players to fightning for victory, not for K/D/A etc. Previous bot supported that K/D/A way of playing, so the main method for win was own the opponent and then whatever... U got victory and stats. If u was worry about victory, nevermind, u still have good score, lets go to lose and play another game.Now, IMO, the spirit of the game is partially returned, ive recently played a couple of very good long games, when one team, sucked from the start, didnt give up and finally won.
not always high psr as u say 1600 are pros...for example i have some noobs friends and they get psr becouse they play with me and one PRO friend and we win games...so psr=0...if u wanna see if a player is pro or nab check his stats.High average of kills(min 8/game) creeps(min 70/game) or deny(min 10/game)=pro player
Psr is about team, not about how noob you are or not. They can win 4 vs 5 without you for ex, and you will recive psr points. Hosts dont look anymore at score, they check only psr. So it suks.
I have never implied PSR should be removed, nor did I imply it should be removed. I just recon, that under current circumstances, games are played for statistics and to be honest, I would much rather see it as being played for the win. My thread is trying to look for alternatives to make this happen, and with that, increase the skill level of PD players. I am not certain if this is at all possible, therefor I brought it up for discussion. I'd like to know you're oppinion on it so feel free to reply on it.