You host a game and join it, than you go afk . You come back in ~20 secs and repub it and than you go again afk. ~40 sec later you come back and you see that the lobby is full and you start the game without to check the players ping ( you forgot it ). Than ingame one player starts to lagg hardly and you have to rmk it (just because you forgot to check the ping -_- ).
My suggestion would be:
When the host writes !start and the bot detects one player with higher ping ( lets say ) 200, it will automatic say: One player detected with higher ping than 200, if you want to start the game write !start force. or smth like that
what do you think about that

?