Author Topic: Stat improvement  (Read 1285 times)

Offline WilyJackal

  • Advanced Member
  • *
  • Topic Author
  • Posts: 187
  • Karma: +6/-14
    • View Profile
    • Awards
Stat improvement
« on: April 01, 2010, 16:56 »
Could you please add average wards placed per game please? I know this info is available because its in the table at the end of the game. It is much more importat than neutral kills for example, as it helps to separate teamplayers from noob troll/void/bara/lancer type ones.

Offline Dark_Servant

  • Advanced Member
  • *
  • Posts: 148
  • Karma: +16/-11
    • View Profile
    • Awards
Re: Stat improvement
« Reply #1 on: April 01, 2010, 23:38 »
And from this update would benefit MOSTLY mid players.. Since it's crucial for them to have sight over other areas in order to avoid being ganged.

Offline WilyJackal

  • Advanced Member
  • *
  • Topic Author
  • Posts: 187
  • Karma: +6/-14
    • View Profile
    • Awards
Re: Stat improvement
« Reply #2 on: April 02, 2010, 01:06 »
lol, mid players are the one who are supposed to buy wards? ^^

Offline Deathfiend

  • Full Member
  • *
  • Posts: 69
  • Karma: +13/-23
    • View Profile
    • Awards
Re: Stat improvement
« Reply #3 on: April 02, 2010, 03:40 »
actually in a real pro decent game, the mid player doesnt buy wards or courier at all, he has to get his items and win the game, other players such as lich,venge etc have to buy courier,wards ( in other words, those who are very good without items. )
i really doubt this would be an improvement. because when people are winning they have lots of money, and they can easily just get them at end for extra stats .
and nothing can really improve this.
its not even near perfect, as i was at a time LAST PERSON RANKED, with 8/2/9 K/D/A 120/20 K/D and 0/16 win loss count :)
so that would be a start to fix that LOL win/loss counts way too much. its not like i can help it if im dazzle and my team are total noobs
but i find it hard/impossible to figure out a way, to let the bot KNOW who is a real pro or not. only humanz with brainz powerz can figure that out.
apm isnt good either, because random retards who know the definition of apm, can just spam commands all game to get insane "skill"
so ... :)
« Last Edit: April 02, 2010, 03:47 by Deathfiend »

Offline Quon

  • Hand of The King
  • Honored member
  • HolyShit Member
  • *
  • Posts: 9439
  • Country: cs
  • Karma: +363/-2085
  • garekds9
    • View Profile
    • Awards
Re: Stat improvement
« Reply #4 on: April 05, 2010, 15:41 »
actually in a real pro decent game, the mid player doesnt buy wards or courier at all, he has to get his items and win the game, other players such as lich,venge etc have to buy courier,wards ( in other words, those who are very good without items. )
i really doubt this would be an improvement. because when people are winning they have lots of money, and they can easily just get them at end for extra stats .
and nothing can really improve this.
its not even near perfect, as i was at a time LAST PERSON RANKED, with 8/2/9 K/D/A 120/20 K/D and 0/16 win loss count :)
so that would be a start to fix that LOL win/loss counts way too much. its not like i can help it if im dazzle and my team are total noobs
but i find it hard/impossible to figure out a way, to let the bot KNOW who is a real pro or not. only humanz with brainz powerz can figure that out.
apm isnt good either, because random retards who know the definition of apm, can just spam commands all game to get insane "skill"
so ... :)

I 100% agree with this. I whine to my team m8s every game to buy wards/pet/upgrade pet. I as carry usually buy pet and wards. Very limited number of players know those things.

Offline rocknrolla

  • Pro Member
  • *
  • Posts: 422
  • Karma: +48/-47
  • Awards Invoker 1v1 Tournament Winner [RARE] 1v1 ARSHOM [RARE] 5v5 Night Cup Winner [EPIC]
    • View Profile
    • Awards
Re: Stat improvement
« Reply #5 on: April 21, 2010, 16:42 »
I 100% agree with this. I whine to my team m8s every game to buy wards/pet/upgrade pet. I as carry usually buy pet and wards. Very limited number of players know those things.
LIES !!11! You don't play carry :D

Offline GalenMarek

  • Advanced Member
  • *
  • Posts: 116
  • Karma: +13/-14
    • View Profile
    • Awards
Re: Stat improvement
« Reply #6 on: April 22, 2010, 13:47 »
Everyone has a different view on whichever hero should buy wards and pet / upgrade for team. You could implement a K/D/A and CK/CD/Ne assess system and name the top 2 as a user trait. I'm sure you've seen this around, but for example, a user having 5/1/12 will be categorized as a Supporter. That way pub games could be more balanced, each host choosing and swapping accordingly. EG: you can have 3 attackers, 1 support and 1 farmer [avg of +140-150 creeps per game & +60 neutrals]*

*does not apply to private games or friends mercilessly looking for score in pub games :))

« Last Edit: April 22, 2010, 14:43 by GalenMarek »

Offline Quon

  • Hand of The King
  • Honored member
  • HolyShit Member
  • *
  • Posts: 9439
  • Country: cs
  • Karma: +363/-2085
  • garekds9
    • View Profile
    • Awards
Re: Stat improvement
« Reply #7 on: April 25, 2010, 09:25 »
For most its to complicated to use courier so they dont buy it or the recipe. "I dont use it why whould i buy ? " says mr skilled Lion who joined game for skilled players. Ppl think if they have more kills, they will be more useful for team or when they look at that score table (after u click quit mission) and think : "Oh yes I am 1st I was best in game etc... "