39:17 The World Tree is at 25 percent health 39:17
39:20 The World Tree is at 10 percent health 39:20
ka[CZ]er_ 39:21 ka[CZ]er_ has left the game voluntarily. 39:21 ka[CZ]er_
nodotaforme 39:21 gj 39:21 nodotaforme
wargodunlimited 39:21 hljebarnik has left the game voluntarily. 39:21 wargodunlimited
wargodunlimited 39:23 Napalm^^^ has left the game voluntarily. 39:23 wargodunlimited
Lerica 39:23
![Cheesy :D](https://dota.eurobattle.net/la/forum/Smileys/efko/cheesy.gif)
39:23 Lerica
wargodunlimited 39:23 beoGrad has left the game voluntarily. 39:23 wargodunlimited
wargodunlimited 39:24 Lerica has left the game voluntarily. 39:24 wargodunlimited
wargodunlimited 39:25 MskiMski has left the game voluntarily. 39:25 wargodunlimited
wargodunlimited 39:26 nodotaforme has left the game voluntarily. 39:26 wargodunlimited
wargodunlimited 39:26 nfr has left the game volun
everyone left but the tree/throne wasn´t destroyed ,
it should look like this
31:02 HeroinChic killed FuckingRetard 31:02
31:04 The Frozen Throne is at 10 percent health 31:04
BLaCk.DeWiL 31:06 Check your Stats @
http://PlayDotA.eu 31:06 BLaCk.DeWiL
Score from a DotA game is saved to ladder only if:
Game started as 5vs5
Game ended properly (Three/Throne was destroyed)
Game mode was not "-wtf" or "-test"
Score and position in the ladder is calculated with formula:
ROUND((((kills/games-deaths/games+(assists/games)*0.5+(towerkills/games)*0.5+(raxkills/games)*0.2+(courierkills/games+creepdenies/games)*0.1+(neutralkills/games)*0.03+(creepkills/games)*0.03)*.2)+(wins-(games-wins))),2)
More readable form:
(
kills / games
- deaths / games
+ ( assists / games ) * 0.5
+ ( towerkills / games ) * 0.5
+ ( raxkills / games ) * 0.2
+ ( courierkills / games + creepdenies / games ) * 0.1
+ ( neutralkills / games ) * 0.03
+ ( creepkills / games ) * 0.03
) * .2
+ ( wins - ( games - wins )
Or:
(
average kills
- average deaths
+ ( average assists ) * 0.5
+ ( average towerkills ) * 0.5
+ ( average raxkills ) * 0.2
+ ( average courierkills + average creepdenies ) * 0.1
+ ( average neutralkills ) * 0.03
+ ( average creepkills ) * 0.03
) * .2
+ ( wins - loses )