Author Topic: ARSO = 5 ints in one team  (Read 3665 times)

Offline Shagon

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ARSO = 5 ints in one team
« on: November 14, 2010, 10:06 »
Did you play -arso modes,and did you have out of all heros that all of your team and you have all intellect heros?
Here is the game where host types -ar and The Scourge gets all int,then 2 of the players Repick and again int :D

http://stats.playdota.eu/?p=gameinfo&gid=911210

I know I got disc but the funny thing is that whole team only got int heros :D,so is it just me or is this happened to you?

Offline XenyStyle

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Re: ARSO = 5 ints in one team
« Reply #1 on: November 14, 2010, 10:42 »
had the same but it was in my team... 5 int,2 repicks,again 2 int...
and not even the nuker types so we couldnt even finish it fast...

Offline [kosarkas]

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Re: ARSO = 5 ints in one team
« Reply #2 on: November 14, 2010, 11:17 »
We finised it in 35-30 mins :D

Offline [kosarkas]

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Re: ARSO = 5 ints in one team
« Reply #3 on: November 14, 2010, 11:20 »
I know I got disc but the funny thing is that whole team only got int heros :D,so is it just me or is this happened to you?

Well u had windrunner and furion...which could be played as carry in this type of game!!!And jakiro,lion and lina who could nuke and disable...also lion + lina could take out at least one of their players in 1 sec...So why are you complaining? :-/

Offline XenyStyle

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Re: ARSO = 5 ints in one team
« Reply #4 on: November 14, 2010, 11:53 »
I know I got disc but the funny thing is that whole team only got int heros :D,so is it just me or is this happened to you?

Well u had windrunner and furion...which could be played as carry in this type of game!!!And jakiro,lion and lina who could nuke and disable...also lion + lina could take out at least one of their players in 1 sec...So why are you complaining? :-/
+1

Offline Sauzer

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Re: ARSO = 5 ints in one team
« Reply #5 on: November 14, 2010, 12:34 »
That's the problem of -ar...unbalanced team. I find more better  sd or rd.
Once that you enter in ar roulette everything can happen
! PSR = Pointless System Rating

Offline XenyStyle

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Re: ARSO = 5 ints in one team
« Reply #6 on: November 14, 2010, 13:39 »
That's the problem of -ar...unbalanced team. I find more better  sd or rd.
Once that you enter in ar roulette everything can happen
thats the fun in it :D

Offline advx

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Re: ARSO = 5 ints in one team
« Reply #7 on: November 14, 2010, 16:05 »
these games can be named "brainstorming" : DD

Offline Satnspawn

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Re: ARSO = 5 ints in one team
« Reply #8 on: November 14, 2010, 17:16 »
Once we were 5 int vs a good mash-up of int, agi, str heroes. We managed to win even though one of our players lost connection (4v5). Good teamplay can override the most difficult setups.

Offline Natura Sonoris

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Re: ARSO = 5 ints in one team
« Reply #9 on: November 14, 2010, 17:26 »
If u get imba int team it is big fun...tanks cant survive many nukes in begging so if u get all int go ff

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Re: ARSO = 5 ints in one team
« Reply #10 on: November 15, 2010, 10:51 »
That's the problem of -ar...unbalanced team. I find more better  sd or rd.
Once that you enter in ar roulette everything can happen
better 5x int than 5x agi. Happened to me that i picked morphling (As 1st picker on rd), and my team followed by : gondar, slark, rikimaru, and as big end yuernero. As you can imagine there were no team play at all.
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Re: ARSO = 5 ints in one team
« Reply #11 on: November 15, 2010, 11:20 »
yy perma disable and spell stuff is uber good but must be quick, 5 agi is bad, played twice I think - awful, if your team survive 30 mins you win but how can 5 heroes farm their items to carry to victory ???
ones have -ar with 5 int too we casted them to death ;)
dont complain worse shit happens or play -sd or -rd ;)

Offline p3nicilin4u

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Re: ARSO = 5 ints in one team
« Reply #12 on: November 15, 2010, 11:24 »
That's the problem of -ar...unbalanced team. I find more better  sd or rd.
Once that you enter in ar roulette everything can happen



WHY Not try -VR mode?  (vote random)  :)

Offline Satnspawn

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Re: ARSO = 5 ints in one team
« Reply #13 on: November 15, 2010, 13:57 »

[/quote]
better 5x int than 5x agi. Happened to me that i picked morphling (As 1st picker on rd), and my team followed by : gondar, slark, rikimaru, and as big end yuernero. As you can imagine there were no team play at all.
[/quote]

True. Int team doesn't suck. Agi's get blown away from nukes so easy. And this is probably the most fail pick I've ever seen.

Offline CHEAT

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Re: ARSO = 5 ints in one team
« Reply #14 on: November 15, 2010, 14:41 »
you can end game fast with 5 ints...if you dont push you will surely lose late game unless your enemies are mongoloids. (only works in pub games)