there are many reasons why people "stacking", here are some of them: 1. Players are friends and they do communicate outside of the game itself2. Players are not friends, but they all want to be in the same team because: a) they enjoy playing together and it improves their experience playing Dota b) they are better than the rest of the lobby and by playing in the same team it is almost guaranteed to be an easy victory and good stats.3. A player, most of the time game host, picks players to his team to get the advantage without those players consent.the question is as an administration, what part do you want to address?
Yes, let`s discourage stacking in a team game, instead of promoting teaming up for everyone
Quote from: Confused-o_O- on January 13, 2021, 10:22there are many reasons why people "stacking", here are some of them: 1. Players are friends and they do communicate outside of the game itself2. Players are not friends, but they all want to be in the same team because: a) they enjoy playing together and it improves their experience playing Dota b) they are better than the rest of the lobby and by playing in the same team it is almost guaranteed to be an easy victory and good stats.3. A player, most of the time game host, picks players to his team to get the advantage without those players consent.the question is as an administration, what part do you want to address?1 and 2 are mostly the same thing. Primarily we want to discourage 3 while still somewhat allowing 1/2. Lowering PSR gain for unbalanced games would be one such solution. More ideas are needed.
Well, I think !rs command should be removed. Since it's the most thing where players are too focused on. The 90% (both in the lobby and in game) of players leave because percentuage is too high, indeed good games (but even when unbalanced) are with 50%+, 60%+ is already a problem and higher probability that someone leaves. The problem starts indeed, when someone arrives 1700 PSR, I think it's not fair only because he's high PSR, automatically should get 4 noobs 1300+ PSR for a good average. 1900+ PSR are another problem, but it's a different topic, you won't never play a good game with that PSR, always 60/70+% average, and most ways you will be kicked because "too pro" player.I thinks should be structured in this way:!Balance like shuffling players, but without any percentuage who gives average about PSR, after that "!Balance" command used, example always, LA26: The game has been balanced", without showing !rs command automatically, I think in this way we would have better games and no leavers. If you want take balanced games based on PSR, !rs command remove in my opinion is the best choise.Examples: Let's take some player with high K/D, with 2+/3+/4+ K/D vs 5 players 1900 PSR with normal K/D 1.2/0.9/2.1/... It's not said only because they have 1900+ PSR they will win for sure, even with 99% average of PSR and 1% of other team with all pro K/D.More probably will win team with all good K/D, but still percentuage is uselss. The problem is 80% of players in this server, don't know who that "avg 50%-50% or whatever it is" is made additioning all PSR and it comes out low + high for make a balance between them, or somewhere in between, if you want mine, remove the command !rs.