Poll

Should LagAbuse switch to DracoLich's DotA Allstars 6.85k as the ladder map?

Yes
40 (48.8%)
No
42 (51.2%)

Total Members Voted: 82

Author Topic: Why aren't we using DracoLich's DotA 6.85k?  (Read 35554 times)

Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #15 on: April 04, 2016, 19:08 »
He updated it like 2 times after d2, so Volvo most likely dont give a single shit about it. War3 doto is not a concurrency for valve at all. He just simply doing the updates rarely, cause icefrog don't really give a single shit either :D (sooner or later it will be pushed over the engine limits and stuff and it will be officially over of d1 updates, but it still can have a few happy years i think)
WC3 is already pushed out of engine limitations, and icefrog has stated he wont update any more iirc.
You dont ask ppl if they want a new map or not, u just see a new map and update, thats how its been so far :P we get a newer meta
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #16 on: April 04, 2016, 19:11 »
And this is precisely why a vote was suggested. To see what do those "some else players" think. You're entitled to have your own opinion, but so are others, and they should not be deprived of choice because of a vocal minority.

I could go on a tangent why your argumentation doesn't hold ground well, but that's beside the point, and - as I've been reminded - significant part of local community doesn't have wide enough attention span for reading elaborate posts.
Well the fact that every other living platform that is on dracolich has more players says that ppl stopped on ebnet cos of the old map and fucked up lycan bug
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline Asandir

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #17 on: April 04, 2016, 19:35 »
This should have been done years ago honestly

Offline AGENT

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #18 on: April 04, 2016, 19:38 »
This should have been done years ago honestly

Agree

Offline na_kacu

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #19 on: April 04, 2016, 19:48 »
In my small opinion this map should be added at least for some test. I know that changes can cause problems ( hotkeys, meta, bugs), but I think it's opportunity. Valve won't update it and who knows when some one else will try update it.

Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #20 on: April 04, 2016, 21:49 »
In my small opinion this map should be added at least for some test. I know that changes can cause problems ( hotkeys, meta, bugs), but I think it's opportunity. Valve won't update it and who knows when some one else will try update it.

Hotkeys can't be a problem, they haven't changed.
Spoiler for Hiden:
At least for me since I use custom hotkeys lmao.
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline AGENT

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #21 on: April 04, 2016, 22:11 »
Btw, about warkeys, anyone know some warkeys compatible with current map ?

Offline jeandarc

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #22 on: April 04, 2016, 22:15 »
Agent guy, ive been using "dota tool kit" for several years now, its simple and gives you the option to change your hero and inventory hotkeys in whatever you want.

Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #23 on: April 04, 2016, 22:27 »
Btw, about warkeys, anyone know some warkeys compatible with current map ?
Not long ago, I made a thread.
Or, you can use DotA Toolkit v3.4 which Avira picks up as a virus due to the dumb ads it has, along with the Meepo and Invoker auto-keys which are ban-able lol.
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline Astaroth

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #24 on: April 04, 2016, 22:52 »
For now you can try it as a custom game.

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Offline Nexxus

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #25 on: April 04, 2016, 23:46 »
Dracolich's map has few bugs, one is Distruptor's ulti dealing no dmg. But since I know the fgt from rgc, it probably has more bugs.

Offline jeandarc

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #26 on: April 04, 2016, 23:55 »
Oh look, i am gormath guy, let me think a way to become cool, oh yeah, i know this guy who stole and edited a map, i must feel cool

Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #27 on: April 04, 2016, 23:57 »
Dracolich's map has few bugs, one is Distruptor's ulti dealing no dmg. But since I know the fgt from rgc, it probably has more bugs.
It deals damage, it might not deal sometimes and itdepends on how close ypu are in case u didnt know... last time i played on rgc it did deal dmg until bkb, maybe this could be ur bug
Still better than perma linkens bug in 6.83 or lycan bug
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline dotADRENALiNE

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #28 on: April 05, 2016, 11:00 »
Added poll.
More easy it would be to understand the Morse code than this guys English !
i see commy's mom in the voting options, i vote.

Offline beastiary

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Re: Why aren't we using DracoLich's DotA 6.85k?
« Reply #29 on: April 05, 2016, 16:58 »
basically agree with monax
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