Smart talkign stalker, finally somethign usefull here. Well maybe than its jsut me i jump with every hero first. Well what would dota be if earth aint jumping very often first with his echo. I find it very usefull playign cm, getting dagger first item (after whole the chicks and wards) and jsut making my carry way to kill, I mean, ice cub isnt jsut stun, it has great dmg, especially with early game plus low CD, this low cd is such amazing thing, why? I jump with stun, get little back but still beein near for another stun, glimmersa cape 2nd item and as for me my support lfie is done.Takign the conversation from the other point of view, I jump first with my stun or even ulti making enemies lose BKBs or theyr ulties wich happens alot caus cms ulti is really big, literally. Tbh I rather die trying than be passive whole game. Commy, this game is about acttion, ns pointed really important thing, taking a risc for gamebreaking or somethign unusuall. Comebacks are made by riscy playing, last chance to stand up, and guess what? combacks are real.
Well, these challenges are doable, but mostly differ from my style of gameplay and can often be, well, just boring. But I'll do em prolly, just can't these days since I have many exams n stuff at college so I don't play a lot.I'll just comment the 'not dying' thing.Me for example, I always die ingame. 95% of time. I can win a game with 0 deaths, sure, as I've proven in the challenges, it's not that hard. Why do I die in 95% of games then? Cause I push myself over the limits. For instance, I go in fight, rape someone, stay 200hp, and I don't go back to save myself, I try to pull out more kills and more useful stuff, which sometimes results in me dying. Not pushing yourself over limits means you play safe, and by playing safe, you'll never do something stunning. There are moments in which I know I have like 80% of chance to die, and 20% chance to do something gamebreaking. I'll do it. That doesn't make me a player who can't play smart, it just makes me a player who is willing to take certain risks.About support not dying, well, that's one more example of risky gameplay. If you wanna play safe, you can stay 0 deaths, and by doing so you won't let enemies feed on you, which is good. But also, you can take certain risks instead of your carry, therefore making game better for him, and sometimes it costs you your life. C'est la vie. About CM initiating, I have to agree with commy on that one, CM isn't an initiator, specially not with her ice cube. So, my point is following - dying is bad, but it is worth to sacrifice yourself sometimes for greater good. Damn, I sound like suicidal bomber Allah ekbar!
maybe change the challenges into challenges with specified heroes, for example do these things with that hero, and when player finishes that challenge with that hero, cross the hero from the list.ex: make rampage techies - 0.5 points (not hard challenge)a player finishes that challenge and gets points according to the hardness of challengeso techies is off the listTable:nightstalker: 0.5common: 0kemcek: -0.5(there are over 112 heroes in dota, so it wont be a short challenge)and when all the heroes are crossed, the season endsbtw, i can provide you with list of heroes names if you dont wanna bother searchingalso this will require war3, it will be more fun tho, hope you come back to xpam alsohope you get what i meant
Quote from: iNevermore on January 18, 2016, 01:00If you do that vs me I'll just "waste" my manta to get out of ur lil cube and hit u twice mby "waste" a raze too and u die in less than a second L:MFAO.typical SF player with 900 hp, shadow blade or dagger, you prabobly never played against agressive supports, according to your little brain you gotta be stupid thinkin like that. I dont mind u call me like that and laught, I wouldnt be saying that if i was not playing with u lately, but I was and i saw ur noobness. I am 100% percent sure you die in such situation cause supports maybe are weak but hit hard, and im 100% sure u die in mos of situation when u r agaisnt agressive supports and you die blaming others.If u really are so stupid to underestimate dmg of support than you are nothing even with 5k mmr. You freaking little sf player, u r nothing without ur supports and its sad such player cant apprreciate it.You gotta me really mad when u play against good aggressive support making ur farma 0, only way to kill a creep is to raze it, as I said, I dont midn, i met serval people like you ingame. You are jsut the prowannabe that will never shine in the dota stage, lol.
If you do that vs me I'll just "waste" my manta to get out of ur lil cube and hit u twice mby "waste" a raze too and u die in less than a second L:MFAO.
Atleast I got arguments to say...Get back fanboy playing ur prowannabe games where u blame supports for lose as u always do.Ps yes I cant quote, what a shame.
I'm just a passive follower of this "conversation" but there's something nobody pointed to (maybe because it's very obvious):CM doesn't have a stun! When Frosbitten you can still cast a spell!Thus, even from my point of view, blinking in and casting Frostbite is suicide. Every goddamn spell steals you a half of your hp!
"stunning"
I was talking more about mid/offlaner, since I mostly play those roles. Hard carry's life is way more precious than some lil support, so risking is not needed. But midder/offlaner should make chaos in opponent lines somehow, not by throwing himself with cm obviously Ontopic:Make some more fun challenges, like:Obliterate challenge: Kill mid opponent 5 times in first 8minutes of gameAllah ekber challenge: Suicide with techies while taking 3 noobs to the otherside with youMega carry challenge: Win a game with techies without mines (you can use stun mine), by playing it as carry with mjolnir, while reaching beyond godlike at some point ingameAnti-Turk challenge: Make a turk kill himself with dagon or lina/lion ulti with blademailRage kid challenge: Make a guy leave in first 10min, after raping him hard (1600+ only)Farmer challenge: Kill 110+cs in 15minutes while having 30+ deniesFat shit challenge: Finish game with pudge while having 100+str bonus with your passive (-st)IQ challenge: Finish game with silencer while having 60+int bonus with your passive (-st)IGiveAFuck challenge: AFK first ~5min of game, and still finish with beyond godlike.Mega KSer challenge: Win a game with 20+ kills without SINGLE assist.One-hit-to-rule-em-all challenge: Kill atleast 3 opponents with single hit. and so on....More fun, right? And many of them you can check only via stats, or just make some similar which can be checked via stats...
Spoiler for Hiden: Quote from: NiGhT^^StAlKeR on January 19, 2016, 10:46I was talking more about mid/offlaner, since I mostly play those roles. Hard carry's life is way more precious than some lil support, so risking is not needed. But midder/offlaner should make chaos in opponent lines somehow, not by throwing himself with cm obviously Ontopic:Make some more fun challenges, like:Obliterate challenge: Kill mid opponent 5 times in first 8minutes of gameAllah ekber challenge: Suicide with techies while taking 3 noobs to the otherside with youMega carry challenge: Win a game with techies without mines (you can use stun mine), by playing it as carry with mjolnir, while reaching beyond godlike at some point ingameAnti-Turk challenge: Make a turk kill himself with dagon or lina/lion ulti with blademailRage kid challenge: Make a guy leave in first 10min, after raping him hard (1600+ only)Farmer challenge: Kill 110+cs in 15minutes while having 30+ deniesFat shit challenge: Finish game with pudge while having 100+str bonus with your passive (-st)IQ challenge: Finish game with silencer while having 60+int bonus with your passive (-st)IGiveAFuck challenge: AFK first ~5min of game, and still finish with beyond godlike.Mega KSer challenge: Win a game with 20+ kills without SINGLE assist.One-hit-to-rule-em-all challenge: Kill atleast 3 opponents with single hit. and so on....More fun, right? And many of them you can check only via stats, or just make some similar which can be checked via stats... Good ideas, some of them will be used in tour challenges (that will be public soon)