This happens in +- same time after game is started.
Steps to reproduce:
- XPAM client eurobattle.net update 15
- (account t0ma81) /w lagabuse.com .map Night-of-the-Dead-III.E
/w lagabuse.com .gopub Night of the Dead III
- join it .pub
.start
- one player only. Could be problem for this map idk, but it never was.
- survival, play
gproxy log:[Sun Dec 20 11:33:37 2015] [WHISPER] [lagabuse.com]: .gopub Night of the Dead III
[Sun Dec 20 11:33:38 2015] [lagabuse.com.06] said: Loading config file [Night-of-the-Dead-III.E.w3x].
[Sun Dec 20 11:33:38 2015] [lagabuse.com.06] said: Creating public game [Night of the Dead III] started by [t0ma81].
[Sun Dec 20 11:33:38 2015] [lagabuse.com] said: Creating public game [Night of the Dead III] by [t0ma81].
[Sun Dec 20 11:33:48 2015] [GPROXY] local player connected
[Sun Dec 20 11:33:48 2015] [GPROXY] local player requested game name [Night of the Dead III]
[Sun Dec 20 11:33:48 2015] [GPROXY] connected to remote server
[Sun Dec 20 11:33:48 2015] [GPROXY] join request accepted by remote server
[Sun Dec 20 11:33:48 2015] [GPROXY] detected reliable game, starting GPS handshake
[Sun Dec 20 11:33:48 2015] [GPROXY] handshake complete, disconnect protection ready (360 second buffer)
[Sun Dec 20 11:33:48 2015] [WHISPER] [lagabuse.com.06]: sc
[Sun Dec 20 11:35:21 2015] [GPROXY] game started, disconnect protection enabled
[Sun Dec 20 11:36:20 2015] [TCPSOCKET] closed by remote host
[Sun Dec 20 11:36:20 2015] [GPROXY] disconnected from remote server
[Sun Dec 20 11:36:20 2015] [GPROXY] attempting to reconnect
[Sun Dec 20 11:36:20 2015] [GPROXY] reconnected to remote server
[Sun Dec 20 11:36:20 2015] [GPROXY] rejected by remote server: player not found in any running games
[Sun Dec 20 11:36:20 2015] [GPROXY] local player disconnected with error: NO ERROR
let's try it again: gproxy.log
[Sun Dec 20 11:38:23 2015] [lagabuse.com.06] said: Loading config file [Night-of-the-Dead-III.E.w3x].
[Sun Dec 20 11:38:23 2015] [lagabuse.com.06] said: Creating private game [ND] started by [t0ma81].
[Sun Dec 20 11:38:23 2015] [lagabuse.com] said: Creating private game [ND] by [t0ma81].
[Sun Dec 20 11:38:29 2015] [GPROXY] local player connected
[Sun Dec 20 11:38:29 2015] [GPROXY] local player requested game name [ND]
[Sun Dec 20 11:38:29 2015] [GPROXY] connected to remote server
[Sun Dec 20 11:38:29 2015] [GPROXY] join request accepted by remote server
[Sun Dec 20 11:38:29 2015] [GPROXY] detected reliable game, starting GPS handshake
[Sun Dec 20 11:38:29 2015] [WHISPER] [lagabuse.com.06]: sc
[Sun Dec 20 11:38:29 2015] [GPROXY] handshake complete, disconnect protection ready (360 second buffer)
[Sun Dec 20 11:39:19 2015] [GPROXY] game started, disconnect protection enabled
[Sun Dec 20 11:40:18 2015] [TCPSOCKET] closed by remote host
[Sun Dec 20 11:40:18 2015] [GPROXY] disconnected from remote server
[Sun Dec 20 11:40:18 2015] [GPROXY] attempting to reconnect
[Sun Dec 20 11:40:19 2015] [GPROXY] reconnected to remote server
[Sun Dec 20 11:40:19 2015] [GPROXY] rejected by remote server: player not found in any running games
[Sun Dec 20 11:40:19 2015] [GPROXY] local player disconnected with error: NO ERROR