Author Topic: Mute and Lobby Chat | ideas |  (Read 957 times)

Offline PlayDota.eu08

  • WickedSick Member
  • *
  • Topic Author
  • Posts: 1217
  • Karma: +88/-326
  • hi
    • View Profile
    • Awards
Mute and Lobby Chat | ideas |
« on: July 17, 2010, 02:06 »
for example ;
When i play and host mute a spammer/flamer ... / he start to save the game , pause , make signals .....
so can u make when he is muted that he cant save the game , make signals and pause the game , ... ?

for example ;
Host  flame all the time a player in lobby and mute him . If the muted / flamed player doesnt make a screenshot he cant get ban ( he wanted to make a screenshot but host started while he was scrolling up to make a screenshot) .
so can u make in stats site to "toggle lobby chat" ?

(hope u understood me :O )
Your opinions?
Quote from: Dino-Merlin
Ne nisam ti rekao sve, jednostavno nisam imao snage za to

Offline MeKillU

  • Pro Member
  • *
  • Posts: 467
  • Karma: +45/-48
  • Karma is a bitch.
    • View Profile
    • ExploitTheMachine
    • Awards
Re: Mute and Lobby Chat | ideas |
« Reply #1 on: July 17, 2010, 02:33 »
this is a great idea. its a pity lobby chat is not included seeing as i got accused of stacking players yesterday...

and the save game problem sux too but i cannot see how this could be stopped without desync ....
maybe if saving the game would result in ban it would stop ppl.

and AFAIK you can mute ping signals by squelching player but im not sure.
_http://www.youtube.com/watch?v=TTIiQv8oTpU
_http://www.youtube.com/watch?v=SQ6bKDvWBgI


W furze kruszę, oczy mruże,
W chmurze tonę, ziomkom przybijam pionę!


Offline ek0

  • Honored member
  • HolyShit Member
  • *
  • Posts: 5029
  • Karma: +347/-260
    • View Profile
    • Awards
Re: Mute and Lobby Chat | ideas |
« Reply #2 on: July 17, 2010, 08:02 »
and the save game problem sux too but i cannot see how this could be stopped without desync ....
Correct. Probably there isn't a way to do this without desync.