Its a misunderstanding. I am not talking about a IN GAME fogclick shower. I am talking about a program which uses DOTA REPLAY MANAGER log to detect fog clicking. Do you understand now? Sry if I was unclear.
shpura is on some drugs
Quote from: liz_mi_fuz on October 07, 2012, 19:57Its a misunderstanding. I am not talking about a IN GAME fogclick shower. I am talking about a program which uses DOTA REPLAY MANAGER log to detect fog clicking. Do you understand now? Sry if I was unclear.He understood you completely. Replay checking is not bannable.I don't know why people bash on DRM + EC combo, dw3gparser is bit old and had some issues with setting it up. I personally like DRM and got usd to it.Few tips to get this to work:1. in DRM settings (replay tab) - turn on generation of action logs to log.txt file (seems like you did it already though)2. Enemy click checker must be in the same directory as DRM, otherwise it won't detect log file3. Make sure your Enemy Click is up to date4. More detailed info about commands is in ec_readme (I guess you saw that), but usually command you want to use goes likec 5:00Replacing c with ca will also check for allied hero selections (useful in case of share abuse - helps finding out who messed with your hero); 5:00 is a timestamp (duh), you might wish to adjust it depending if you casually check for pre-creepspawn selections or want to actually carefuly analyze whole game. If you're suspecting certain player, you can use command likec 7 60:00The number inbetween is player's slot number (others will not be extracted).5. Posting raw action code from parser is not necessary, in your report it will suffice if you put timestamp (replay time) and who clicked who, which can be written down as it stands in EC6. If you insist on finding that action code in log anyway...Spoiler for Hiden: 1) click Load actions2) Select player3) Type part of clicked hero's name (not player's nickname!)4) Proceed clicking find next until right click is found5) There goes your result7. DRM sometimes hangs up and goesn't update log files at all - you'll need to restart it. Also it's better to save replays in your replay folder (you might create subfolder for this purpose) as opening straight from browser lso tends to cause log generatino to malfunction.