Author Topic: Hosting system  (Read 1426 times)

Offline No_LiFeR_xD

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Hosting system
« on: June 24, 2019, 04:09 pm »
First of all
Hi to everyone from  VIP member and w3-safelist lvl 5.

-Now i want to say few things about our hosting system.
I wanted to create this post long time ago but i always thought there would be better days for public but  i was wrong. I think our system is totaly unfair.

-Coz' our hosting system (where everyone can create game )  is for this moment very bad  and I  suggest that we change host system rules.

-This what players doing is totaly unfair.  Making tones of new accounts stacking with eachothers.   If game goes wrong they rage quites ruining on purpose going mid every game and more and more situations . 

-I suggest to our admins   and moderators to do some changes  and not letting people to create game whereever they want and whoever wants . Making new accounts is also a hudge problem...

I know its hard but we can try do something.
I mean moderators can do something


-There must be rule about not making manual balance and about not making milions of accounts. I know its hard but we can do something i think

-IF somneone can make manual balance there are players who desrve this .
FOr example  if on public games One VIP member host game  he can handle command for manual balance. But if other palyers making games !lock command for them should be deleted.

And if someone want playing  with friends (stacking for fun ) for PSR la-dota system, he can create game but that game will not go into ladder stats/psr system.

-ANd of the end of post  if someone needs to handle those commands LIke,  !Lock,
 !hold , !kick, geting more than one accounts there are :
#1 admins La  #2 Vouchers from ss ligue   #3 VIP Members

-And there is a question who will create game if noone  has those commans like
/w la-dota !pub .... I got answer for it. On lagabuse.com channel  there could be !Vote for game for example currentley online palyers   can type !sign for a game AP  or smth like that and when 10/10 signs game will be autohosted and that game will go into ladder system.

-Lets make this server more fun and fair . <3   


(Sry for my gramatic mistakes i typing in hurry :D

Maybe i dont see point of this post but at least i would see some comments and what people on lagabuse think about this system.)
« Last Edit: June 24, 2019, 04:13 pm by No_LiFeR_xD »
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Offline FatAndViolent

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Re: Hosting system
« Reply #1 on: June 24, 2019, 04:22 pm »
I agree that there are many leavers, need to do something about it but it seems hard because wasnt solved for years but i dont think hosting system has much to do with it

If people cant create games when they want like on safelist then soon you will get same amount of games like on safelist. Maybe there are better games there but they happen few times per month. Maybe instead of trying to make lagabuse similar to safelist you could gather people for actual safelist, for example i wanted to join recently

I heard some idea about making games autohosted with autobalance but it wouldnt fix leavers and then friends couldnt play together. Playing in unranked games is impossible because no1 will join

Making lock command, you mean admins and vip members will be allowed to stack but others not? wont they have more chances to win and for others less chances to become vip too because harder?

I think would be good to have ip ban system for leavers if they for example leave 2 times in 2 days to ban them automatic. And free stat reset (for only vip, tour supporter and other and admin for example) would be good idea because i have feeling that most leavers are vip
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Offline No_LiFeR_xD

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Re: Hosting system
« Reply #2 on: June 24, 2019, 05:28 pm »

If people cant create games when they want like on safelist then soon you will get same amount of games like on safelist. Maybe there are better games there but they happen few times per month.


Not about safelist... Actually would be way different from it.  I said everyone can create game if on lagabuse.com channel  poeple types !sign AP or smth like this.. When 10/10 types !sign AP (Or !sign 1600RD)game will be autohosted. Thats how other platforms doing and its rly good.

And btw safelist is higher room and ofc there will be less games.. 

(And as i can see you are vouched as ttrial on ss so i wsih you luck)
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Offline beastiary

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Re: Hosting system
« Reply #3 on: June 24, 2019, 06:21 pm »
you still dont understand anything
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Offline begin

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Re: Hosting system
« Reply #4 on: June 24, 2019, 06:26 pm »
Vladan i am not sure if you are dumb or just too illiterate to express your dumb ideas...

Offline ClaraSchuman

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Re: Hosting system
« Reply #5 on: June 24, 2019, 06:32 pm »
No_Lifer_XD  !Banned 7. days !Warn 10.
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Offline No_LiFeR_xD

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Re: Hosting system
« Reply #6 on: June 24, 2019, 07:03 pm »
I want to see normal comments not comments from @begin   and @ClaraSchuman  :D :D   :michael jackson: :michael jackson:
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Offline nikolagay

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Re: Hosting system
« Reply #7 on: June 24, 2019, 10:28 pm »
The way I see it, two things can be done here. Either the entire community will change, or you'll have to be the one to change.

I'd honestly recommend you to just drop the competitive spirit and just play for the sake of fun, forget that PSR is a thing and keep in mind that winning, losing, stats, PSR, none of it matters. Then again, if you really want to stick to your idea, I guess that the closest thing to it would be the old Dotalicious-Gaming system, ones who played on DLG back in the days will most likely relate to what you're trying to say.

The idea behind this is alright but you gotta face the reality, most current Dota 1 players are either complete casuals, or just "randoms" (not really sure if it's fair to say noobs here), and while you and people like you may embrace these ideas, I'm quite confident that the majority of the population would not agree to this.

The stuff like "One player - One account" policy and making "balance abuse" / manual balance a ban-able offense are probably easiest tasks from the ones you mentioned, and I frankly support that idea. As for the hosting system, the idea you mentioned is quite identical to the system RGC is using (or at least I think it is), basically 10 dudes use a hostbot to create a player pool, once the hostbot registers 10 people in the pool it creates a lobby and reserves slots for people who signed. It's a solid idea, but it excludes a game / lobby owner, and no one can guarantee that a VIP or an admin would always be there to perform !swap commands in case more than two people want to play in the same team, or any other commands that could be needed.

In overall, I'd support this idea, but so many players have already bailed on Dota 1 that it probably isn't even worth the effort in any aspect. If it was up to me, I'd just literally copy off the entire system DLG used (separating player pools per Skill levels, treating warn points like Radiant points, etc.), but I doubt anyone wants to put that much effort into this.

Offline No_LiFeR_xD

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Re: Hosting system
« Reply #8 on: June 24, 2019, 11:56 pm »

I'd honestly recommend you to just drop the competitive spirit and just play for the sake of fun, forget that PSR is a thing and keep in mind that winning, losing, stats, PSR, none of it matters. Then again, if you really want to stick to your idea, I guess that the closest thing to it would be the old Dotalicious-Gaming system, ones who played on DLG back in the days will most likely relate to what you're trying to say.


DL-G system is good. It  works on other server . I mean its similar to DL system  . Thats how i imagine changes.
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Offline FatAndViolent

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Re: Hosting system
« Reply #9 on: June 24, 2019, 11:58 pm »
i never played on dotalicious, can you explain how it worked?
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Offline nikolagay

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Re: Hosting system
« Reply #10 on: June 25, 2019, 12:38 am »
i never played on dotalicious, can you explain how it worked?

I'll try and simplify it as much as I can.

Basically, you had a "One player - one account" policy. If you have (had) any relatives or anyone playing on a same PC you needed to provide a proof. Also, internet caffe owners had to submit special registrations due to this case. Breaking this rule would lead to a permanent IP ban.

Ranks were based on Skill level, there were four levels in total:

 - Skill level 0: New players / players who haven't met the requirements for any higher skill level. Basically skill level for beginners and bad players, SL0 games aren't counted in the ranking system (no PSR gain from them);

 - Skill level 1: Requirements: over 50% win rate, 50 dota games played, and one leave per 100 games, clean account (no radiant points);

 - Skill level 2: Requirements: Over 65% win rate, ~200 Dota games played, one leave per 1000 games, clean account (no radiant points);

 - Skill level 3: Requirements: Higher win rate than Skill level 2, proactive player, and you have to be vouched by another Skill level 3 player and pass the trial.

( Side note: PSR was also a requirement for higher skill levels, but I cannot remember the exact scaling. I think it was somewhere around >1300 for SL2 and >1600 for SL3. All new accounts would start from 1000, and progress once they reach SL1)

AP games with selective slots (without shuffling) were not available for SL0 players, only for SL1 and higher.

Can't remember the exact concept for Radiant points, but it was kind of like this:

Radiant points were quite similar to Warn points here, except they had a far greater drawback. The greater the offense, the more radiant points you'd get. Expiration due was around 1RP per week, in which case you would be stuck in SL0 games due to SL requirements.

Leaving games would lead to getting radiant points and designation. Designated players would be banned from any SL games (duration depending on the amount of ragequits, was scaled from 2 days, to a week, to a month, and then permaban), but they would have access to a designation bot. Basically, players who were banned still had their own hostbot, but could only play with people who were also banned.

Rules were quite strict, straight to the point, and breaking them would lead to a ban without any exceptions. People were able to submit complaints, but it was well known that an invalid / unjustified request would lead to both, extension of ban duration and radiant points.

Will not go through game hosting and their client cause there's no need for that at the moment, and because some of the features probably aren't necessary to be mentioned.
« Last Edit: June 25, 2019, 12:51 am by nikolagay »

Offline FatAndViolent

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Re: Hosting system
« Reply #11 on: June 25, 2019, 12:44 am »
Thank you for clarifying.

Its a pretty complex system for a big community, i think it could be implemented here but it would take too much time and also the community is too small for something complex like that.

1 player = 1 account system might be actually good which i keep thinking as time passes, still im more for some comprimise as i posted above.
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Offline No_LiFeR_xD

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Re: Hosting system
« Reply #12 on: June 25, 2019, 01:43 am »
One player one account policy is exactly what we need right now.
Btw we can also make some colours  for palyers who has for example skill lvl 3  or they are VIPs or SS-vouchers or Admins etc.. so we can see in cahnnel or lobby what kind of player he is .
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Offline FatAndViolent

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Re: Hosting system
« Reply #13 on: June 25, 2019, 01:49 am »
you mean like with colored name hack? Don't know maybe its good idea for verified players to have some color but probably not easy to implement
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Offline myprecious

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Re: Hosting system
« Reply #14 on: June 25, 2019, 06:24 am »
I m supporting the thing about 1 acc for 1 player, so no more multiple accounts.
With rhest I think its to complicated, and not sure how will regular ppl react to.