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1486
Strategy / Re: Why some people make buriza for mortred?
« on: January 15, 2012, 11:31 »
new one:
yesterday i played against panda brewmaster with hex. I think he had stout, creeping axe, branch or 2, and basic boots then he went for hex.
soooo brewmaster with hex? :D

I made it once in a game loong ago, though went pt str 2 bracers first. And guess what, worked wonders ;) Though in that particular game we got forced to play 3v5 due to -switch bug with leaver and my allies were SF and ursa, so we kinda needed it. Still, clap for slow and nuke, haze + brawler ~80% evasion, then put in hex and ult - unkillable :D 8-0-13, good times.

People mistake hex for being purely int item due to massive int bonus and mana regen, while in fact it's prolly THE disable, making it perfect in 1v1 situations, thus ursas and so on getting it sometimes.

On a carry tech, note that carry doesn't necessarily mean dps carry, you can actually carry with aghanim bot hex soulring perfectly fine. However I must agree that dps techies is pure fun for pubstopms.


1487
Myths? K!

Spoiler for Hiden:
Xin is perfectly balanced  ;)
Myth, no?

Ok ok, now for real.

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Flame Guard Will not block pure damage nukes
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Flame Guard's AoE DPS cannot stack with radiance
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You can use blademail to return magical damage to it's source while blocking it yourself with Flame Guard
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Flame Guard and Pipe of insight Barrier stack fully
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Similarly to blink, Sleight of Fists can dodge many stuns if timed correctly
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You can trigger Reactive Armor without even damaging Shredder, in result healing him for 16 HP for free
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Illusions can tank part of Mystic Flare damage
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Illusions can draw Concussive Shot from real hero
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If Axe uses Berserker's call on dueling unit (either Tresdin or his target, depending on teams), he (Axe) will be attacked instead
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Overwhelming Odds can heavily damage Warlock's infernals
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Having high IAS (at least 185.5?), you might sometimes steal life on next normal attack right after Moment of Courage attack, effetively stealing up to 160% of your damage
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Missing attack on Tresdin (due to cliff / evasion / melee motion buffer) cannot trigger Moment of Courage
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Heaven's Halberd disarm ability (similarly to Invoker's Deafening Blast), can be dispelled via purge, apothic shield, borrowed time, magic immunity, mirror image, press the attack, Brewmaster's storm panda's dispel, dark pact, cyclone [SIDENOTE - I might have forgotten some]. Icarus Dive's disarm, however, cannot be dispelled.
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You can still orbwalk while disarmed with Halberd

If need be, I might provide explanatons for above, just pm me and hope for fast answer.

1488
DotA Discussion / Re: 6.73 released !
« on: January 04, 2012, 15:27 »
Xin bug is major bug though. Up to 1,8k magical damage in aoe is slightly off. Fixing this is good enough "nerf" for me.

Also, at least santa pudge got removed in 73b ;)

PS. No, i am not going to explain how to bug it. Enough pubs do it already.

1489
DotA Discussion / Re: 6.73 released !
« on: January 04, 2012, 14:42 »
Is PD.eu staff going to switch bot to v6.73b anywhere soon? Xin exploiters are really getting on my nerves.

1490
Should I consider lack of any answer as refuse?

EDIT, @below
Thank you very much  :)

1491
My humble upload request:

DotA v6.69b LoD v7.2 English

Forum topic:
http://www.playdota.com/forums/437448/dota-v6-69b-lod-v7-2-english/

It takes to log in to be able to read that section of forum, therefore - link to map (from above linked post):
http://www.mediafire.com/?veptw8iyd7dh7pm

Map is protected, and cannot be uploaded via epicwar.
(Which also proves that all those epicwar different, "newer" versions are fake ones, most likely with cheatpacks embedded.)

Thank you in advance.

EDIT

Another link to forum thread. According to map info, this is actually official one (both threads are identical, anyway). This time does not require forum account:
http://forums.boredaussie.com/viewtopic.php?t=44896

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