Author Topic: About DotA 6.88  (Read 4703 times)

guest49825

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About DotA 6.88
« on: July 27, 2018, 12:14 »
Hi, deers.
This is not a secret we are working on 6.88 DotA support.

I had like 9999-years long arguing with Loki - the member of Dracol1ch crew.
The argue was about included Camhack, - they insist on having it because of:
1. Everyone could use such camhack anyway, so let`s put everyone on same pit of shit (dumb reason tho)
2. People with high screen resolutions are having mega weird look of this game (like, extremely stretched out models) (hm, not that dumb one, maybe)
3. [some else reasons]

So, anyway, i did the fix for our future gaming, which disallows inner camhack.
Proof: https://www.twitch.tv/videos/287468766

So, back to our argue with that guy - he was insisting me to ask everyone here, so why not (here i just translate list of his questions):
1. Do you know what is it (le camhack) at all?
2. Have you ever tried it? What platform, when? Did you like it if so?
3. Do you want to use it in our DotA games?
4. Do you want other players to use it (in same game with you)?
5. What exactly advantages you think provides camhack?

Then deer question:
6. Why the bloody hell are you using it if so, srsly?

Offline luke

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Re: About DotA 6.88
« Reply #1 on: July 27, 2018, 12:20 »
Isn't there already a -cam command which lets you change camera distance?

guest49825

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Re: About DotA 6.88
« Reply #2 on: July 27, 2018, 12:22 »
Probably the thread is unclear
I`m busy and having no time to fix - do it someone, lul

The question is:
I disabled camhack for 6.88 games in LA
Is everyone ok with it?

Offline luke

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Re: About DotA 6.88
« Reply #3 on: July 27, 2018, 12:25 »
I mean, i was able to use the -cam command on la too in both maps. Maybe i got you wrong? However, my teammate wasn't able to

guest49825

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Re: About DotA 6.88
« Reply #4 on: July 27, 2018, 12:29 »
I mean, i was able to use the -cam command on la too in both maps. Maybe i got you wrong? However, my teammate wasn't able to

Our warcraft 1.28.5 is having it, yes
But for 1.26, with my updated w3loader, it does not
Cen should fucking compile it already

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Re: About DotA 6.88
« Reply #5 on: July 27, 2018, 12:31 »
-cam is the most useful command which is used by like 90% players here and without it the game would be trashy almost unplayable.

The fog remains the same always so idk why are you so butthurt about it monax.

guest49825

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Re: About DotA 6.88
« Reply #6 on: July 27, 2018, 12:36 »
-cam is the most useful command which is used by like 90% players here and without it the game would be trashy almost unplayable.

You provided no arguments.

And... it was playable all the years before it.

Quote
The fog remains the same always so idk why are you so butthurt about it monax.
So, while i`ll move the camera and spend some milliseconds (to hook, for example), you will give zero fucks and just use the hook

Arguments, deer, arguments.

guest49825

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Re: About DotA 6.88
« Reply #7 on: July 27, 2018, 12:43 »
P.S. i`m not butthurting in any way, i`m not even playing DotA often recently

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Re: About DotA 6.88
« Reply #8 on: July 27, 2018, 12:45 »
As you said, we will all save extra milliseconds which can be better used (evaluate situation)

Everyone can adjust it to suitable height, not too high so that they can still click on units, not too low so that they see only their hero and have to scroll permanently.

Everyone I know uses it, didn't see a single complaint about it, only some noobs don't use it (probably because they don't know it even exists)

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Re: About DotA 6.88
« Reply #9 on: July 27, 2018, 12:47 »
I still don't understand it, i clearly remember it worked for me (yes on 6.88 using 1.26 patch). I used -cam 3000 and my cam distance changed.

Anyway,

1. Do you know what is it (le camhack) at all?
Yes
2. Have you ever tried it? What platform, when? Did you like it if so?
Tried but didn't like it, i have a 15,6 inch monitor
3. Do you want to use it in our DotA games?
No, don't need it
4. Do you want other players to use it (in same game with you)?
I think it will be unfair if others have a bigger field of view, however for other people it might be difficult to play dota without it
5. What exactly advantages you think provides camhack?
Clear game advantage over those who aren't using it
6. Why the bloody hell are you using it if so, srsly?
Not using

guest49825

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Re: About DotA 6.88
« Reply #10 on: July 27, 2018, 12:55 »
Quote
I still don't understand it, i clearly remember it worked for me (yes on 6.88 using 1.26 patch). I used -cam 3000 and my cam distance changed.
You had outdated files, ask Cen to compile my w3loader

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Re: About DotA 6.88
« Reply #11 on: July 27, 2018, 12:58 »
So, that means that if i will use these files, i will be able to use -cam while everyone else wont?

Sounds fair

guest49825

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Re: About DotA 6.88
« Reply #12 on: July 27, 2018, 12:58 »
Then i`ll probably decrease 3000 limit to 1700 or 1750, - will see what distance is comfortable.

Or just keep it removed
Depends on votes, huh
My friends are not using camhack (except some after-CF player), idk

But i know almost everyone uses it here, yes. But the fact they use it says nothing. The reason of usage is important, huh

guest49825

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Re: About DotA 6.88
« Reply #13 on: July 27, 2018, 13:01 »
So, that means that if i will use these files, i will be able to use -cam while everyone else wont?
This is temporary solution, just to "feel it in-game and early testing stages", i`ll include it more hard-way for lil hackers

The hidden idea of this thread - should i spend my time for this (new antihack at all, + anticamhack) or no

While the main idea of this thread is to get opinions about camhack usage

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Re: About DotA 6.88
« Reply #14 on: July 27, 2018, 13:06 »
Well, since there are other ways of enabling it beside the inbuilt function, it will probably be a lot of work to get rid of it completely.

My personal preference would be to disable it for all, but it would be good to hear as many opinions as possible, especially of those with huge monitors, so i suggest to make a normal poll about it