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Strategy Discussion Section => DotA Discussion => Topic started by: Shagon on October 13, 2010, 09:25

Title: DotA 2
Post by: Shagon on October 13, 2010, 09:25
IceFrog (DotA Developer) recently blogged a Valve DotA 2 surprise update just short after the big DotA 6.69 release. The new DotA 2 which he has been working on with Valve for an year will be announced tomorrow on Game Informer magazine. This is indeed an exciting news for all the DotA community around the world. Read IceFrog's update below:
Quote
Hey guys, Game Informer dropped by the office last week to take a look  at what I've been working on with the rest of the team over the last  year.They are going to post an article about it tomorrow on their website.  I'll give you guys a link to it as soon as it is published. Looking forward to seeing what you guys think!

And there You have it! IceFrog's DotA remake with Valve.
What you guys say about it?

All the news of Valve DotA will be posted here, so stay tuned for further updates!
Title: Re: Valve DotA 2 Will Be Announced Tomorrow!
Post by: MyUberNick on October 13, 2010, 10:12
Posted on gameinformer.com yesterday:

Quote
Valve's Next Game Announced Here Tomorrow
News
by Phil Kollar on October 12, 2010 at 08:05 PM
23,095 Views
The article:

Quote
With a wide range of games as incredible and beloved as the Half-Life series, Portal, Team Fortress, and the Left 4 Dead games behind them, Valve has become one of the most respected developers in the industry. When they announce a new game, it's a big deal. Tomorrow, they'll do just that right here on the Game Informer website.

Over on the Defense of the Ancients website, anonymous developer IceFrog posted a blog noting that Game Informer -- that's us! -- visited Valve last week to check out his new project. Dude isn't lying, and tomorrow we'll be revealing that game and sharing all of the first details with you.

For those who don't know, IceFrog is the developer currently maintaining Defense of the Ancients (or DotA), a popular Warcraft III mod. He was hired by Valve last year, but the project he's been working on with them has remained a mystery. Stay tuned for all the details tomorrow.
http://gameinformer.com/b/news/archive/2010/10/12/valve-s-next-game-announced-here-tomorrow.aspx (http://gameinformer.com/b/news/archive/2010/10/12/valve-s-next-game-announced-here-tomorrow.aspx)
Title: Re: Valve DotA 2 Will Be Announced Tomorrow!
Post by: Z0Di4C on October 13, 2010, 11:05
And there You have it! IceFrog's DotA remake with Valve.
...imo just the thing that need to be done in order to keep dota alive...i dont think that dota would survive on war3 engine for more than two more years...
All the news of Valve DotA will be posted here, so stay tuned for further updates!
...if some1 could inform us about it here , in this topic , it would be much appreciated  ;D

cant w8 to see it !
Title: Re: Valve DotA 2 Will Be Announced Tomorrow!
Post by: Boramir on October 13, 2010, 11:12
i hope it wont be something similar to HoN.
Title: Re: Valve DotA 2 Will Be Announced Tomorrow!
Post by: Z0Di4C on October 13, 2010, 11:44
i hope it wont be something similar to HoN.

+1

...VALVE are widely know for their awesome engines (the same engines used to make half-life 2 series and Portal games)...so it shouldnt be a fail...
Title: Re: Valve DotA 2 Will Be Announced Tomorrow!
Post by: zero.infinity on October 13, 2010, 12:42
I hope it won't be like LEft for dead 2. The game idea is ok-ish, but graphics are terrible. Plastic and artificial.
People look like clothes dolls in shops.
Title: Dota 2
Post by: XxX[Muerto]XxX on October 13, 2010, 19:45
The rumors and speculation can cease. Valve is making Dota 2, we've played it, and it's already amazing even though it's not coming out until next year. And we haven't yet laid eyes on Dota 2's biggest innovation: a radical approach to integrating the game's community back into the gameplay itself.

What's a Dota?

Dota 2 takes its name from the Warcraft III mod Defense of the Ancients, a drastic change to that stock real-time strategy title, which pits two teams of five players against each other in highly competitive, 40-minute or longer matches. Unlike most RTSes, DotA has each player controlling a single hero who levels up and stockpiles gold to purchase powerful equipment and consumables. As computer-controlled armies continually spawn and rush the enemy's base, players are responsible for using their powerful heroes to turn the tide of the battle in their favor.

DotA quickly gained massive popularity on Blizzard's Battle.net service, with the growing community utilizing user-created channels and the rudimentary custom game browser to connect players. As mods tend to do, it branched into several variations as time passed. Eventually, one rose to the top: DotA-Allstars, originally created by Steve "Guinsoo" Feak (now employed with Riot Games designing League of Legends). Allstars is currently maintained and updated by IceFrog (who declined to give his real name), who was hired by Valve in 2009 and is now working on Dota 2.



DotA enjoys such unprecedented popularity for a number of interconnected reasons. The game has a skill curve as long and as wide as Counter-Strike or StarCraft; expert players dominate matches with lesser-skilled individuals solely through manual dexterity and hard-won knowledge. Extensive upgrade paths allow players to combine items into more powerful versions, gaining thousands of hit points or powerful life-stealing attacks. Team play is hugely rewarded; though the map is large enough for all ten players to spread out and fight creeps on their own without anyone engaging anyone else directly, late-game play is almost invariably centered around giant 3v3 or even 5v5 team fights.

The mod has benefited from excellent, long-running support in the form of constant updates that add new content or address balance issues. Said balance is good enough that no dominant team composition or strategy has ever taken hold for long. The heroes are varied enough that a match featuring different team rosters can take on an entirely different character from the last.

The enormous following generated by DotA's deep gameplay is unprecedented. Today, years after its release, a third-party site hosting an update can get hammered by more than six million downloads in a day. The mod spawned a new subgenre, commonly referred to as "action-RTS," that contains two successful commercial games in League of Legends and Heroes of Newerth (and the unfortunate flop Demigod) as well as DotA-Allstars itself. Valve Corporation, the company beloved for its Half-Life, Counter-Strike, Team Fortress, and Left 4 Dead series as well as its outstanding Steam digital distribution and matchmaking platform, is making its entry into this still-growing genre next year with Dota 2.



What Does Valve Bring?

Valve's approach to Dota 2 is unusual in that the gameplay itself is remaining almost entirely untouched. "Our first reaction is to assume that [design elements are] there for a reason," project lead Erik Johnson explains. "IceFrog is one of the smartest designers we've ever met. He's made so many good decisions over the years in building the product. He virtually never makes a decision that doesn't have some reasoning behind it and a way to pick apart the logic behind it." This approach means that Dota 2 basically is DotA-Allstars with new technology.

DotA-Allstars' roster of 100+ heroes is being brought over in its entirety. The single map games take place on is functionally identical to the one that you can download for free today in the Warcraft III mod. Items, skills, and upgrade paths are unchanged. Some hero skills work slightly better due to being freed from the now-ancient Warcraft III engine, but Dota 2 will be instantly familiar to any DotA player.

A few things will make significant differences to players making the transition. Dota 2 uses Valve's Source engine, so the game is much prettier. Source itself is getting a few upgrades, including improved global lighting and true cloth simulation. Dota 2's integrated voice chat is a huge step up from having to set up your own Ventrilo server, and the speed of voice communication is very nearly a requirement for a game as team-focused as DotA.

AI bots will take over for disconnected players, and will be available to play against in unranked training matches as well. However, don't get your hopes up for a full-fledged single-player game, though. Johnson says, "Our goal with the AI is just that their experience isn't destroyed just because one person couldn't finish the game."

The visual style is remarkable for retaining the somewhat cartoony feel that the Warcraft III version of DotA-Allstars is built around, while going in a few different directions. "I think there are functional aspects to the art that are pretty significant to the players," Johnson muses. The environment, particularly in the forests that fill in the map between the three lanes that the NPC armies follow, uses a desaturated color scheme to give the colorful heroes and abilities some visual pop. The sizable art team is putting a lot of work into making the shapes and animations of each hero distinct to the point that players will be able to instantly identify any hero they see and quickly gauge the threat level of any situation.

The game will also feature a ton of custom voice work. You'll get amusing lines from heroes as they deny the enemy team last hits on creeps, and champions who have backstory connections will trade quips when nearby.

The bulk of innovation in Dota 2, however, is ancillary to the gameplay itself. Valve is upgrading Steamworks (the company's backend technologies for matchmaking and other gameplay and community-related things) to allow them to create in-game rewards for participating in the Dota 2 community. The idea is to have everything a player does in or out of game tie back into their online identity. Like the improvements to Source, the Steamworks upgrades will be available to third-party developers who choose to use Valve's tools when Dota 2 launches in 2011.

At a basic level, posting useful feedback or participating in constructive discussions on the forums will contribute to your standing in the community in a visible way. Valve doesn't have the specifics on how this will work nailed down yet. Will you get points that contribute to a visible ranking, like a Gamerscore? Will your posts need to be recommended by other community members to count for anything? What counts as a constructive discussion? These questions are all being actively explored at the moment. Valve assures us that the designers have a slew of awesome ideas for how to implement rewards in a way that’s visible to the rest of the community, but there are no details to announce yet. "When we talk about this identity that exists inside and outside the game, we don't think we're anywhere near it with what exists on Steam right now," Johnson admits.

If this was just about getting points for posting comments, though, we wouldn't waste your time by telling you about it. Dota 2 goes much farther than that. Everything from unlocking new skins for your favorite hero to getting a unique title for writing a strategy guide is on the table. Valve has ambitious plans (for which, again, there are no specifics to share) to host everything themselves and provide the best framework for the community to interact with each other. The idea is to reduce the social friction inherent in having to dig around a bunch of different fansites and wikis to find what you're looking for.

Ultimately, two things will make Dota 2 stand out: the coaching system and interactive guides. Read on to find out more.



Riding the Skill Curve

Getting owned sucks. It doesn't matter if you're the victim of a headshot in Counter-Strike, corner trapped in Street Fighter, or swarmed under by Zerglings in StarCraft. Holding the short end of the skill stick in competitive games like these is rough. This problem is compounded in DotA and its clones by two factors. First, matches last around 40 minutes – that's a long time to spend getting your face kicked in. Second, dying not only takes you out of the game while your respawn timer counts down but also directly benefits the other team by giving a big cash bounty to your killer.

At intermediate and higher levels of play, having a poor player on your team who dies frequently is worse than fighting with a man down, as the opposite team gets gobs of gold for picking off the newbie. This has fostered a legendarily newbie-hostile attitude within large swaths of the DotA community. As fun and rewarding as the game is when you're in a match of appropriate skill level – and it can be one of the very best experiences in gaming, without exaggeration – finding those matches has always been a nightmare. It doesn't help that the game is so intense that Valve had to institute a "no talking about the match for an hour afterwards" rule for its internal playtests. The recent commercial titles that more or less cloned DotA have ameliorated this to some extent, but it is still often a huge problem.

Valve believes that the solution to the huge barrier to entry is threefold. The first, obvious solution is to have excellent skill-based matchmaking for both individuals and teams. Valve believes that the work going into Steamworks for Dota 2's release meets that requirement. Second, interactive guides will allow players to do more than just read a guide for their favorite hero that has been deemed helpful by the community at large. Valve plans to allow guide-makers to tie their work back into the game by doing things like highlighting suggested item purchases or displaying useful information during a match.

Finally, a coaching system is being deeply integrated into the game. By logging in as a coach, veteran players can do their part to help out newer folks. Valve hasn't entirely decided on the specifics of how newbies and coaches will be matched up, but once they're together a few things happen. The coach sees the pupil's screen, and gets private voice and chat channels to communicate with them. The coach probably won't be able to take control of anything directly (once again, the details are currently under discussion), but information is power in Dota 2 and having a mentor whispering in your ear can make all the difference in the world.



Of course, the pupil will be able to rate the coach's helpfulness. Being a well-regarded coach will have explicit in-game rewards, just like writing useful guides, posting constructive feedback, or engaging in interesting strategy discussions. If the overwhelming response to Battle.net achievements is any indication, vanity rewards like these will be extremely effective in channeling the community's energies toward positive contributions.

Valve founder and boss Gabe Newell thinks that ongoing service and value creation over a game's lifespan is the new reality of game development. "IceFrog was one of the smartest people we've ever met about doing that, and he was doing it with both hands tied behind his back, so to speak," Newell says. The company plans on approaching Dota 2 with the same dedication that won it the fanatical devotion of the Team Fortress 2 community, pushing out dozens of updates that do everything from adding new hats to fixing balance issues to introducing entire new match types for free.

"I think the interesting thing is us adding a second layer where the community is a service to each other. That's the real shift that we're trying to build here. Valve is going to keep building software around Dota and around the community and around Steamworks for Dota, but we're also going to build this system where the community can bring service to each other and be recognized for it," Johnson proclaims. With a solid backbone of community-enabling systems and Valve's legendary support and technology behind it, Dota 2 has a chance to turn one of the most popular mods of all time into a full game on PC and Mac that compares favorably to any eight-figure-budget console blockbuster.

http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_drowranger.jpg (http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_drowranger.jpg)
http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_bloodseeker.jpg (http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_bloodseeker.jpg)
http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_lina.jpg (http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_lina.jpg)
http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_morphling.jpg (http://media1.gameinformer.com/imagefeed/featured/valve/secret/dota2_onesheet_morphling.jpg)
Title: Re: Dota 2
Post by: [DooM]WaRS on October 13, 2010, 19:50
i like it its cool i want release ;)
Title: Re: Dota 2
Post by: susooo on October 13, 2010, 20:02
Cooooooool.
Fuck you HoN&Lol.
Title: Re: Dota 2
Post by: Player on October 13, 2010, 20:03
Bullshit.
Title: Re: Dota 2
Post by: [DooM]WaRS on October 13, 2010, 20:05
omg why is bullshit we need change 70% of dota elements  / Graphics + cool heroes detail and all its cool I WANT RELEASE SOOON :)
Title: Re: Dota 2
Post by: maraa142 on October 13, 2010, 20:09
make it that game last max 30 mins(not em mode)... 1 hour matchs are really long
Title: Re: DotA 2
Post by: Roronoa^^Zoro on October 13, 2010, 20:19
Omg graphics are brilliant... look at bloodseeker's details, teeth, arms, blood... epic XD
Title: Re: DotA 2
Post by: mrNiceguy on October 13, 2010, 20:33
And you will probably need to pay for playing!
Title: Re: DotA 2
Post by: Roronoa^^Zoro on October 13, 2010, 20:44
Well, IMHO Icefrog worked hard withoud being paid any cash at all too long...
Title: Re: Dota 2
Post by: MyUberNick on October 13, 2010, 21:08
The rumors ...
Here's the link to the official article http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx (http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx)
Title: Re: Dota 2
Post by: joyjoy on October 13, 2010, 22:10
Cooooooool.
Fuck you HoN&Lol.
;D yy HoN sux this will be original DotA in new graphic coat  ;)
but questions - pay for play? and stronger PCs?
----------------------------------------------------------------------------------------------------------
PS: cant reach destination to linked page ??? its so overhelmed server or what and tried even from original IceFrogs blog  :o
Title: Re: DotA 2
Post by: mrNiceguy on October 13, 2010, 22:14
Cooooooool.
Fuck you HoN&Lol.
;D yy HoN sux this will be original DotA in new graphic coat  ;)
but questions - pay for play? and stronger PCs?
----------------------------------------------------------------------------------------------------------
PS: cant reach destination to linked page ??? its so overhelmed server or what and tried even from original IceFrogs blog  :o

So 1: if need to pay for play = finnaly I am going out of warcraft
     2: if need to buy better comp = finnaly I am going out of warfcraft

:D
Title: Re: DotA 2
Post by: Z0Di4C on October 13, 2010, 22:20
Well, IMHO Icefrog worked hard withoud being paid any cash at all too long...

icefrog doesnt work on his own , he has a staff...and do you honestly think that there is no money involved ? DotA brought WarIII back to gamers' attention and to the map of all pc games ... if it werent for dota there wouldnt be warcraft imo , at least not to such extent as today ...

but questions - pay for play? and stronger PCs?

+1

those are the two biggest issues ... but i dont think that DotA2 will require monster PC configs...imo it should be very reasonable (as far as requirements go) as the rest of Valve's games...so that leaves the price as THE ISSUE...

any opinions on the price ??? i say 20-30 $ / 15-20 Euros
Title: Re: DotA 2
Post by: joyjoy on October 14, 2010, 00:07
So 1: if need to pay for play = finnaly I am going out of warcraft
     2: if need to buy better comp = finnaly I am going out of warfcraft

:D

 ;D thats an argumant no doubt  ;D
Title: Re: DotA 2
Post by: Natura Sonoris on October 14, 2010, 02:33

I just wonder hows gameplay? i mean aatckign creeps,magic etc
Title: Re: Dota 2
Post by: yaphets_ on October 14, 2010, 06:16
The rumors ...
Here's the link to the official article http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx (http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx)

This link won't open i tryed many times anyways when it will be released?
Title: Re: Dota 2
Post by: iNK on October 14, 2010, 07:23
The rumors ...
Here's the link to the official article http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx (http://gameinformer.com/b/features/archive/2010/10/13/dota-2-announced-details.aspx)

This link won't open i tryed many times anyways when it will be released?
Was released already, don't know what is wrong with that website right now but it is taking ages to load
Title: Re: DotA 2
Post by: yaphets_ on October 14, 2010, 09:14
where i could play this game? :O
Title: Re: DotA 2
Post by: Shagon on October 14, 2010, 10:20
(http://1.bp.blogspot.com/_qJmYuKjmdhw/TLYhdJzMGgI/AAAAAAAAFH8/IUmuTYkMx8s/s1600/dota-2-logo.jpg)
After a long wait and all the rumors Valve has announced official release of DotA 2 in 2011 which will be released on both Mac & PC. As you may already know, IceFrog was hired by Valve in late 2009 for the development of most popular Warcraft 3 Mod - DotA. Now, they are about to release Valve DotA 2 in which the whole DotA concept will be ported in upgraded manner.
(http://2.bp.blogspot.com/_qJmYuKjmdhw/TLYjJuefuBI/AAAAAAAAFIk/pqFieU8obg8/s400/dota2-lina.jpg)(http://3.bp.blogspot.com/_qJmYuKjmdhw/TLYjJeQpRgI/AAAAAAAAFIc/J-yWofrENmw/s400/dota2-morphling.jpg)(http://1.bp.blogspot.com/_qJmYuKjmdhw/TLYjJM9MCqI/AAAAAAAAFIU/am5gQKOIOek/s400/dota2-drowranger.jpg)

The vital change in DotA 2 is that it will run on Valve's Source Engine which will remove all the Warcraft 3 limitations. All the heroes, items, terrain, buildings will be ported same as in current version of DotA. Anyone who plays Warcraft 3 - Dota will instantly recognize DotA 2. However, there are still some things which are new in DotA 2.

Following are some features Valve introduced about incoming DotA 2:

In-game Voice Chat:
DotA 2 will have integrated voice chat feature which will allow players to communicate during game without using 3rd party software.

Leaver AI replacement:
Disconnected players will be replaced by AI bots which will take control over the hero. It will be available in unranked matches.

Heroes Voice:
DotA 2 will feature new voice work. You'll get amusing lines from heroes as they deny the enemy team last hits on creeps, and champions who have backstory connections will trade quips when nearby.

Rewards & Matchmaking System:
Valve is using it's traditional Steamworks as a matchmaking & community rewards system which will allow you to create in-game rewards for participating in community forums.

Coaching & Training System:
Once again, Valve is coming with a great innovation of coaching system which will be used to train a beginner to learn DotA 2 to sustain a respectable position in the community. It will allow veteran players to login as a coach. Coach can see beginner's screen and can get private voice chat during the game.

It is indeed a revolutionary & surprise step taken by Valve by entering in the world of MMO-RTS games with the help of IceFrog. Finally, DotA Fans had some relief after hearing some of the features of the upcoming DotA 2. The upgraded heroes are still looking remarkable in the images.  It's good that Valve DotA 2 team revealed something but fans will still consider it as a drop in a ocean that IceFrog still refused to disclose his name in the community.

Stay tuned for the further updates, PlayDotA.eu will be your final stop for all the news & updates for DotA 2.
Title: Re: DotA 2
Post by: Boramir on October 14, 2010, 10:27
morphling looks nice.

rylai 's model is very important also ^^
Title: Re: DotA 2
Post by: Natura Sonoris on October 14, 2010, 11:46
Soon this will be playdota2.eu ^^
Title: Re: DotA 2
Post by: yaphets_ on October 14, 2010, 12:21
this is a map for wcr3 or a game it self i dont understand i am lazy to read plz tell me xD
Title: Re: DotA 2
Post by: Natura Sonoris on October 14, 2010, 12:31
Game itself...maybe it will be camera like in dota or maybe in wow which is more appropiate because gameplay needs big changes so dota 2 can succed because none will play if it is same
Title: Re: DotA 2
Post by: iNK on October 14, 2010, 14:15
Game itself...maybe it will be camera like in dota or maybe in wow which is more appropiate because gameplay needs big changes so dota 2 can succed because none will play if it is same
So your saying, you would have liked the game to be any different? I am sure there will be new heroes and items by the time it is released. I would get it even if it was exactly the same. Better graphics + same gameplay, what more could you ask for?  ;D
Title: Re: DotA 2
Post by: V1ndex on October 14, 2010, 15:09
If you'll have to pay like in WOW that people do Dota 2 will fail
Title: Re: DotA 2
Post by: MyUberNick on October 14, 2010, 15:21
Gameinformer site sucks, it's so slow, here's another faster article http://dpmlicious.com/2010/10/valves-dota2-preview/ (http://dpmlicious.com/2010/10/valves-dota2-preview/)

If you'll have to pay like in WOW that people do Dota 2 will fail
I bet they are going to sell the game like HoN but i doubt there's gonna be monthly fee.
Title: Re: DotA 2
Post by: Z0Di4C on October 14, 2010, 15:55
...monthly fee is out of the question for a game this type...if it isnt free(hope it is :S) it will be most definitely a single payment...
Title: Re: DotA 2
Post by: joyjoy on October 14, 2010, 16:19
...monthly fee is out of the question for a game this type...if it isnt free(hope it is :S) it will be most definitely a single payment...
i think so if not free (it would be best) there'll be a single payment like HON, its still DotA and DotA is mode by gamers for gamers ;)
Title: Re: DotA 2
Post by: Z0Di4C on October 14, 2010, 16:20
...monthly fee is out of the question for a game this type...if it isnt free(hope it is :S) it will be most definitely a single payment...
i think so if not free (it would be best) there'll be a single payment like HON, its still DotA and DotA is mode by gamers for gamers ;)

...what i said ?  ;D
Title: Re: DotA 2
Post by: 0uts1d3r on October 14, 2010, 17:41
dota 2 will destroy my life more
Title: Re: DotA 2
Post by: iNK on October 14, 2010, 18:07
dota 2 will destroy my life more
Don't worry your sisters will save you.
Title: Re: DotA 2
Post by: joyjoy on October 14, 2010, 18:19
dota 2 will destroy my life more
Don't worry your sisters will save you.
or drain an Adam substance from you  ;D sry just start play Bioshock ;D some rest from dota is needed ;)
Title: Re: DotA 2
Post by: V1ndex on October 14, 2010, 21:59
Wandering what will hapen to Pd.eu when Dota starts on...
Title: Re: DotA 2
Post by: mrNiceguy on October 14, 2010, 22:08
PD will adapt dont worry!
Title: Re: DotA 2
Post by: Z0Di4C on October 15, 2010, 10:30
...i think that DotA and Dota2 will develop together (hero/itemvise) so the old one doesnt get neglected - they keep all the fans happy...  ;)
Title: Re: DotA 2
Post by: ravent5 on October 15, 2010, 10:46
guyz in a few words because i didnt understand ... in dota 2 they will change only graphics and models?
Title: Re: DotA 2
Post by: Boramir on October 15, 2010, 10:47
i heard omni will be more handsome.
Title: Re: DotA 2
Post by: Z0Di4C on October 15, 2010, 10:47
guyz in a few words because i didnt understand ... in dota 2 they will change only graphics and models?

...yes graphic/models will be most definitely changed...they are trying the best they can to keep the gameplay as similar to original dota...
Title: Re: DotA 2
Post by: ravent5 on October 15, 2010, 10:54
...yes graphic/models will be most definitely changed...they are trying the best they can to keep the gameplay as similar to original dota...
[/quote] if they change the gameplay they will loose lots of funs... also if needs to pay to play thats a negative too
Title: Re: DotA 2
Post by: Z0Di4C on October 15, 2010, 11:13
...yea...the payment thing is a problem...i have never(alsmost) bought an original game in my life (Wink wink) but i will most definitely make an exception for DotA2 (if its a reasonable price ofc)...
Title: Re: DotA 2
Post by: s4ndwitch on October 15, 2010, 11:18
I guess that some payment is inevitable. Monthly fee would, however, ruin the game completely. Let's hope Valve is not so hungry for money.
What I hope most for is to have A LOT of different maps to play on. Different sizes, shapes and even content (different item sellers for example). Playing only one makes it easier to learn, because you can quickly remember the juke spots etc. But I'd prefer some variety.
Title: Re: DotA 2
Post by: Z0Di4C on October 15, 2010, 11:37
like i said monthly fee is out of the question for a game this type and Valve of all people should know that...they are an awesome game company (or w/e) and they wont make such a mistake im sure of it (they are not greedy bastards like Blizzard - regarding WoW ofc)...if they release it without a fee (free to play) it would be literally a bomb in the world of pc games...
Title: Re: DotA 2
Post by: Boramir on October 15, 2010, 11:40
dont even have a slight hope that it will be free ^^
Title: Re: DotA 2
Post by: Z0Di4C on October 15, 2010, 11:41
dont even have a slight hope that it will be free ^^

...yea...hope usually leads to disappointment...so my hopes are very low regarding the payment...
Title: Re: DotA 2
Post by: Boramir on October 15, 2010, 11:42
gotta start saving money, ha?  ::)
Title: Re: DotA 2
Post by: Z0Di4C on October 15, 2010, 11:45
...i dont think it will cost that much since Valve are reasonable people...imo 20-30 % (like HoN) / about 15 Eurs / or in my case 1.500 - 2.000 Dinars
Title: Re: DotA 2
Post by: joyjoy on October 15, 2010, 11:47
gotta start saving money, ha?  ::)
whatta want for a christmas gift?........................Dota twoooooooooooooooooooo ;D
Title: Re: DotA 2
Post by: Boramir on October 15, 2010, 11:57
...i dont think it will cost that much since Valve are reasonable people...imo 20-30 % (like HoN) / about 15 Eurs / or in my case 1.500 - 2.000 Dinars

what a currency.. still cant be like old turkish liras. 1 dollar was around 1,5 million liras ^^

whatta want for a christmas gift?........................Dota twoooooooooooooooooooo ;D

if you can give me for this christmas i pay you 100 bucks ^^
Title: Re: DotA 2
Post by: joyjoy on October 15, 2010, 12:14
if you can give me for this christmas i pay you 100 bucks ^^
;) good point but would be awsome  8) so money for upcoming dota twoooooooooooo ;D
Title: Re: DotA 2
Post by: vaikiss on October 15, 2010, 21:56
crapy lol copy i guess
Title: Re: DotA 2
Post by: ravent5 on October 18, 2010, 09:23
In the case that for playing Dota 2 needs money i will say no... this shit money idea will ruin all of their hard work  to make this game.If it needs money i will stay in the current dota... all i hope is think another idea on how to make money :)
Title: Re: DotA 2
Post by: vaikiss on October 19, 2010, 17:45
no way valve make it free lol   
Title: Re: DotA 2
Post by: pyroftw1234 on November 03, 2010, 14:47
Please Valve and icefrog dont make this game achivment hunt and stat whore :( cuz it will take all the fun out
make the team victory worth alot more than the kills... but i hope after realase of dota 2 icefrog will still pop new wc3 dota maps :)
Title: Re: DotA 2
Post by: MyUberNick on November 05, 2010, 01:50
... but i hope after realase of dota 2 icefrog will still pop new wc3 dota maps :)
In his Q&A he said he will continue developing wc3 DotA after new one comes out.

More info here: http://www.playdota.com/forums/blogs/icefrog/1483/dota-2-q/ (http://www.playdota.com/forums/blogs/icefrog/1483/dota-2-q/)
Official DotA 2 blog http://www.dota2.com/ (http://www.dota2.com/)

Title: Re: DotA 2
Post by: [kosarkas] on November 05, 2010, 19:13

In his Q&A he said he will continue developing wc3 DotA after new one comes out.


Isn't he limited to 8 MB maps by the blizzard patch??  ???  And when he reaches that limit he will not be able to upgrade dota anymore...no new items,no new heroes,or any improvements etc...
Title: Re: DotA 2
Post by: Natura Sonoris on November 05, 2010, 19:25
they make new patch ? it will be easy for him to ask it
Title: Re: DotA 2
Post by: [kosarkas] on November 05, 2010, 19:31
they make new patch ? it will be easy for him to ask it

Yeah but they already did the last patch so he can do upgrades... Dunno thats only what i heard from a friend!Doesn't have to be true :D  just gossip :P
Title: Re: DotA 2
Post by: Natura Sonoris on November 05, 2010, 19:48
till he makes them money they will do all he needs
Title: Re: DotA 2
Post by: [kosarkas] on November 05, 2010, 19:50
till he makes them money they will do all he needs

Why should they make him a new patch if he signed a contract with some1 else?? Would you??  :-\
Title: Re: DotA 2
Post by: Roronoa^^Zoro on November 05, 2010, 20:06
Rofl noone will care about w3 DotA once this project is finished... just read mentioned features (on official blog)... Blizzard is just slowing Icefrog down, with Valve he can accomplish a lot more! (although he already has great succes on Blizzard's platform) \m/
Title: Re: DotA 2
Post by: [kosarkas] on November 05, 2010, 20:11
Rofl noone will care about w3 DotA once this project is finished... just read mentioned features (on official blog)... Blizzard is just slowing Icefrog down, with Valve he can accomplish a lot more! (although he already has great succes on Blizzard's platform) \m/

Well, I really don't give a fuck about this anymore :D  I am happy with DotA as it is... ;D
Title: Re: DotA 2
Post by: Roronoa^^Zoro on November 05, 2010, 20:12
Rofl noone will care about w3 DotA once this project is finished... just read mentioned features (on official blog)... Blizzard is just slowing Icefrog down, with Valve he can accomplish a lot more! (although he already has great succes on Blizzard's platform) \m/

Well, I really don't give a fuck about this anymore :D  I am happy with DotA as it is... ;D

U r always happy... XD Go study man :D (with ur gf)
Title: Re: DotA 2
Post by: [kosarkas] on November 05, 2010, 20:15
U r always happy... XD Go study man :D (with ur gf)


Sometimes yessss :D  sometimes noooooo  :'(

P.S. 

PM-ed you rororororor BEJTA ;D  ROFL